Scott Tury

Scott Tury Email and Phone Number

Sr. Principal Architect | Chief Architect | Mobile Leader | iOS, macOS, watchOS | Swift | SwiftUI | Always Learning @ Grid Networks
Scott Tury's Location
Annandale, Virginia, United States, United States
About Scott Tury

I'm a iOS/iPadOS/macOS/watchOS Engineer, with extensive experience working on consumer software, developing applications on mobile devices, and delivering innovation. I have a genuine interest in solving hard problems with an acuity for working across multiple platforms and teams, with a passion for getting things done. I'm an excellent communicator, leader, and mentor, empowering teams to create world-class software. I've worked on consumer applications, used by millions of people.I've run the gamut from low level networking packet drivers to mobile UI interfaces, SDKs, unit tests and CI/CD Systems. Good communicator as a mobile leader, and able to teach and mentor new skills to others.Goals: Looking for a challenging role creating world class software.

Scott Tury's Current Company Details
Grid Networks

Grid Networks

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Sr. Principal Architect | Chief Architect | Mobile Leader | iOS, macOS, watchOS | Swift | SwiftUI | Always Learning
Scott Tury Work Experience Details
  • Grid Networks
    Senior Mobile App Software Developer
    Grid Networks Sep 2024 - Present
    Reston, Virginia, United States
    Building mobile apps!
  • Yahoo
    Sr. Principal Architect
    Yahoo Sep 2021 - May 2024
    Dulles, Virginia, United States
    • Worked on performance measurement/visibility and enhancement at Yahoo! for Mobile applications.• Automated weekly performance reports based on current data from the field.• Worked as part of mobile technical leadership to identify and tackle developer pain points across our SDK and application teams. • Investigating different technologies, to see how we can incorporate them into our workflow. • Reviewing pull requests for my immediate team, and others.• Encouraging and… Show more • Worked on performance measurement/visibility and enhancement at Yahoo! for Mobile applications.• Automated weekly performance reports based on current data from the field.• Worked as part of mobile technical leadership to identify and tackle developer pain points across our SDK and application teams. • Investigating different technologies, to see how we can incorporate them into our workflow. • Reviewing pull requests for my immediate team, and others.• Encouraging and growing our team.• In charge of our migration from Cocoapods to Swift Package Manager for all SDKs and Applications. This was a lot of work, with many, many SDKs.* Modernized python scripts to generate the hashes needed to pin Yahoo SSL traffic to known Yahoo root certificates. Show less
  • Verizon Media
    Sr. Principal Architect
    Verizon Media Jun 2017 - Sep 2021
    Dulles, Va
    • Worked on shared technology used in our mobile applications. • Primary responsibilities included working on internal SDKs used in our mobile applications (DoublePlay, and Canvass). These are used by our applications Yahoo!, Yahoo News, Yahoo Finance, Yahoo Sports and Yahoo Fantasy Football & more.• Worked on improving our iOS application launch times by 2x by converting everyone to using modular headers (static linking). This technique removes work that needs to happen on the… Show more • Worked on shared technology used in our mobile applications. • Primary responsibilities included working on internal SDKs used in our mobile applications (DoublePlay, and Canvass). These are used by our applications Yahoo!, Yahoo News, Yahoo Finance, Yahoo Sports and Yahoo Fantasy Football & more.• Worked on improving our iOS application launch times by 2x by converting everyone to using modular headers (static linking). This technique removes work that needs to happen on the user's device when they launch the application. Show less
  • Aol
    Chief Architect
    Aol Feb 2013 - Jun 2017
    Dulles, Va
    • Chief Architect for the mobile communications engineering team at AOL. Responsible for iOS and Android versions of our AOL and AIM applications. • Architected Alto - an email client, to work on iOS, iPad, watchOS and macOS.• In 2015 architected and implemented our AOL Apple Watch app and extension for release when the Apple Watch was released to consumers.• Spent the first half of 2014 rebuilding our mobile iOS infrastructure to use in house Cocoapods. Provides package management… Show more • Chief Architect for the mobile communications engineering team at AOL. Responsible for iOS and Android versions of our AOL and AIM applications. • Architected Alto - an email client, to work on iOS, iPad, watchOS and macOS.• In 2015 architected and implemented our AOL Apple Watch app and extension for release when the Apple Watch was released to consumers.• Spent the first half of 2014 rebuilding our mobile iOS infrastructure to use in house Cocoapods. Provides package management functionality for your infrastructure code. Makes it much easier as a developer to then pick and choose the pieces you need for your project. Wrote pieces to incorporate generic OAuth2 logins with multiple vendors, Ads, metrics, push support, generic WebViewController, and other sharable pieces.• Previously was Mobile Chief Architect for the Brands group, where we wrote iOS and Android application across multiple brands: Engadget, TechCrunch, AIM, Moviefone, Engadget Distro, etc. I also worked with the Patch, MapQuest and Huffington Post teams as well to get their products to the AppStore. also worked on the Autoblog360 application, which shows 360 views of the interior of automobiles, along with car stats, and info. Show less
  • Aol, Inc.
    System Architect
    Aol, Inc. Feb 2005 - Jan 2013
    • Restarted the Mac Development team to bring AOL products "Back to the Mac" creating native Objective-C based applications. Worked on AOL Desktop, and AIM Desktop products, creating shared infrastructure common to both products.• Due to internal demand, we transitioned to working on iOS mobile products for AOL. Lead developer on multiple iOS products: AIM and AIM for iPad, HuffingtonPost, Moviefone for iPhone and iPad, our magazine offerings: Huffington., Engadget Distro, Editions, and… Show more • Restarted the Mac Development team to bring AOL products "Back to the Mac" creating native Objective-C based applications. Worked on AOL Desktop, and AIM Desktop products, creating shared infrastructure common to both products.• Due to internal demand, we transitioned to working on iOS mobile products for AOL. Lead developer on multiple iOS products: AIM and AIM for iPad, HuffingtonPost, Moviefone for iPhone and iPad, our magazine offerings: Huffington., Engadget Distro, Editions, and a slew of smaller mobile products (Daily Finance, Touch TXT, Lifestream, etc.) Developer on the first MapQuest iPhone release. Show less
  • Aol
    Software Architect
    Aol 2004 - Feb 2005
    • Software Architect for Safety and Security Center (SSC), which AOL gave away to paying users for a few years. This is an all in one Anti-Virus, anti-Spyware, and Firewall product for end users of Windows machines. • Architect for PrivacyWall, a paid firewall product with additional features.
  • Aol, Inc.
    Principal Software Engineer
    Aol, Inc. Dec 2001 - Feb 2004
    • Worked on the improving and expanding the connectivity (network) engine for the Windows AOL product. • Created debugging tools (sysloc) for QA to test out different connectivity models.• Worked on the classic Mac OS X AOL client for brief stints.

Scott Tury Education Details

Frequently Asked Questions about Scott Tury

What company does Scott Tury work for?

Scott Tury works for Grid Networks

What is Scott Tury's role at the current company?

Scott Tury's current role is Sr. Principal Architect | Chief Architect | Mobile Leader | iOS, macOS, watchOS | Swift | SwiftUI | Always Learning.

What schools did Scott Tury attend?

Scott Tury attended Virginia Tech.

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