Scott Cairns work email
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Scott Cairns personal email
Scott Cairns is a Senior Development Director at CleanPlay. He possess expertise in game design, game development, css, unity3d, gameplay and 16 more skills. He is proficient in French.
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Senior Development DirectorCleanplay Aug 2024 - Present -
Software EngineerAmazon Web Services (Aws) Nov 2018 - Dec 2023Seattle, Wa, Us -
Software EngineerWithin (Virtual Reality) Jul 2016 - Oct 2018Culver City , Ca, UsWITHIN is the premier destination for innovative, entertaining, and informative story-based virtual reality.I am currently lead engineer on a project called Life Of Us - a social, interactive VR experience that takes you through 10 million years of evolution in ten minutes. Life Of Us was featured at IMAX VR centers, as well as numerous film and arts festivals around the world. -
Associate DesignerElectronic Arts Feb 2013 - May 2016Redwood City, Ca, UsThe Office of the Chief Creative Officer was responsible for researching new technology, creating prototypes, and figuring out how EA could develop our research into new products. Some areas of focus were virtual reality, 3D printing, and streaming games. The team was small and operated like a startup, with each team member required to take on many roles.Here I worked mainly on the Xfinity Games (XG) project. XG was a platform that allowed people to stream games to their TV and control them with their tablet or smartphone using a webapp. We partnered with Comcast to provide the service to millions of homes across the United States.As a designer, I created prototypes of games that could utilize the unique features of our platform. I also designed a game that was published on the platform, a multiplayer bowling game called Pin Heads Bowling. As a producer, I worked with internal and external teams and ported 6 games to the platform, including FIFA 16 and Real Racing 2.I also took on many engineering tasks including developing the JavaScript library used in the Xfinity Games webapp, packaging and deploying game binaries to our streaming games servers, and creating various game prototypes in Unity. -
Assistant DesignerBioware May 2011 - Aug 2012Edmonton, Alberta, CaAssociate Designer on Star Wars: The Old Republic. I worked on a team responsible for designing levels for the Space Combat missions. Some of my responsibilities included designing and developing new missions, polishing existing missions, creating "Heroic" difficulty versions of some levels, and balancing difficulty and rewards across all the missions.I also worked briefly on the Mass Effect 3 multiplayer and helped implement an achievement system.
Scott Cairns Skills
Scott Cairns Education Details
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University Of AlbertaComputing Science -
University Of AlbertaGeneral
Frequently Asked Questions about Scott Cairns
What company does Scott Cairns work for?
Scott Cairns works for Cleanplay
What is Scott Cairns's role at the current company?
Scott Cairns's current role is Senior Development Director.
What is Scott Cairns's email address?
Scott Cairns's email address is scairns@ea.com
What schools did Scott Cairns attend?
Scott Cairns attended University Of Alberta, University Of Alberta.
What skills is Scott Cairns known for?
Scott Cairns has skills like Game Design, Game Development, Css, Unity3d, Gameplay, Game Mechanics, Javascript, Perforce, Level Design, Computer Games, Sql, Agile Methodologies.
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