Lead Technical Game Designer
Current-Lead design on the combat system for an action RPG-Design open world encounter system-Maintain design pillars within team of 50+ remote game developers
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Scott Ethington is listed as Lead Technical Game Designer at Digital Scorpion Interactive, based in Albany, New York, United States. AeroLeads shows a matched LinkedIn profile for Scott Ethington.
Scott Ethington previously worked as Game Developer at Sprucefruit and Game Designer at Frame Interactive. Scott Ethington holds Bachelor'S Degree, Game Design from Champlain College.
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Scott is currently looking for remote work as a game developer or designer!Scott Ethington is a game developer and freelancer. As an independent, solo developer he made and published games such as Ripped Pants at Work, Wizard Battle, and Gilded Eternal.
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-Lead design on the combat system for an action RPG-Design open world encounter system-Maintain design pillars within team of 50+ remote game developers
Albany, New York, United States
-Design and develop short and long-term projects with teams of artists, designers, and developers-Complete freelance projects for clients such as IBM, The Weather Company, and Volter AI-4 independent games shipped with over 4000 units sold on Steam-Develop projects in Unity using C#
Bend, Oregon
-Test Days Gone and Unreal Engine for bugs-Do playability and environmental passes-Talk with developers to build an effective test plan-Use Jira to log issues and communicate with development team-Use version control software, Perforce, to ensure builds are up to date and to cook assets for testing-Test and release production builds-Teach new employees
Burlington, VT
-Act as lead designer on Pizza! Fast!-Design and implement gameplay systems in Unity-Balance systems and progression-Polish the game by making it feel reactionary and "juicy"-Find and fix bugs-Create tasks and manage the team using Taiga-Write, record, mix, and implement audio using Pro Tools-Create some UI art in Photoshop-Make builds on device using.
Palo Alto, CA
-Made design documents-Tested for bugs
Montreal, Canada Area
-Worked on a student project during early development of Papercade-Worked in Unity, prototyping the early user-generated behavioral tools for the game
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Scott Ethington works for Digital Scorpion Interactive.
Scott Ethington is listed as Lead Technical Game Designer at Digital Scorpion Interactive.
Scott Ethington is based in Albany, New York, United States while working with Digital Scorpion Interactive.
Scott Ethington has worked for Digital Scorpion Interactive, Sprucefruit, Frame Interactive, Sony'S Bend Studio, and Seven Layer Studios.
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Scott Ethington holds Bachelor'S Degree, Game Design from Champlain College.
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