Samuele Guerrini Email and Phone Number
𝐂𝐫𝐞𝐚𝐭𝐢𝐯𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 with 5+ years of experience in the realm of computer and mobile game development. I've held various positions, from managing independent teams to actively contributing as a designer and developer in the first place.⚙️𝗧𝗲𝗰𝗵𝗻𝗶𝗰𝗮𝗹 𝗦𝗸𝗶𝗹𝗹𝘀:<> Agile / Sprint Planning / Waterfall / Game Design Documentation / Level Design Documentation / Unity Engine / Unreal Engine / C# / Whiteboxing / ProBuilder / Visual Scripting / Set-dressing / Google Suite / Git Control / Git Flow / SourceTree >💡𝗦𝗼𝗳𝘁 𝗦𝗸𝗶𝗹𝗹𝘀:Leadership / Effective Communication / Problem Solving, Creativity / Time Management / Critical Thinking / Team Collaboration📄𝐑𝐞𝐥𝐞𝐯𝐚𝐧𝐭 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞:I've had the privilege of designing and guiding several games to release, each with its unique challenges and successes:🎮 𝗥𝗲-𝗩𝗲𝗿𝘁: An original stealth game set in a futuristic and dystopian world, catering to both casual and hardcore gamers. Developed over 6 months with a team of 8 at Vancouver Film School.🎮 𝐑𝐨𝐛𝐨-𝐃𝐚𝐬𝐡: An isometric platformer with a distinctive graphic style and engaging enemies. Developed in 3 months with a team of 3, showcasing innovative thinking within the genre.🎮𝗟𝗶𝗻𝗲 𝗦𝗹𝗶𝗰𝗲: An endless mobile hyper-casual game crafted over 8 months by an indie team of 3, featuring a minimalist and compelling visual style and planned content updates.💡𝐌𝐲 𝐜𝐚𝐫𝐞𝐞𝐫 𝐠𝐨𝐚𝐥:I aspire to establish and lead my own indie studio, facing and overcoming new challenges while driving ambitious projects to success and expanding my management and creative skills.✔️Feel free to reach out, I'm always open to new connections and game design opportunities! guerrini.work@gmail.comhttps://linktr.ee/guerrini
Doneref Studios
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Indie Creative DirectorDoneref Studios Apr 2023 - PresentTurin, Piedmont, ItalyI'm the director of this indie studio and managing a team of 18 amazing people. My passion for game development made me form this team back in 2018. During the last 6 years, I've collaborated creating new ideas and projects while professionally developing many skills, learning tools, and engines. In 2024 Doneref has become an established community of video game developers that aims to release ambitious new games on the market soon. -
Indie Game DesignerDoneref Studios Jan 2020 - Apr 2023Turin, Piedmont, ItalyKey Accomplishments:• Deep learned Unity through extensive work with all the built-in tools, including Cinemachine, resulting in an improved workflow for new projects and a huge boost to my C# prototyping knowledge and abilities. -
Qa / Game TranslatorWet Coat Games Feb 2024 - Mar 2024Vancouver, British Columbia, CanadaI was in charge of the translation from English (CA) to Italian (IT) for an upcoming game.Key Accomplishments:• I helped the developers improve the game's quality of life by providing feedback and bug reports on the translation system in the game, and by suggesting extra accessibility options to menu navigations. -
Game Design Instructor (Courses)Gedemy Jul 2023 - Sep 2023ItalyI created a short online game design course. I outlined the course concepts inside a single document organized by topic, then I recorded and edited the lessons creating 12 video lectures. -
Pm, Game DesignerThe Z Fighters Oct 2022 - Apr 2023Vancouver, British Columbia, CanadaI was in charge of managing a team of 7 students for my Final Project at VFS, and I was also responsible for the game design decisions. During this 6 months experience, I learned and developed more skills than ever before, this project made me push myself out of the boundaries and get to know how the industry actually works like.Key Accomplishments:• Boosted the productivity of the core team by creating clear and effective game design and project planning documentation, resulting in consistent 90% to 150% milestone deliveries. • Highly increased the game quality and clearness, by adding and balancing all the feedback systems and tweaking the UI. This resulted in an 80% increase of playtester and players enjoying the game, and understanding the functionality just by its visuals. -
Qa / Game TranslatorValklabs Aug 2022 - Nov 2022Vancouver, British Columbia, CanadaThis project helped me in getting to understand how the industry uses documentation tools, and I was able to get my first professional work experience using Google Sheets, and Google Workplace. I had the opportunity to be a closed beta playtester of Relapse, a deck-building roguelike game, by also being in charge of the translation from English (CA) to Italian (IT).Key Accomplishments:• I helped the game developer improve the game's quality of life by providing feedback and bug reports on the translation system in the game, and by suggesting extra accessibility options to flow in the codex ("knowledge book, including cards, monster, skills [...]") -
Game Design ServicesFiverr Freelancers (Buyer And Seller) Aug 2019 - Jul 2020Turin, Piedmont, Italy• Created 3 design documents based on customer requests• Created 20 concept maps for new content to add to Live-Service games• Designed 10 new mechanics and dynamics based on customer requests• Create 2 presentations to summarize the work done• Created a horror story for a game• Designed 3 characters for a horror game, including passive and normal skills
Samuele Guerrini Education Details
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Graduated With Honours -
4MgroupUnity Engine -
I.T.I.S. Ettore Majorana90/100
Frequently Asked Questions about Samuele Guerrini
What company does Samuele Guerrini work for?
Samuele Guerrini works for Doneref Studios
What is Samuele Guerrini's role at the current company?
Samuele Guerrini's current role is Creative Director || Leadership || Agile || Unity Engine || Git Control || Helping game dev teams establish and follow a vision from 0 to ship.
What schools did Samuele Guerrini attend?
Samuele Guerrini attended Vancouver Film School, 4mgroup, I.t.i.s. Ettore Majorana.
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