Scott Halford

Scott Halford Email and Phone Number

Systems Architect and Head of Game Engineering @ Lucky Lady Games Inc.
Minneapolis, MN, US
Scott Halford's Location
Minneapolis, Minnesota, United States, United States
Scott Halford's Contact Details

Scott Halford personal email

n/a

Scott Halford phone numbers

About Scott Halford

As a seasoned software engineer, I possess over 15 years of progressive experience in the mobile and gaming industries, having delivered a sustained record of success developing for and deploying to mobile and web platforms.I’ve created projects for a diverse client-base, including many major corporations. I love the challenges that come with new projects, continually learning, collaborating, and delivering effective results that drive the client’s goals forward.

Scott Halford's Current Company Details
Lucky Lady Games Inc.

Lucky Lady Games Inc.

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Systems Architect and Head of Game Engineering
Minneapolis, MN, US
Employees:
11
Scott Halford Work Experience Details
  • Lucky Lady Games Inc.
    Systems Architect And Head Of Game Engineering
    Lucky Lady Games Inc.
    Minneapolis, Mn, Us
  • Lucky Lady Games Inc.
    Head Of Game Engineering
    Lucky Lady Games Inc. Mar 2020 - Present
    Oversee the development of the game engine on Casino EmpireWork with key team members to develop technical specificationsDefine the technical objectives and product roadmapDevelop best practices to ensure code is bug free and complies with security specificationsDrive innovation and ideate new features by introducing new technologies and programming practicesProvide technical advice to the development of overall game designReview engine architecture based on technical objectives and resources
  • Escape Inc
    Freelance Game Engineer (Unity)
    Escape Inc Jul 2019 - Mar 2020
    Bloomington, Minnesota, United States
    Work with team on coming up with new and appealing ideas for immersive, social games played in an interactive room featuring custom built hardware, projection mapping, touch screens, and motion controlsImplement game functionality and features as communicated by designCommunicate with team members to improve and establish effective workflowsIdentify bottlenecks and bugs; devise solutions to address and mitigate issuesCreation of art assets (2D & 3D) and animation (Character animation & effects)
  • Nerdery
    Software Engineer (Ios)
    Nerdery Oct 2016 - Jun 2019
    Bloomington, Minnesota
    Design and build advanced applications for the iOS platformCollaborate with cross-functional teams to define, design, and ship new features.Work on bug fixing and improving application performance.Create applications that interact with RESTful services and backends.Work as part of a team to see projects through from planning to completion for various enterprise clients using the Agile development process.Implement the application's UX through wireframe and Sketch design files.
  • Producto Studios
    Freelance Interactive Developer
    Producto Studios 2004 - Oct 2016
    Torrance, Ca
    Responsible for developing multiple games and applications for multiple world leading clients in various fields Communicate and collaborate with clients directly to outline and summarize corporate goals and campaignsDefine and develop strategies for each application and website, including key priorities and software deliverables Plan, schedule and align priorities with critical path strategies to define and communicate delivery milestones
  • Becker Professional Education
    Senior Production Technologist
    Becker Professional Education Aug 2005 - Apr 2015
    Northridge, Ca
    Responsible for leading research and development, delivering recommendations for mobile and gaming marketsOversaw production updates and cycle development for advancing flashcard applications for both iOS and AndroidEngineered and developed an interactive e-Book learning and training system for desktop and web platformsDrastically improved content production through the implementation of automated engineering process solutions
  • Freelance Animation Artist
    Animator
    Freelance Animation Artist 2005 - 2008
    Greater Los Angeles Area
    Responsible for creating animation and pre-production visual effects for music videos directed by Syd Garon
  • American Greetings
    Freelance Animator
    American Greetings 2004 - 2005
    Greater Los Angeles Area
    Designed and Animated multiple e-cards for the 'Beat Greets' animated e-cards to promote music and moviesClients include Cee-Lo, New Found Glory, Alvin and the Chipmunks, Psyhco, William Hung, Baha Men, and Shifty

Scott Halford Skills

Actionscript Flash User Experience Animation Social Media Online Advertising Interaction Design Html 5 Social Networking User Interface Design Adobe Creative Suite Social Media Marketing

Scott Halford Education Details

Frequently Asked Questions about Scott Halford

What company does Scott Halford work for?

Scott Halford works for Lucky Lady Games Inc.

What is Scott Halford's role at the current company?

Scott Halford's current role is Systems Architect and Head of Game Engineering.

What is Scott Halford's email address?

Scott Halford's email address is sc****@****ech.com

What is Scott Halford's direct phone number?

Scott Halford's direct phone number is +181845*****

What schools did Scott Halford attend?

Scott Halford attended Bloc, Vancouver Film School, Digipen Institute Of Technology.

What skills is Scott Halford known for?

Scott Halford has skills like Actionscript, Flash, User Experience, Animation, Social Media, Online Advertising, Interaction Design, Html 5, Social Networking, User Interface Design, Adobe Creative Suite, Social Media Marketing.

Who are Scott Halford's colleagues?

Scott Halford's colleagues are 王浩楠, Kriselle Martinez, Kathi Drouse.

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