Tyoma Makeev

Tyoma Makeev Email and Phone Number

Technical Audio Designer / Audio Programmer @ Konstantin Knerik studio
Tyoma Makeev's Location
Tbilisi, Georgia, Georgia
About Tyoma Makeev

Technical Audio Designer for games, currently living in Tbilisi, Georgia.

Tyoma Makeev's Current Company Details
Konstantin Knerik studio

Konstantin Knerik Studio

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Technical Audio Designer / Audio Programmer
Tyoma Makeev Work Experience Details
  • Konstantin Knerik Studio
    Audio Programmer / Technical Audio Designer
    Konstantin Knerik Studio Mar 2024 - Present
    Tbilisi, Georgia
  • Saber Interactive
    Technical Audio Designer
    Saber Interactive Jul 2022 - Mar 2024
    Tbilisi, Georgia
    Projects: unannounced car game (PC/Console).- Designed and implemented multiple audio systems using Wwise and Unreal Engine.- Did audio programming using both Blueprints and C++.- To ensure project consistency and readability, established naming and upkeeping strategies, some of which later propagated to other departments.- Managed communication with third-party partners and vendors.- Designed and implemented the VO pipeline.- Temporarily (for the first 12 months) assumed the Audio Lead responsibilities, managing a small audio team, directing sound design strategies, and handling the planning and prioritization of the audio team's tasks.- Profiled, debugged, and optimized audio performance for multiple platforms, including consoles.- Developed and maintained tools (mainly using Python and Blueprints) and documentation.
  • Motorsport Games
    Technical Audio Designer
    Motorsport Games Mar 2020 - Jun 2022
    Moscow, Russia
    Projects: NASCAR 21: Ignition (PC/PS4/PS5/XO/XSX/XSS), NASCAR 21: Ignition 2022 Season Expansion.- Designed and implemented the majority of audio systems for a sim racing game using FMOD and Unreal Engine, collaborating closely with development and physics teams.- Designed and implemented the VO pipeline.- Performed profiling, debugging, and optimization across various platforms, including consoles.- Collaborated with different departments across multiple studios in various countries.- Developed and maintained tools (mainly using Python) and documentation.
  • Developers Unknown
    Technical Audio Designer
    Developers Unknown Jan 2021 - May 2021
    Moscow, Russia
    Designed audio systems for mobile games using Wwise and Unity. Managed outsource communication.
  • Что Касается Звука | Ckz
    Technical Audio Designer
    Что Касается Звука | Ckz Mar 2019 - Feb 2020
    Moscow, Russia
    Projects: Watchers by Alawar Premium, as well as some other ones including some LBE VR.Designed and implemented audio systems for various projects (including some VR and some PC games) using Wwise, FMOD, Unity, and Unreal Engine. Created asset delivery pipelines for Sound Designers.
  • Что Касается Звука | Ckz
    Technical Audio Designer
    Что Касается Звука | Ckz Sep 2018 - Dec 2018
    Moscow, Russia
    Designed and implemented audio systems for VR projects using Wwise and Unity.

Tyoma Makeev Skills

Game Audio Git Reaper Sound Sound Design Linux Computer Games Izotope Rx Audio Mixing Sound Fx Editing Unreal Engne 4 Communication Audio Engineering Interactive Audio Tehcnical Sound Design Audio Post Production Audio Editing Technical Audio Design Game Development Gaming Perforce Fmod Wwise Max/msp Video Games Python Audiokinetic Wwise Digital Audio Fmod Studio Audio Recording Max Bash

Tyoma Makeev Education Details

  • Институт Современного Искусства (Иси)
    Институт Современного Искусства (Иси)
    Audio Engineering

Frequently Asked Questions about Tyoma Makeev

What company does Tyoma Makeev work for?

Tyoma Makeev works for Konstantin Knerik Studio

What is Tyoma Makeev's role at the current company?

Tyoma Makeev's current role is Technical Audio Designer / Audio Programmer.

What schools did Tyoma Makeev attend?

Tyoma Makeev attended Институт Современного Искусства (Иси).

What skills is Tyoma Makeev known for?

Tyoma Makeev has skills like Game Audio, Git, Reaper, Sound, Sound Design, Linux, Computer Games, Izotope Rx, Audio Mixing, Sound Fx Editing, Unreal Engne 4, Communication.

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