Artur Roszczyk
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Artur Roszczyk Email & Phone Number

Lead Game Designer at Tapugo
Location: Warsaw Metropolitan Area, Poland, Poland 18 work roles 1 school
1 work email found @orbitalknight.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Lead Game Designer
Location
Warsaw Metropolitan Area, Poland, Poland
Company size

Who is Artur Roszczyk? Overview

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Quick answer

Artur Roszczyk is listed as Lead Game Designer at Tapugo, a company with 4 employees, based in Warsaw Metropolitan Area, Poland, Poland. AeroLeads shows a work email signal at orbitalknight.com and a matched LinkedIn profile for Artur Roszczyk.

Artur Roszczyk previously worked as Game designer at Orbital Knight and Instuctor / Lecturer at Uniwersytet Dzieci. Artur Roszczyk holds Inz. Reklamy, Advertisment, Graphics, Copywriting from Warszawska Szkola Reklamy.

Company email context

Email format at Tapugo

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{first}@orbitalknight.com
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Profile bio

About Artur Roszczyk

17 years designing game mechanicsI have a wide range of skillset in game development: gameplay design, balance, level design, creative direction, story design, designing UX. I have proven these on many finished and successful games for PC/Consoles, Handhelds, VR, AR.

Listed skills include Game Design, Game Development, Video Games, Gameplay, and 16 others.

Current workplace

Artur Roszczyk's current company

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Tapugo
Tapugo
Lead Game Designer
Warsaw, PL
Website
Employees
4
AeroLeads page
18 roles · 19 years

Artur Roszczyk work experience

A career timeline built from the work history available for this profile.

Lead Game Designer

Warsaw, PL

Game Designer

Current

Warszawa, woj. Mazowieckie, Polska

All the fun

Feb 2019 - Present

Instuctor / Lecturer

Current
Uniwersytet Dzieci

Warsaw, Masovian District, Poland

At Childrens University I prepare and conduct workshops about designing and developing your own games. I have two about twenty-person groups of children aged 12-14. Besides a little game design theory our work is based on practice work using Construct 2. Since 2017 I have also an advanced group of students.

Oct 2015 - Present

Instuctor / Lecturer

Current
Instuctor / Lecturer At Various Places

Some of the lectures and workshops I was happy to give:* 2023, September, Remote. Game Design Toolkit talk and mentoring for Quantum Games Hackathon 2023* 2022, December, Remote. Talk on "Adding game mechanic to live game. Case study Spire Blast". It was part of Digital Dragons Academy.* 2014, December, Cracow. Lecture on Level Design as a part of.

Aug 2011 - Present

Game Designer

Current
Freelance Game Design

Warsaw, Masovian District, Poland

I have a broad game design skillset allowing me to design game from the ground-up and develop it into working product. I do: concept design, game design, game prototypying, implementation (in Construct 2), game balance, level design, content design, GUI mockups, simple project management and probably I would find something more;)You can find my portfolio.

2007 - Present ~19 yrs 4 mos

Senior Game Designer

Immersion Vr

Warsaw, Masovian District, Poland

Game design and level design for Ancients AR and unannounced games

Aug 2017 - Jan 2019

Lead Game Designer

Warsaw, Masovian District, Poland

Game design and level design for Robonauts (PC/consoles/Nintendo Switch) (http://qubicgames.com/games/robonauts/)

Dec 2015 - Aug 2017

Co-Owner / Game Producer

Warsaw, Masovian District, Poland

I designed and produced two published mobile games:- Flip And Run - Guide a flipman and pass as many obstacles as you can! Sprint upwards in this stylish, strange and abstract world where your stick hero defies gravity.http://flipandrun.jamcastle.net- Eatvasion - Reverse planes control with human-eating aliens. In this line drawing game you will navigate.

Jan 2015 - Dec 2015

Game Designer

Steamdragon Games

Warsaw, Masovian District, Poland

I was a vital part of game dev start-up company responsible as a senior game designer and project manager.

Sep 2014 - Jan 2015

Lead Game Designer

Eepic Group

Białystok Area, Poland

Delivering final games from concepts:- coming with great ideas;- designing;- prototyping;- project management;- some other random things.

May 2013 - Dec 2013

Game Designer

Szczecin, West Pomeranian District, Poland

Game Designer on two FB social games:- Towers of Mystoria;- Unannounced FB game.

Jan 2013 - Apr 2013

Game Designer/Level Designer

Game Design and Level Design for iPhone version of: * Anomaly Warzone Earth (mobile)* Anomaly 2 (PC)* Anomaly Korea (mobile)

Jan 2011 - Dec 2012

Junior Game Designer

I came back;) I work at The Witcher 2: Assassins of Kings (PC). My duties are:- game content design;- working with tools to fix some bugs & do some 'other' stuff;- game systems content: design & balance.

Aug 2010 - Nov 2010

Game Designer

Creating games for iPhone/iPod.Game concepts, gameplay mechanics, content design, game balance, prototyping, playtesting, story design and so on.In Mass Creation I was responsible for design of 8 unpublished games. At almost all of them I was working from the Game Concept to the Alpha, playable game. Their genres varied from logical games, arcade games to.

Jan 2010 - Jun 2010

Lead Game Designer/Pm

Responsible for:- creating new game concepts;- creating detailed design docs (maintance);- creating project plans;- working with team (graphic artists, programmers);- prototyping games.

Feb 2009 - Dec 2009

Junior Game Designer

Working at: "The Witcher: Rise of the White Wolf" for PS3/Xbox. Responsible for:- designing and prototyping game bosses;- doing some balance (items in the game: boxes, loots, etc.);- world editor tool research (learning how-to use it and passing that knowledge to others).

Sep 2008 - Jan 2009

Game Designer

Can'T Stop Games

Designing: content, feature mechanics, game mechanics, game world. Also community management. Web Browser Games.

May 2008 - Aug 2008

Game Designer / Copywriter

As a game designer: design of: game concept, game mechanics, world, level design, story, GUI, etc. FOR: Two Adventure-Logical DVD-Games.As a copywriter:correction and complete revision of instruction for CMS System. Also some other marketing copy and creative writing.

Jan 2008 - Apr 2008
1 education record

Artur Roszczyk education

  • Warszawska Szkola Reklamy
    Warszawska Szkola Reklamy
    Advertisment, Graphics, Copywriting
FAQ

Frequently asked questions about Artur Roszczyk

Quick answers generated from the profile data available on this page.

What company does Artur Roszczyk work for?

Artur Roszczyk works for Tapugo.

What is Artur Roszczyk's role at Tapugo?

Artur Roszczyk is listed as Lead Game Designer at Tapugo.

What is Artur Roszczyk's email address?

AeroLeads has found 1 work email signal at @orbitalknight.com for Artur Roszczyk at Tapugo.

Where is Artur Roszczyk based?

Artur Roszczyk is based in Warsaw Metropolitan Area, Poland, Poland while working with Tapugo.

What companies has Artur Roszczyk worked for?

Artur Roszczyk has worked for Tapugo, Orbital Knight, Uniwersytet Dzieci, Instuctor / Lecturer At Various Places, and Freelance Game Design.

How can I contact Artur Roszczyk?

You can use AeroLeads to view verified contact signals for Artur Roszczyk at Tapugo, including work email, phone, and LinkedIn data when available.

What schools did Artur Roszczyk attend?

Artur Roszczyk holds Inz. Reklamy, Advertisment, Graphics, Copywriting from Warszawska Szkola Reklamy.

What skills is Artur Roszczyk known for?

Artur Roszczyk is listed with skills including Game Design, Game Development, Video Games, Gameplay, Game Mechanics, Computer Games, Casual Games, and Level Design.

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