Sanjit Singh work email
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Sanjit Singh personal email
At Elite CAD Designs, our team harnesses the power of ESP32 CAM microcontrollers, blending Arduino IDE, Python, and OpenCV to pioneer building operation solutions. Our innovations streamline video processing and audio transcription, enhancing maintenance coordination via seamless Firebase integration.At Mount Sinai Innovation Partners, I work at the intersection of science and business, guiding research from the lab to global patient impact. As a Venture Scout, I invest in the future of healthcare and technology, focusing on AI and HealthTech, advancing startups for transformative growth.Currently, I lead projects at Julia, where we integrate AR and robotics for trauma care solutions tailored for military settings. As an entrepreneur participant with NSIN Foundry, I am collaborating with NIWC Atlantic, a Navy lab, to commercialize their augmented reality RF detection technology. Previously, I ran a biotechnology startup called XBoost, where we focused on developing robotics exoskeleton devices combined with XR technologies for stroke rehabilitation. I was also an MIT Catalyst Fellow, exploring unmet solution needs for medical applications, specifically in stroke rehabilitation for upper arm extremity. My prior work includes key roles at Harvard, NASA, Johns Hopkins, Imaging Reality & Insights Solutions, and more places, driving innovation in technology and healthcare. I'm also a two-time NSF I-Corps grant winner, committed to leveraging emerging technologies to solve real-world challenges.
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Co-FounderStealth StartupNew Jersey, United States -
Venture ScoutOutlander Vc Nov 2024 - PresentNew York, Ny, Us -
Machine Learning EngineerElite Sep 2024 - PresentWorking on esp32 cam microcontroller utilizing Arduino IDE, Python & OpenCV for processing video and transcribing information on audio recording for building operation use cases between multiple users and sending that transcribed data back to firebase server for maintenance control. -
Venture ScoutLvlup Ventures Sep 2024 - PresentLos Angeles, Ca, UsSourcing and Angel investing in pre-seed/seed stage startups (200-250k check sizes) - Primarily focused on HealthTech, AI/ML, Gaming, VR/AR & Computer Vision -
Innovation FellowMount Sinai Innovation Partners Sep 2024 - PresentNew York, Ny, UsMSIP’s Fellows Program is designed to educate and engage early-career scientists, attorneys, and/or business professionals who have strong interests in the commercialization process of new therapeutics, diagnostics, medical devices or digital health technologies to the worldwide patient population. If successfully completed, the fellow will be prepared to leverage their expertise in science, business and law to help drive research discoveries to the marketplace. The two-phase scheme will train participants in the various aspects of technology commercialization. -
Co-Founder & CtoJulia Jun 2024 - PresentRemote , UsAs the Co-founder & CTO at Julia, I lead the development of cutting-edge AR & ML/CV technology for medical devices in austere settings, with a focus on military health applications. By spearheading innovative solutions and collaborating with a diverse team, we successfully integrated advanced technology to improve healthcare delivery in challenging environments. -
Senior Vr DeveloperMuseum Of Science Fiction Feb 2024 - PresentAlexandria, Virginia, Us• Developed interactive VR experiences for a sci-fi museum using Oculus Quest 2 in Unity3D.• Utilized webxr foundations and Unity plugin to create webar experiences for a Kickstarter campaign.• Integrated science, art, technology, and gaming to educate and engage visitors in a unique sci-fi realm. -
AmbassadorThe Mars Society Mar 2023 - PresentBellevue, Washington, UsThe Mars Society is the world’s largest and most influential space advocacy organization dedicated to the human exploration and settlement of the planet Mars. -
FounderSsconsulting Dec 2019 - PresentConsulting company that works with clients on technology solutions in Game development, AR/VR/MR, AI/ML & CV
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Foundry Participant - EntrepreneurNsin - National Security Innovation Network Jul 2024 - Dec 2024Arlington, Virginia, Us• Collaborated with a team to evaluate cutting-edge technologies from government labs for potential startup ventures.• Engaged with scientists and engineers to understand the feasibility of innovations for military and business applications.• Leveraged Lean Startup methods to navigate challenges and create a new startup with advanced solutions for the market. -
Coding & Robotics CoachCode Wiz May 2024 - Sep 2024Westford, Ma, UsTaught courses in Unity3D, Roblox & Minecraft -
Tech Ventures Corporate Venture Capital & Business Analytics Remote ExternshipHp Jul 2024 - Aug 2024Palo Alto, Ca, Us- Participated in 6 weeks co-hort externship with HP on venture capital training and understanding more about startup world specifically on investments & fundings.- Participated in projects that involve searching more deep level into startup working on emerging technologies specifically on generative AI for enhancing production and automating tasks and providing reports about there status, current revenue generated, series status, IP, current funds, competitor analysis and more.- Attended weekly workshops run by HP Investment team that involves talks from experienced entrepreneurs, VC investors, Angel investors & directions on next projects to understand the perspective of investors and VC. -
Lead ProgrammerImagining Reality & Insights Solutions Dec 2023 - Aug 2024• NSF I-Corps funded startup from the University of Maryland, College Park that focuses on developing virtual reality games for special education students with dyslexia using Unity3D. • Conducted meetings with developers every week to track progress to make sure workflow is being met.• Collaborated with cross-functional teams to conceptualize and design VR experiences that align with project goals.• Conducted code review and provide constructive feedback to fellow developers• Experimented with new XR technologies in Unity and creating library assets that developers then integrate into their games.• Created experimental VR/AR gameplays in Unity3D for testing out new mechanisms and assets before developers integrated and utilized those mechanics.• Experimented with ManoMotion Unity SDK for Android devices for simulating mobile hand tracking to create similar VR experiences gameplays in mobile AR
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Xr DeveloperElitecad Designs Oct 2023 - Jun 2024• Worked on AR applications for maintenance & operations applications using Unity3D & MRTK 3 for HoloLens 2 & Android device.• Utilized Unity 3D rendering universal pipeline for increasing visibility in graphics display for HUD • Integrated Unity Photon SDK for online networking where remote users from different AR/VR devices can collaborate during operation tasks• Utilized Unity Shader component to make rendering stable and optimized graphic performances for HoloLens & Android devices
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Dream MentorMercer County Community College Aug 2023 - May 2024West Windsor, Nj, UsWorked as a mentor/tutor with neurodiverse students who have intellectual disabilities.Parts of responsibility involved peer mentoring, note-taking for students during classroom lectures, tutoring on homework assignments & exam preparation -
Research InternBrigham And Women'S Hospital Sep 2023 - Jan 2024Us• Joint with Harvard Medical School where I worked on a cutting-edge Augmented Reality funded project for emergency medicine focused on trauma care using HoloLens 2 device.• Worked on developing a real-time trauma care telemonitoring system in Unity3D • Utilized Mixed Reality Toolkit to develop UI panel controls for checklist instructions and vital monitoring• Integrated real-time physiological data for heart rate using a Particle Photon microcontroller wired up to a pulse rate sensor to calculate heart rate beats per minute (BPM) in Unity• Successfully ended up getting heart rate data to display onto HoloLens 2• Integrated Video streaming SDK in Unity for real time recording content of field of view of users at different locations. • Utilized Photon SDK for developing features for an online mode where users can see what the other person wearing the device can see from any platform (HoloLens, Android, PC, etc)• Planned out technical documentation for instructions on how clinicians can use the equipment and headset -
Research CollaboratorWilmer Eye Institute, Johns Hopkins Medicine Aug 2021 - Jun 2023Baltimore, Maryland, Us• Worked on virtual reality projects using Unity3D for visual field search for patients with glaucoma for identifying identical objects.• Created Visual renderings of gameobjects in Unity for VR devices such as HTC VIVE where patient can navigate around to recognize similarity of objects in the environment. • Ran data analysis using MATLAB programming language for understanding visual field testing for patients & clinical outcomes• Utilized image processing toolbox in MATLAB to understand manipulation of different contrast levels & blurs within an image to create a stack of foveated images. -
Xr Mentor @ Nasa S.U.I.T.S ChallengeNasa Suits Dec 2022 - Apr 2023Served this year as an XR Mentor to the University of Washington, Team Astrohuskies for the NASA SUITS challenge of the 2022-2023 year. -
Xr Software EngineerHoth Intelligence Aug 2022 - Dec 2022• Worked on developing next-generation of medical technologies for real-time procedures in skull surgery using Augmented Reality in Unity3D for Microsoft Hololens 2.• Utilized Unity's Barracuda Neural Network framework for overlaying accurate face mesh tracking and live streaming that face mesh overlay from the desktop camera application/Azure Kinect DK directly to Hololens device using Holo-Lights ISAR SDK.• Worked on improving AR overlay tracking of the catheter through QRcode with Vuforia SDK combined with MRTK deployed onto Hololens & test out tracking efficiency of catheter overlaid on QRcode images• Developed C# scripts for increasing or decreasing the size of catheter approximation through the UI button assets provided by MRTK & QRCode Detection -
Risc InternUmd Applied Research Lab For Intelligence & Security May 2022 - Aug 2022College Park, Md, Us• Analyzed models of population distribution with Software Instrumentation.• Installed and configured Apache server through Docker, in order for Python code to process data. • Utilized open-source instrumentation libraries, such as Prophet to forecast dataset models using Python in JuptyerLabs.• Utilized Numpy, PANDAS & Matplotlib libraries to visualize graphs of CSV data files to predict population rates.• Implemented KMean clustering in Python to sort and classify data. -
Hirethon AmbassadorNsin - National Security Innovation Network Aug 2021 - Aug 2022Arlington, Virginia, Us• As NSIN’s Hirethon Ambassador Program, my job involves connecting STEM talent with Department of Defense organizations & and seeking candidates for civil service. • Connected students and professionals, from different disciplines and various levels of experience to full-time employment, internships, and scholarship opportunities within the DoD by advertising job postings in the federal government via the social media platform -
X-Force Fellow - Software EngineerNsin - National Security Innovation Network Jun 2021 - Aug 2021Arlington, Virginia, Us• Utilized storyboarding techniques to showcase future technologies in a video/VR format.• Designed scenarios for warfighter jet training, combat simulation training, and planning out future battle strategies using Unreal Engine 4.• Worked on blueprint scripting language in Unreal on virtual characters, HUD, and AI agents• Goal is to support the assertion that money should be invested into different storytelling tools rather than staying in the past and using PowerPoint. In addition, this project has other application use as well such as helping soldiers in planning situations, training through wargaming concepts, and more. -
Cuny Public Health Innovation Accelerator - Startup ParticipantFirefly Innovations Jun 2022 - Jul 2022Participated in a one-month cuny accelerator program for an idea my teammates & I had on developing AR mobile training for post partum hemorrhage conditions for low-income countries. Attended seminars and talks by guest speakers to understand more about business value propositions, business canvas models, market evaluation, and customer discovery. -
Mit Linq Catalyst FellowMassachusetts Institute Of Technology Jan 2022 - Jul 2022Cambridge, Ma, Us• Pioneered as the first undergraduate MIT Linq Catalyst Fellow, leading a team in identifying unmet medical needs for stroke rehabilitation in upper arm extremity.• Conducted stakeholder interviews to gain insights into stroke conditions, contributing to innovative solutions.• Presented weekly research-backed proposals to faculty, highlighting the ongoing challenges faced by handicapped patients. -
S.U.I.T.S InternJohnson Space Center Jan 2022 - May 2022• Supported the development of technical challenges for future activity cycles & K-12 SUITS component challenges.• Assisted in promoting the NASA SUITS challenge through social media and traditional methods.• Contributed to incorporating Microsoft HoloLens & Magic Leap devices within Unity game engine for technical designs and challenges. -
Mixed Reality DeveloperMplex Aug 2021 - Jan 2022Us• Worked on AR Spectator app features that allow users to replay gameplay events in real time• Modified bugs & features for an app such as collision, laser hit detection, main menu options & UI in Unity3D• Contributed to Epic Game Mega Grant proposal on more about product & games being developed, estimated budget & grants company is seeking and doing revisions to make sure all information on the grant application is accurate• Integrated Twitch API into Unity for live chat streaming through the AR app -
Research AssistantRutgers University @ Computational Biomedicine Imaging And Modeling Center Aug 2021 - Dec 2021New Brunswick, Nj, Us• Conducted Computer Graphics & AI research on Developing AI models for multi-agent soccer simulation using Unity3D. • Utilized Unity’s Nav Mesh Engine for path planning algorithms so that AI agents can make decisions on navigating and decision-making around the environment • Utilized Unity’s ML-Agents & behavior trees to improve AI decision-making techniques with reinforcement learning algorithms. -
Research InternThe University Of Auckland May 2021 - Sep 2021Auckland, Nz• Conducted research on Eye-gaze, inter-brain synchrony (hyper scanning), and collaborative virtual reality in conjunction with online counseling, during the COVID-19 period.• Worked on data & EEG analysis using Python. Utilized HyPyP and MNE for brain hyper scanning and communication interactions between users.• Used Scipy library to calculate average data of eye-tracking for x and y coordinate and then computing average result into a correlation using Kendall tau function (method built into Scipy)• Eye gazing analysis using Numpy & Pandas Library. Analyzing the degree of eye contact through Fovea, in order to better understand interpersonal communication in the virtual landscape vs in the real world. • Successful completion of Python analysis regarding brain synchronization and eye gaze communication, to better understand interpersonal communication relationships and emotions. Then successfully developed realistic virtual worlds to better understand brain hyper scanning and interpersonal communication through VR.• Published Paper to ISMAR workshop conference -
Project Lead & Xr Developer - Nasa S.U.I.T.S ChallengeNasa Suits Sep 2020 - May 2021• Participated in NASA SUITS Augmented Reality challenge where my university (Rutgers) was one of the top 20 teams selected to develop AR systems for HoloLens 2 to help astronauts go on lunar exploration by 2024. • Utilizing Microsoft Mixed Reality Toolkit (MRTK) to develop UI Components and gesture recognition features along with voice commands for Heads Up Display (HUD)• Implemented telemetry streaming (space vitals) using Postman API, Unity Json package along with web request server to read out telemetry data, parse & structure individually into UI text element to display vitals.• Developed geology sampling documentation UI for astronauts to have an accurate idea of what to collect as they navigate the moon. • Currently working on implementing a navigation component that can help astronauts plan out wayfinding points from one location to another. • Long-term goal is to publish a paper at a research conference. More Progress on a project coming soon!• Project is now being developed by students from the University of Washington Reality Lab where we will be applying to the NASA SUITS challenge this upcoming year (2022-2023). -
Co-Founder & Vice PresidentXboost Feb 2020 - Apr 2021Early-stage biotechnology startup funded by National Science Foundation Innovation-Corps (I-Corps) program.Managed a cross-disciplined team of computer scientists, software engineers, hardware engineers, mechanical & biomedical engineers, designers & medical clinicians. Worked on developing rehabilitative assistive robotic exoskeleton devices and VR/AR Interactive environment for patients with strokes, musculoskeletal conditions, orthopedic rehabilitation & more.The startup was expected to bring in pending collaboration with Mount Sinai Hospital & the University of Pennsylvania Robotics Rehabilitation Lab.Due to COVID-19, XBoost was unable to secure funds.
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Space CoachAfwerx Sep 2020 - Sep 2020Washington, Dc, UsAs a space coach, my responsibility is to facilitate connections & colloboration at AFWERX space event, EngageSpace.Join me and amazing space innovators from NASA, U.S Airforce, Department of Defense and more amazing organizations from defense and space sector virtually September 29-30th.Register at engage.space -
Student Research Assistant @ Biodynamics LaboratoryNew Jersey Institute Of Technology Aug 2019 - Sep 2020Newark, Nj, Us• Conducted research in the Department of Biomedical Engineering on 3D human animation towards Virtual Rehabilitation Therapy• Utilized and programmed Arduino Micro-controller, IMU sensors and more embedded devices all towards robotic exoskeleton arm for neurological patients with Cerebral Palsy that require muscular support • Interfaced robotic arm through Arduino to Unity3D to serve as a wearable controller for video games using Uduino library. The Biodynamics Lab was selected by the National Science Foundation Innovation-Corps (I-Corps) program with a funding of $2,000 to conduct research & development that could be potentially commercialized into a startup that develops core technologies, robotics devices & interactive games for therapeutic clinics. Taking all the work conducted in the research lab to Xboost. -
Student Research Assistant @ Mixr LaboratoryNew Jersey Institute Of Technology Sep 2019 - Feb 2020Newark, Nj, Us• Conducted research in the Department of Computer Science & Informatics towards military medicine • Utilized Microsoft Azure Kinect DK for motion tracking, calculating body joints, 3D mesh scanning and accessing depth-sensing camera to projecting point cloud visualizations• Ultimate goal was establish a tool for Microsoft Hololens 2 that can help paramedics & surgeons treat Injured soldiers shot on the ground-based off of accurate pose position, mesh scanning through point cloud visualizations and overlaying holographic projection of 3D human muscle skeleton model onto a human body of injured soldier -
Selected Intern (Offer Rescinded Due To Covid-19)Naval Undersea Warfare Center Newport Jun 2020 - Aug 2020Newport, Ri, UsAccepted for an internship with ONR's Research Internship Program for Summer 2020. The internship was scheduled from June to August 2020 but was canceled in May 2020 due to the COVID-19 pandemic. -
Game Developer/ResearcherEnablegames May 2018 - Jun 2020Drexel University Spin-off project @ The Replay LaboratoryResponsibilities:• Developed projects using Unity3D to enhance physical therapy for patients who have Cerebral Palsy, Parkinson's, and more• Utilized a custom asset library to integrate the use of Xbox Kinect to enable motion tracking in the use of physical therapy activities• Implemented use of Stykz, a motion capture studio software to take real-life motions and turn them into animations into games and further exporting all movements and motion tracking input into RAW data using JSON• Took roles in clinical trials for usability purposes with patients. Analyzed inputs and feedbacks to gather more clinical data between the interaction of the patients through the games and recording their progress through our platform -
Ar Researcher: Augmented Reality Assisted Cardiovascular InterventionsWeill Cornell Medicine Apr 2019 - Jun 2019New York, Ny, Us• Worked with engineering sub-team to research the integration between 3D segmented heart models derived from CAT scans and fluoroscopic images.• Utilized 3D models & AR Visualizations on syncing both CAT scans and fluoroscopic images for catheter approximation during cardiovascular interventions.• Worked on improving thickening of blood volume of 3D Segmented CAD Models using Rhino 3D & Geomagic Wrap to test into Microsoft Hololens for visualizing detection of catheter accuracy in order to better assist Interventional cardiologist.
Sanjit Singh Skills
Sanjit Singh Education Details
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Rutgers University–New BrunswickComputer Science
Frequently Asked Questions about Sanjit Singh
What company does Sanjit Singh work for?
Sanjit Singh works for Stealth Startup
What is Sanjit Singh's role at the current company?
Sanjit Singh's current role is Co-Founder.
What is Sanjit Singh's email address?
Sanjit Singh's email address is sa****@****asa.gov
What schools did Sanjit Singh attend?
Sanjit Singh attended Rutgers University–new Brunswick.
What are some of Sanjit Singh's interests?
Sanjit Singh has interest in Artificial Intelligence, Hardware And Electronics Engineering, Programming, Systems Analyst, Game Design And Development, Data Structures And Modeling, Algorithm And Modeling, Image Processing, Applied Mathematic And Statistics, Computer Vision.
What skills is Sanjit Singh known for?
Sanjit Singh has skills like Game Development, Programming, Software Engineering, Java, Computer Science, Unity, Augmented Reality, Game Design, Unity3d, Virtual Reality, Video Games, Robotics.
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