I'm a passionate and hard-working Game Designer, curious innately, constantly looking for new ways of improving.I truly believe in Teamwork and that "Great ideas could come from anywhere"; my work is "just" to make these concepts actually playable.Furthermore, I love to work in a multicultural and enriching environment, I thrive in environments in which I can discuss ideas and visions with other people.In my spare time, I enjoy Warhammer painting and war/board games, as well as some outdoor sports and windsurfing.
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Game DesignerReply Game Studios Mar 2024 - PresentMilano, Lombardia, Italia -
Senior Game DesignerAl-One S.R.L. Mar 2022 - Jan 2024Roma, Lazio, Italia- Upcoming unannounced game based on the film "Trash - and the legend of the magic pyramid"- Building and testing Game Mechanics- Working with the Art Director on the Creative Direction of the Game- Keeping the team in line with the game direction- Writing and Updating Game Design Document- Supervision of the Design team -
Mid Game And System DesignerOne-O-One Games Apr 2021 - Mar 2022Roma, Lazio, Italia- Keeping the team updated on the Games Vision- Supervising overall Game Design- Working with Game Director and helping him bringing his vision into gameplay - Creating and testing Game Mechanics on "Aftermath"- Game Systems on "Aftermath"- Crafting System on "Aftermath"- AI Game Mechanics, Behaviour, and Feedback on "Aftermath" -
Game And System DesignerOne-O-One Games Sep 2019 - Apr 2021Roma, Lazio, Italia- Creating and testing Game Mechanics on "Aftermath"- Game Systems on "Aftermath"- Crafting System on "Aftermath"- AI Game Mechanics, Behaviour and Feedback on "Aftermath"- Creating and testing Game Mecanics for "Ping Pong Arcade" (Nintendo Switch) -
Junior Game DesignerOne-O-One Games Mar 2019 - Sep 2019Roma- Q.A. and testing on “The Suicide of Rachel Foster”- Writing “The Suicide of Rachel Foster”'s Game Design Document - Creating and testing Game Mechanics on “Aftermath”- Creating and testing Arcade Minigames Game Mechanics on "VR Ping Pong Pro"- Game Mechanics and Balancing on "Fury Roads Survivor" -
Social Media / Event ManagerPcfrog Srl Milano Mar 2017 - Mar 2019Milano, Italia
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It ConsultantPcfrog Srl Milano Apr 2016 - Mar 2017Milano, Italia
Samuele Chionetti Skills
Samuele Chionetti Education Details
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Game Design -
Liceo Classico Con Indirizzo LinguisticoForeign Languages And Literatures, General -
FisarDegustazione Di Vini -
A.D.B. TorinoDegustatore Di Birre -
Act TorinoCooking And Related Culinary Arts, General
Frequently Asked Questions about Samuele Chionetti
What company does Samuele Chionetti work for?
Samuele Chionetti works for Reply Game Studios
What is Samuele Chionetti's role at the current company?
Samuele Chionetti's current role is Game and System Designer.
What schools did Samuele Chionetti attend?
Samuele Chionetti attended Digital Bros Game Academy, Liceo Classico Con Indirizzo Linguistico, Fisar, A.d.b. Torino, Act Torino.
What skills is Samuele Chionetti known for?
Samuele Chionetti has skills like Videogiochi, Game Design, Game Mechanics, Lingua Francese, Gameplay, Construct 2, Microsoft Excel, Unity3d, Lingua Italiana, Microsoft Powerpoint, Competenze Organizzative, Lingua Inglese.
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