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Scott Dickey Email & Phone Number

Principal Animator at Lost Lake Games
Location: Greater Seattle Area, United States 9 work roles 1 school
1 work email found @transactis.com 1 phone found area 347 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 1 phone

Work email s****@transactis.com
Direct phone (347) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Animator
Location
Greater Seattle Area, United States
Company size

Who is Scott Dickey? Overview

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Quick answer

Scott Dickey is listed as Principal Animator at Lost Lake Games, a with 20 employees, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at transactis.com, phone signal with area code 347, and a matched LinkedIn profile for Scott Dickey.

Scott Dickey previously worked as Animator at Sucker Punch Productions and Senior Advanced Animator at Probablymonsters. Scott Dickey holds Bachelor Of Fine Arts (Bfa), Computer Animation from Ringling College Of Art And Design.

Company email context

Email format at Lost Lake Games

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{first_initial}{last}@transactis.com
86% confidence

AeroLeads found 1 current-domain work email signal for Scott Dickey. Compare company email patterns before reaching out.

Profile bio

About Scott Dickey

A craftsperson through and through, I combine keyframe and motion capture animation skill with technicalexpertise. I’m a team player adept at collaborating with artists, engineers, and designers. I view my work through the lens of the player experience and strive to bring engagement and delight with every animation.

Current workplace

Scott Dickey's current company

Company context helps verify the profile and gives searchers a useful next step.

Lost Lake Games
Lost Lake Games
Principal Animator
Kirkland, WA, US
Employees
20
AeroLeads page
9 roles

Scott Dickey work experience

A career timeline built from the work history available for this profile.

Senior Advanced Animator

Bellevue, Washington, Us

- Keyframe animations and develop technical implementations in Unreal 5.Game Titles:Unannounced

Jul 2024 - Nov 2024

Principal Animator

Seattle, Us

- All aspects of character animation and technical animation development in Unreal 5.Game Titles:Unannounced

Mar 2022 - Jul 2024

Principal Animator

Seattle, Wa, Us

- Keyframe and edit motion capture animations for player and non-player characters. - Collaborate with a multi-disciplinary team making gameplay improvements for State of Decay 2. - Assist 343 Industries with new character animation and polish for Halo Infinite. Game Titles: State of Decay 3 (In development)Halo Infinite State of Decay 2: Juggernaut Edition

Apr 2019 - Feb 2022

Senior Animator

Bellevue, Wa, Us

- Keyframe animations for player and non-player characters, mounts, creatures and bosses. - Work with multidisciplinary teams to develop game encounters, creatures, and mechanics.- Collaborate with engineering to develop game editor animation tools. - Prototype new workflows and rigs while collaborating with technical art on custom tools. Game Titles: Guild Wars 2: Path of Fire Guild Wars 2: Heart of Thorns Guild Wars 2

Jul 2008 - Feb 2019

Animator

Seattle, Wa, Us

- Keyframe character, creature, and facial animations for player and non-player characters. - Edit motion capture data to create player and non-player character animations.- Work with designers and engineers to develop new game features and mechanics.- Develop skeletons, character rigging, animation tools and pipeline improvements with MEL script.Game Titles:This Is Vegas (Unpublished)The Suffering: Ties That Bind The Suffering The Lord of the Rings: The Treason of Isengard (Unpublished)

Apr 2003 - Jul 2008

Simulation Animator

Tigar Hare Studios

- Create dynamic simulations for secondary animation on B.E.N., the robot from Disney's Treasure Planet.Advertisements:Disney's Treasure Planet

Dec 2002 - Dec 2002

Animator

Creative Visual Effects/Dynamic Effects, Crystal Sky Worldwide

- Lip-sync and character animation for film productions.Films:Karate DogSuperbabies: Baby Geniuses 2

Sep 2001 - Nov 2002
1 education record

Scott Dickey education

  • Ringling College Of Art And Design
    Ringling College Of Art And Design
    Computer Animation
FAQ

Frequently asked questions about Scott Dickey

Quick answers generated from the profile data available on this page.

What company does Scott Dickey work for?

Scott Dickey works for Lost Lake Games.

What is Scott Dickey's role at Lost Lake Games?

Scott Dickey is listed as Principal Animator at Lost Lake Games.

What is Scott Dickey's email address?

AeroLeads has found 1 work email signal at @transactis.com for Scott Dickey at Lost Lake Games.

What is Scott Dickey's phone number?

AeroLeads has found 1 phone signal(s) with area code 347 for Scott Dickey at Lost Lake Games.

Where is Scott Dickey based?

Scott Dickey is based in Greater Seattle Area, United States while working with Lost Lake Games.

What companies has Scott Dickey worked for?

Scott Dickey has worked for Lost Lake Games, Sucker Punch Productions, Probablymonsters, Undead Labs, and Arenanet Llc.

How can I contact Scott Dickey?

You can use AeroLeads to view verified contact signals for Scott Dickey at Lost Lake Games, including work email, phone, and LinkedIn data when available.

What schools did Scott Dickey attend?

Scott Dickey holds Bachelor Of Fine Arts (Bfa), Computer Animation from Ringling College Of Art And Design.

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