Muhammad Imran Sayed Email and Phone Number
Muhammad Imran Sayed personal email
- Valid
I have over 18 years’ experience in various engineering platforms like software, game development, electro-mechanics, 3D content development, MOCAPs (motion capturing) techniques, VR/AR and Fintech applications. Being gold medalist from CECOS University in Computer Science I joined Trango Interactive’s development team which was the first game development company in Pakistan. I worked in its OpenGL based Game engine for physics optimizations, developed plugins in Visual C for 3Ds Max and Maya content import like 3D mesh, textures, animations, bones & shaders. Worked on several other projects like Glow Stick Dancing game IP for Nintendo, share point based web gaming portal for Mobilink, AR application in Flash Action Script and many more. Being a Senior Software engineer I developed Loan Management Systems, ATM Host module and part of the Online banking solution for The Bank Of Khyber. I founded Nano IT Solutions which is the first in Pakistan to develop immersive human experiences. It is the first in Pakistan to develop indigenous electro-mechanical motion platforms. Our products include car/flight simulators, 9D VR-Rides through which we are promoting Pakistan’s tourism and heritage sites in a very unique and immersive way. VR-Here is our franchise product in which we have showcased our products for public. It is the first Edutainment (education + entertainment) arcade with made in Pakistan products. Also being a technical automobile enthusiast I did several projects in restoring and modifying vintage cars. I am also an IVLP alumni.
Nanoitsolutions
View- Website:
- nanoitsolutions.com.pk
- Employees:
- 3
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Founder And CeoNanoitsolutionsKhyber Pakhtunkhwa, Pakistan -
Founder/CeoNanoitsolutions Jun 2018 - PresentNwfp Peshawar, PakistanWorking as an Architect in VR games, Electromechanical Rigs and VR based Motion Simulators.Our current set of products are car simulator based on multiscreen and VR experiences, flight simulators, motion cinema and VR Ride. All of our products are edutainment products which delivers entertainment, education and tourism experiences. Nano IT Solutions has a subsidiary Arcade Chain franchise named VRHere (Virtual Reality Here) which showcases our products. VRHere is a Family Entertainment… Show more Working as an Architect in VR games, Electromechanical Rigs and VR based Motion Simulators.Our current set of products are car simulator based on multiscreen and VR experiences, flight simulators, motion cinema and VR Ride. All of our products are edutainment products which delivers entertainment, education and tourism experiences. Nano IT Solutions has a subsidiary Arcade Chain franchise named VRHere (Virtual Reality Here) which showcases our products. VRHere is a Family Entertainment Center that delivers Educational, Tourism and Entertainment experiences and is being operational throughout Pakistan. Nano IT Solutions stood first in the Startup Cup Competition 2019 organized by TIE Islamabad Chapter and funded by US Embassy Pakistan. Show less -
Senior Software DeveloperThe Bank Of Khyber Oct 2009 - Jun 2018Nwfp Peshawar, PakistanDeveloped ATM host for IRIS (C# Dot Net).Loan Originating System (Pre Sanction Loan Management System for Govt Initiatives (C# ASP.Net).Document Management System (C# ASP.Net).Realtime Account communication with Distributed branches architecture using WCF (Windows Communication Foundation).
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Senior Software EngineerTrango Interactive Nov 2005 - Oct 2009Islamabad PakistanWorked as a Tech Team Lead.Experience:OpenGLDeveloped viewport navigation tools Tomb Raider Legend. Worked in the development and debugging phase of Helios 1.0 and Helios 2.0. Helios is a game engine developed by Trango Interactive. Also worked in Vertex and Pixel shaders (GLSL)Max Maya Plug-in developmentDeveloped plug-ins like geometry exporters and Importers for Helios. Despite of developing exporters and importers I also developed custom shaders and… Show more Worked as a Tech Team Lead.Experience:OpenGLDeveloped viewport navigation tools Tomb Raider Legend. Worked in the development and debugging phase of Helios 1.0 and Helios 2.0. Helios is a game engine developed by Trango Interactive. Also worked in Vertex and Pixel shaders (GLSL)Max Maya Plug-in developmentDeveloped plug-ins like geometry exporters and Importers for Helios. Despite of developing exporters and importers I also developed custom shaders and some view port navigation plug-ins.Nintendo WiiDeveloped a PC based Nintendo Wii demo which is patented.Technically it included major modules like skeletal animation, Dynamic Lighting, Motion blur (trails), Particle system, 3D sound support, Graphical user interface controls etc. It had a motion recognition (gesture recognition) module for the data samples fetched from Wii-mote. This data consist of a 3D acceleration vector from ADXL-330 micro-controller which represents motion performed by a gamer in real time (hundred samples per second). After performing mathematical set of procedures (Filtering, Regenerating missing samples using Cubic Splines etc) they are compared with previously recorded gestures and precise one is recognized on the basis of error margin. Show less
Muhammad Imran Sayed Skills
Muhammad Imran Sayed Education Details
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Swat Public School & CollegeCoumputer Science
Frequently Asked Questions about Muhammad Imran Sayed
What company does Muhammad Imran Sayed work for?
Muhammad Imran Sayed works for Nanoitsolutions
What is Muhammad Imran Sayed's role at the current company?
Muhammad Imran Sayed's current role is Founder and CEO.
What is Muhammad Imran Sayed's email address?
Muhammad Imran Sayed's email address is sm****@****ail.com
What schools did Muhammad Imran Sayed attend?
Muhammad Imran Sayed attended Cecos University Of Information Technology And Emerging Sciences, Swat Public School & College.
What skills is Muhammad Imran Sayed known for?
Muhammad Imran Sayed has skills like Game Development, Mysql, Maya, Asp.net, Game Design, 3d Studio Max, Interface Builder, Computer Graphics, Animation, Core Data, Oop, Java.
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