Scott Dickey work email
- Valid
Scott Dickey personal email
Scott Dickey phone numbers
A craftsperson through and through, I combine keyframe and motion capture animation skill with technicalexpertise. I’m a team player adept at collaborating with artists, engineers, and designers. I view my work through the lens of the player experience and strive to bring engagement and delight with every animation.
-
Principal AnimatorLost Lake GamesKirkland, Wa, Us -
AnimatorSucker Punch Productions Nov 2024 - PresentBellevue, Wa, Us -
Senior Advanced AnimatorProbablymonsters Jul 2024 - Nov 2024Bellevue, Washington, Us- Keyframe animations and develop technical implementations in Unreal 5.Game Titles:Unannounced -
Principal AnimatorLost Lake Games Mar 2022 - Jul 2024Seattle, Us- All aspects of character animation and technical animation development in Unreal 5.Game Titles:Unannounced -
Principal AnimatorUndead Labs Apr 2019 - Feb 2022Seattle, Wa, Us- Keyframe and edit motion capture animations for player and non-player characters. - Collaborate with a multi-disciplinary team making gameplay improvements for State of Decay 2. - Assist 343 Industries with new character animation and polish for Halo Infinite. Game Titles: State of Decay 3 (In development)Halo Infinite State of Decay 2: Juggernaut Edition -
Senior AnimatorArenanet Llc Jul 2008 - Feb 2019Bellevue, Wa, Us- Keyframe animations for player and non-player characters, mounts, creatures and bosses. - Work with multidisciplinary teams to develop game encounters, creatures, and mechanics.- Collaborate with engineering to develop game editor animation tools. - Prototype new workflows and rigs while collaborating with technical art on custom tools. Game Titles: Guild Wars 2: Path of Fire Guild Wars 2: Heart of Thorns Guild Wars 2 -
AnimatorSurreal Software Apr 2003 - Jul 2008Seattle, Wa, Us- Keyframe character, creature, and facial animations for player and non-player characters. - Edit motion capture data to create player and non-player character animations.- Work with designers and engineers to develop new game features and mechanics.- Develop skeletons, character rigging, animation tools and pipeline improvements with MEL script.Game Titles:This Is Vegas (Unpublished)The Suffering: Ties That Bind The Suffering The Lord of the Rings: The Treason of Isengard (Unpublished) -
Simulation AnimatorTigar Hare Studios Dec 2002 - Dec 2002- Create dynamic simulations for secondary animation on B.E.N., the robot from Disney's Treasure Planet.Advertisements:Disney's Treasure Planet
-
AnimatorCreative Visual Effects/Dynamic Effects, Crystal Sky Worldwide Sep 2001 - Nov 2002- Lip-sync and character animation for film productions.Films:Karate DogSuperbabies: Baby Geniuses 2
Scott Dickey Education Details
-
Ringling College Of Art And DesignComputer Animation
Frequently Asked Questions about Scott Dickey
What company does Scott Dickey work for?
Scott Dickey works for Lost Lake Games
What is Scott Dickey's role at the current company?
Scott Dickey's current role is Principal Animator.
What is Scott Dickey's email address?
Scott Dickey's email address is sd****@****tis.com
What is Scott Dickey's direct phone number?
Scott Dickey's direct phone number is (347) 474*****
What schools did Scott Dickey attend?
Scott Dickey attended Ringling College Of Art And Design.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial