Scott Jobe
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Scott Jobe Email & Phone Number

Product Manager, Softlines at Mojang Studios
Location: Tacoma, Washington, United States 11 work roles 3 schools
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Current company
Role
Product Manager, Softlines
Location
Tacoma, Washington, United States
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Who is Scott Jobe? Overview

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Quick answer

Scott Jobe is listed as Product Manager, Softlines at Mojang Studios, a company with 1318 employees, based in Tacoma, Washington, United States. AeroLeads shows a matched LinkedIn profile for Scott Jobe.

Scott Jobe previously worked as Brand Assurance Manager at Mojang Studios and Consultant at Glg Consulting. Scott Jobe holds Bachelor'S Degree, Interdisciplinary Arts And Sciences; Communications, 3.5 Gpa from University Of Washington.

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Mojang Studios

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Profile bio

About Scott Jobe

As a strategy-driven Leader with a strong and consistent track record of success in helping companies to achieve their goals, I understand the importance of results. I am a Product Development Manager with deep experience driving growth and profitability by spearheading expansive content production projects at scale and fortifying production workflows at companies like Microsoft and Amazon. I excel at innovating cutting-edge consumer products (e.g., DVDs, books, clothes), higher-level location-based entertainment (e.g., traveling fan fests and arcade machines), and high-tech gaming experiences (e.g., VR). I revel in the challenge of accomplishing goals where process-related challenges threaten to negatively impact the organization’s bottom line. I am also a passionate contributor with a laser-focus on exceeding organization and client expectations.During my career, I have successfully managed the completion of complex projects of multiple sizes across studio departments on time, within scope, and on budget in quickly evolving environments. In addition, I am adept at generating data-led recommendations for sustainability. Moving forward, I look forward to leveraging my background in gaming or other industries. A few of my recent successes include: ► I orchestrated the successful delivery of the Halo: Fireteam Raven arcade machine in two years while serving as a creative producer at Microsoft. The machine included four- and two-player cabinets, as well as stand-up tethered versions. The four-player product’s demand doubled the original forecast, and the two-player product’s production exceeded 1,500 units.► I published TV and feature film content for more than 150 motion picture partners to the Xbox LIVE Video Marketplace in 20 countries and seven languages at Run Studios. The content was viewable via mobile, PC, tablet, and TV.► I have managed up to 15 staff members and more than 100 projects with varying budgets. All in all, I have earned a reputation as an influential, results-oriented, growth-minded leader.

Current workplace

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Mojang Studios
Mojang Studios
Product Manager, Softlines
Tacoma, WA, US
Website
Employees
1318
AeroLeads page
11 roles

Scott Jobe work experience

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Consultant

Seattle, Washington, United States

Jun 2024 - Nov 2024

Product Development Manager & Creative Producer - Halo Consumer Products

Redmond, WA.

In this role, I oversaw the design and delivery of products for more than 30 global partners and external/internal artists and authors while managing Xbox & Halo consumer product categories (e.g., accessories/apparel, print/publishing, music/ home entertainment, location-based entertainment). While in this position, I managed all project phases from.

Aug 2014 - Feb 2023

Digital Product Development

Seattle

In this job role, I directed multiple aspects of product development for the company’s Amazon Prime Music Streaming Service and Prime X-Ray Instant Video assets. These aspects included film and TV publishing, sequencing, titles, and quality control. While in this role, I added actors, music, and trivia to our assets utilizing digital editing workstations..

Jul 2013 - Jun 2014

Xbox Live Video Marketplace Content Specialist

Redmond

In this position, I published TV and feature film content for more than 150 motion picture partners to the Xbox LIVE Video Marketplace in seven languages and 20 nations. While in this role, I headed more than 20 projects daily, which included overseeing goal tracking and training. I worked collaboratively with 15 team members in this position. A couple of.

Mar 2012 - Apr 2013

Team Leader

Lakewood, Wa.

-Lead successful teams of 15+ in Guest Service, Sales Floor, Transition Project Management, and Inventory Product Management-Applied focused leadership to Transition Project Management position with significant productive results (Start - 82% / Finish - 99% completion rates)-Created best practices and daily routines for newly created Inventory Product.

Dec 2005 - Feb 2012

Lab Assistant

University Of Washington

Tacoma, Wa.

-Video Production and TV Criticism courses, including service as Final Cut Pro software editing lab assistant -Advised and assisted media and arts communications students with course projects and productions -Overall media technology lab supervision-Inventory control for Interdisciplinary Arts and Sciences production equipment

Jan 2011 - Jun 2011

Communications Intern

-Local marketing for cross promotion of the 2010 Tacoma Film Festival and cinema membership -Responsible for the coordination of volunteers at each venue-Mediated audience interaction with producers and directors of films-On and off site Brand representation-Coordination of in-house promotions, including a 2011 Sundance Film Festival giveaway, by.

Aug 2010 - Oct 2010

Store Manger

Transworld Entertainment/Wherehouse Music

Greater San Diego Area

-Managed several stores in the southern California area -Developed teamwork and built a cohesive work environment that allowed for fun while driving sales for the company -Stores that I managed increased sales by 500k yearly, including the Plaza Bonita and Poway locations, by driving service and add on sales-Shipping and Receiving duties -Inventory control.

Sep 1993 - Apr 2005

On-Air Personality

Kgy Am/Fm

-On-air personality, weekends and evenings-Excellent time management for hourly Associated Press news broadcasts-Local news writing and editing-Promotional voiceovers-Live off site broadcasts

Jan 1995 - Nov 1998
Team & coworkers

Colleagues at Mojang Studios

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3 education records

Scott Jobe education

Certificate, Audio & Sound

Bates Technical College

Graduated with a certificate in Audio & Sound. I was the student program director for KBTC FM preforming an afternoon live show as well as.

FAQ

Frequently asked questions about Scott Jobe

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What company does Scott Jobe work for?

Scott Jobe works for Mojang Studios.

What is Scott Jobe's role at Mojang Studios?

Scott Jobe is listed as Product Manager, Softlines at Mojang Studios.

Where is Scott Jobe based?

Scott Jobe is based in Tacoma, Washington, United States while working with Mojang Studios.

What companies has Scott Jobe worked for?

Scott Jobe has worked for Mojang Studios, Glg Consulting, Microsoft, Amazon, and Run Studios.

Who are Scott Jobe's colleagues at Mojang Studios?

Scott Jobe's colleagues at Mojang Studios include Marta Gomez, Zachary Kearns, Jacob Nielson, Sans Fortnite, and Yamin Gamexr.

How can I contact Scott Jobe?

You can use AeroLeads to view verified contact signals for Scott Jobe at Mojang Studios, including work email, phone, and LinkedIn data when available.

What schools did Scott Jobe attend?

Scott Jobe holds Bachelor'S Degree, Interdisciplinary Arts And Sciences; Communications, 3.5 Gpa from University Of Washington.

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