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Scott A. Email & Phone Number

Product Manager at Great Scott Games
Location: United States 8 work roles 1 school
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Current company
Great Scott Games
Role
Product Manager
Location
United States

Who is Scott A.? Overview

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Scott A. is listed as Product Manager at Great Scott Games, based in United States. AeroLeads shows a matched LinkedIn profile for Scott A..

Scott A. previously worked as Senior Product Manager at Self-Employed and Senior Software Engineer at Self-Employed. Scott A. holds Bachelor’S Degree, Computer Software Engineering, 3.92 from Auburn University.

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About Scott A.

Senior Software Engineer with a strong background in Python, game development, and professional experience as a team lead, consultant, and senior technical product manager. Passionate about building impactful products that make a difference.

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Scott A.'s current company

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Great Scott Games
Great Scott Games
Product Manager
New York, NY, US
8 roles

Scott A. work experience

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Product Manager

Great Scott Games

New York, Ny, Us

Senior Product Manager

Self-Employed

New York, Ny, Us

Senior Software Engineer

Self-Employed

Since January 2020, I've been independently creating online game experiences. The long term ownership of an entire product with millions of unique players is invigorating. Being responsible for the entire experience makes every day a new challenge and study.I've been thrilled to be a part of all this growth in fans across my games.January 2020 130,000 Monthly Unique UsersMarch 2021 2,100,000 Monthly Unique UsersAs of October 2024, 75 million unique playsJust some of the responsibilities:Project Management -Scoping projects, requirements, adapting agile, waterfall, and extreme programming methods to fit each unique projectAnalytics -Adding metrics to understand user behaviors, key core game mechanic loops, monetization optimization, live error reporting, A/B testing features Marketing -Designing 2d advertising graphics, tracking ad uptake pipelines, conversion rates, managing social media accounts, building a fan community and follower base 2D and 3D Graphics -Using Blender, Gimp, and additional software to create 3D interactive experiences Software Engineering -Version control, testing, reusable frameworks and modules, data structures, OOP architectures, networking optimization, 3D spatial mathematics, path finding, search optimization, agent-based AI User Experience & Product Ownership -User interviews, collecting and aggregating feedback, using hard metrics for user flow and behaviour insights, redesigning UI's, prioritizing feature development

Senior Product Manager

Nashville, Tennessee, United States

Jan 2022 - Sep 2022

Software Engineer

Greater New York City Area

My longest client account at Pariveda, lasting over 6 months, was at a financial technology company with over 40 million active users. I was lucky to have a great project and a really fun team. I led architecture design and meetings, drove and coordinated requirements and API definition between teams, coached teammates, and actively contributed to the codebase. Some languages and frameworks include Python, Kafka, Django, and Schema design.

Jan 2019 - Jan 2020

Technical Software Engineer

Houston, Texas Area

Lead software engineer on an internal software commercialization framework valued over 7 million dollars. Led product development and marketing during a period of 400% uptake. Matured team software process as I onboarded four new team members, resulting in a globally functioning team with the ability to estimate and deliver on project features in an agile approach.

Sep 2015 - Jan 2019

Application Developer

Houston, Tx

My next summer involved more independence and decision making. I was responsible for evaluating a system-wide architecture implementation in order to observe and record commands made in an 20+ developer Alpha software project. Too much to write in a blurb, ask me about it!

May 2014 - Aug 2014

Application Developer

Houston, Tx

My first summer with ExxonMobil, I learned Windows Forms and Windows Presentation Framework in order to design and implement three proprietary applications. Steeped in geoscientific domain logic, I enjoyed learning the technical background necessary to integrate our engineering expertise in the form of plugins into Schlumberger's Petrel application.

May 2013 - Aug 2013
1 education record

Scott A. education

FAQ

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What company does Scott A. work for?

Scott A. works for Great Scott Games.

What is Scott A.'s role at Great Scott Games?

Scott A. is listed as Product Manager at Great Scott Games.

Where is Scott A. based?

Scott A. is based in United States while working with Great Scott Games.

What companies has Scott A. worked for?

Scott A. has worked for Great Scott Games, Self-Employed, Built Technologies, Pariveda Solutions, and Exxonmobil.

How can I contact Scott A.?

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What schools did Scott A. attend?

Scott A. holds Bachelor’S Degree, Computer Software Engineering, 3.92 from Auburn University.

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