Sazzad Majumder Email and Phone Number
With over 12 years of experience in the creative industry, I lead Studio Bottola, a dynamic studio that has successfully completed over 300 animation projects and 30 game projects. Our team has had the privilege of collaborating with top publishers in the game industry, including Azur Games and Moonee Publishing Ltd, delivering high-quality content that resonates with audiences. We specialize in animated content, video production, illustration, 3D modeling and sculpting, 3D product modeling, game art, game UI, and character creation. Our approach is rooted in creativity and innovation, ensuring that each project is tailored to meet our clients’ unique needs. We take pride in exceeding expectations and creating immersive storytelling experiences. If you're looking to elevate your brand or project through compelling visuals and engaging narratives, let’s connect and explore how we can bring your vision to life.📱 WhatsApp: +8801877365589
Studio Bottola
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Creative Art DirectorStudio Bottola Oct 2015 - Present281 Elephant Road,Dhaka-1205Unlock Creativity with Studio Bottola: Where High-End Animation Meets Affordability. From Dynamic Motion Graphics to Engaging Game Art, Illustration, and Character Design, We Bring Your Vision to Life with Expertise and Precision. Elevate Your Projects with Our Seamless Blend of Quality and Affordability. Let's Create Something Extraordinary Together! -
Art DirectorPixelaa Studios Sep 2017 - Jun 2019BangladeshAs the Art Director at Pixelaa Studios, I led the creation of all animation assets, including character and background designs. With a focus on quality assurance, I ensured that every graphic met our high standards. I collaborated with the team to maintain visual coherence and fostered a creative environment for innovation. My role was to not only create visually stunning content but also to lead a team towards excellence, captivating audiences with every frame. -
Concept ArtistEndingscene Inc. Oct 2016 - Nov 2016Dhaka, BangladeshAs a Concept Artist at EndingScene, I played a pivotal role in shaping the visual direction of our projects. My primary responsibility was to create captivating concepts for characters, environments, and key visual elements. With a focus on creativity and attention to detail, I ensured that each concept adhered to the highest standards of quality.Collaborating closely with the team, I brought ideas to life, helping to establish the overall aesthetic and mood of our productions. Through my work, I contributed to the seamless integration of visuals with other elements such as storytelling and gameplay mechanics.In essence, my role as a Concept Artist at EndingScene was about more than just creating art; it was about inspiring imagination, setting the stage for immersive experiences, and ultimately contributing to the success of our projects. -
Senior Game ArtistPechas Game Studios Feb 2013 - Mar 2015Dhaka, BangladeshAs the Senior Game Artist and leader at Pechas Game Studios, I drove the visual development of our games while also managing a team of talented artists. With a focus on creativity and collaboration, I ensured our artwork aligned with project goals. Responsibilities included guiding workflows, meeting deadlines, and maintaining quality standards. My role was to inspire innovation, foster talent, and deliver exceptional gaming experiences. -
FounderBuzzbangla Ltd Mar 2011 - Mar 2013Dhaka, BangladeshAs the founder of BuzzBangla Ltd., I established a dynamic game development company dedicated to crafting immersive gaming experiences. With a vision for innovation and a passion for storytelling, I led a team of creative professionals in bringing captivating games to life.At BuzzBangla Ltd., we focused on creating games that resonated with players, blending engaging gameplay mechanics with rich narratives and visually stunning artwork. Our diverse portfolio showcased our commitment to pushing the boundaries of interactive entertainment, catering to a wide range of audiences.As a founder, I played a pivotal role in setting the company's strategic direction, fostering a culture of creativity and collaboration, and ensuring the successful execution of our projects. From concept ideation to final release, I guided our team through every stage of the game development process, with a relentless dedication to quality and innovation.Through perseverance, dedication, and a shared passion for gaming, BuzzBangla Ltd. emerged as a leading player in the industry, leaving a lasting impact on players worldwide with our unforgettable gaming experiences.
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Senior Game DesignerRiseup Labs Mar 2009 - Mar 2011Dhaka, Bangladeshs a game artist at RiseUp Labs, I embarked on my journey in the gaming industry, honing my skills and unleashing creativity. From concept to execution, I contributed to visually captivating games that resonated with players worldwide. RiseUp Labs provided the platform for me to explore my passion, pushing boundaries and shaping my career trajectory in game development.
Sazzad Majumder Education Details
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Dhaka University1St Class 1St
Frequently Asked Questions about Sazzad Majumder
What company does Sazzad Majumder work for?
Sazzad Majumder works for Studio Bottola
What is Sazzad Majumder's role at the current company?
Sazzad Majumder's current role is Creative Visionary & Concept artist | Founding Art Director at Studio Bottola | Expert in Game, Character, & Background Design..
What schools did Sazzad Majumder attend?
Sazzad Majumder attended Dhaka University.
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Mohammad Sazzad Hossain Majumder
Engineer, Technical Support . At Banglalion Communication Limited (Banglalion Wimax).Bangladesh -
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sazzad majumder
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Sazzad Majumder
"Future-Driven Electrical Engineer | Iubat | Marine Engineering Diploma | Graphic Designer "Dhaka, Bangladesh
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