Senior Specialist Software Engineer
CurrentSimulation design and development
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@ngc.com
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Samuel Halverson is listed as Senior Specialist Software Engineer at L3Harris Commercial Aviation, a with 633 employees, based in Rosemount, Minnesota, United States. AeroLeads shows a work email signal at ngc.com and a matched LinkedIn profile for Samuel Halverson.
Samuel Halverson previously worked as Principal Systems Modeling Simulation Engineer at Northrop Grumman and Technical Artist/3d Lead at L3 CTS at L3 Commercial Training Solutions (Cts). Samuel Halverson holds Bachelor Of Computer Science from Brown College.
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Software Expertise: 3ds Max, Unity 3d, MonoDevelop and Visual Studio (C# and Java), Zbrush, Photoshop, Premiere, Autodesk Backburner, Protools, Microsoft Excel and Access, Google Sketchup, Unreal 4 and 5. Additional software: Subversion, SourceTree, Torque, Blender, Maya, DevTrack (Activision), 3d Coat, After Effects, MotionBuilder, Cubase.Advanced understanding of hardware performance concerning CPU and GPU resources within 3d engines (e.g. poly count, draw calls, texture bandwidth, cpu overhead).10+ years experience 3d modeling. (Primarily 3ds Max and Zbrush)- Low/high poly organic 3d models (correct muscle and bone anatomy in fictional beings and humans) - Low/high poly hard and soft surface environmental art (i.e. mechanical engines, trees, man made sctructures)- high resolution renders (static images and video)- also proficient in rigging, unwrapping, and animating (biped and custom rigs)10+ years experience creating textures (Primarily Zbrush and Photoshop). -High and low resolution-Diffuse, normal, specular, and deformation maps.-Advanced knowledge of UVW mapping (unwrap primarily with 3ds Max).-baking textures from high poly, hand drawn textures, photo realistic textures10+ years experience in Unity 3d. - Virtual Reality integration (custom UI creation )- Lighting (Deferred, Vertex, and Forward), understanding of performance limitations- Scripting with Java and C# (creating GUIs, touchscreen support, reducing draw calls in scenes through script, adjusting stereoscopic components in script for user comfort, animating graphics through script, coroutines to handle object movement, nested loops for sorting large arrays of objects and materials, etc)- Shaders (modifying and writing new)- Animation (Mechanim and Legacy)8+ years experience with Extended Reality technology (AR, VR, MR). - Hardware Integration- Design and develop UI- Programming for tolerable control and visual representation- Stereoscopic renders from 3ds Max- Performance optimization12+ years in management roles.- Timbers management- Activision Senior Supervisor- Aerosim graphics and IRAD lead- L3Harris Graphics Team Manager- Northrop Grumman Corporation Immersive Systems Lead- L3Harris GFX Guild LeadBachelor's of Science in Computer SciencesGnomon Certified in Digital ProductionAutodesk 3ds Max certifiedUnity Certified Developer
Listed skills include Texturing, Character Animation, Animation, Game Development, and 43 others.
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Minnesota, United States
Simulation design and development
Burnsville, Minnesota
-Maintain a high level of quality and fidelity in visual systems through supervision and production of asset development for aircraft maintenance simulation software-Lead a team of adept 3d artists to produce project material-Innovate and design virtual reality applications (all aspects, from art to programming)-Produce high and low poly 3d models, textures, animations, specular and normal maps for visual systems-C# and Java programming for R&D projects and visual systems-Scene design for Virtual Aircrafts (custom shaders, baking lightmaps, occlusion culling, etc)-Improve production speed and efficiency by creating scripts that automate repetitive tasks (Unity Editor C#, 3ds Max MAXScript, batch files) -Profile visual systems for customer hardware needs and optimize where necessary to ensure optimal performance-Work with high fidelity aircraft engineering documentation and schematics to create components for simulated task procedures-Create graphical user interfaces for visual systems (art, program menus and touch mechanics, etc)-Render realistic static images and animations for course based learning system-Travel and work with photography and 3d scanning to gather additional resources on site-Work with project managers to define resource needs and assess direction to meet project deadlines
Minnesota
Creating graphics (3d models, animations, textures) and programming for simulation software as well as static images and video for learning material.
Creating and texturing 3D models from concept to finish based on specific design or my own innovative design approved by client.
Eden Prarie
TRG department.With clear detail log information on any issue so the developer can properly fix it.
Minneapolis Minnesota
Digital Distortion is a team of exceptionally talented individuals who share the goal of bringing new and exciting gameplay experiences to life. As well as Creating Fun, Interactive, and Memorable games for the Web, Mobile Devices and Consoles.
St. Cloud, Minnesota Area
Work with a team to find any issues in unreleased games under development.With clear detail log information on any issue so the developer can properly fix it.
St. Cloud, Minnesota Area
Remain alert and insure quality workMemorization of hundreds of zip codes and their corresponding sort belts.Exercising care and caution with other's parcels.
Supervise other employeesBasic projector maintenance
Other employees you can reach at l3commercialaviation.com. View company contacts for 633 employees →
Ovidiu Marin
Colleague at L3Harris Commercial AviationCrawley, England, United Kingdom
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Kathleen Vance
Colleague at L3Harris Commercial AviationBurnsville, Minnesota, United States
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Kenneth Fletcher
Colleague at L3Harris Commercial AviationCrawley, England, United Kingdom
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Joshua L.
Colleague at L3Harris Commercial AviationWest Jordan, Utah, United States
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Rhys Evans
Colleague at L3Harris Commercial AviationLlanelli, Wales, United Kingdom
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Aaron Bowie
Colleague at L3Harris Commercial AviationSanford, Florida, United States
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Angela Shemanski
Colleague at L3Harris Commercial AviationGrand Rapids, Michigan, United States
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Adam Hartsorn
Colleague at L3Harris Commercial AviationFolkestone, England, United Kingdom
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Christian Wosnig
Colleague at L3Harris Commercial AviationSan Antonio, Texas Metropolitan Area, United States
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Carlos Valente
Colleague at L3Harris Commercial AviationPortugal
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Quick answers generated from the profile data available on this page.
Samuel Halverson works for L3Harris Commercial Aviation.
Samuel Halverson is listed as Senior Specialist Software Engineer at L3Harris Commercial Aviation.
AeroLeads has found 1 work email signal at @ngc.com for Samuel Halverson at L3Harris Commercial Aviation.
Samuel Halverson is based in Rosemount, Minnesota, United States while working with L3Harris Commercial Aviation.
Samuel Halverson has worked for L3Harris Commercial Aviation, Northrop Grumman, L3 Commercial Training Solutions (Cts), Aerosim Technologies (Acquired By L3 Technologies September 2016), and Freelance 3D Artist.
Samuel Halverson's colleagues at L3Harris Commercial Aviation include Ovidiu Marin, Kathleen Vance, Kenneth Fletcher, Joshua L., and Rhys Evans.
You can use AeroLeads to view verified contact signals for Samuel Halverson at L3Harris Commercial Aviation, including work email, phone, and LinkedIn data when available.
Samuel Halverson holds Bachelor Of Computer Science from Brown College.
Samuel Halverson is listed with skills including Texturing, Character Animation, Animation, Game Development, Level Design, 3D Modeling, Rigging, and Modeling.
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