Scott Jensen Email & Phone Number
@fiskerinc.com
2 phones found area 503
LinkedIn matched
Who is Scott Jensen? Overview
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Scott Jensen is listed as Software Engineering Manager @ FUJIFILM Sonosite | previously @ Fisker and Microsoft at FUJIFILM Sonosite, Inc., based in Kirkland, Washington, United States. AeroLeads shows a work email signal at fiskerinc.com, phone signal with area code 503, and a matched LinkedIn profile for Scott Jensen.
Scott Jensen previously worked as Software Engineering Manager at Fujifilm Sonosite, Inc. and Software Engineering Manager at Fisker Inc. Scott Jensen holds Agile Requirements In Depth from Construx.
Email format at FUJIFILM Sonosite, Inc.
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AeroLeads found 1 current-domain work email signal for Scott Jensen. Compare company email patterns before reaching out.
About Scott Jensen
I am a leader of software engineers who specializes in UI design implementation. I build strong teams that are highly motivated and excited to solve challenging problems.Highly adaptable, I have experience in technology, media, medical and automotive industries. I am a fast learner and excited to learn new things. The software that I have helped produce on has impacted billions of humans.My greatest gift is to enable others to do their best work. This includes my direct reports, partners, vendors and facilities personnel. I believe that everyone can improve and be their best self if they choose to do so.
Listed skills include Software Design, C#, Agile Methodologies, Software Development, and 46 others.
Scott Jensen's current company
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Scott Jensen work experience
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Software Engineering Manager
• Built and led a team of five engineers, guiding their career development and project contributions, which significantly enhanced project execution and fostered a collaborative and innovative work environment. • Directed the UI engineering team, taking full ownership of the implementation process for key projects including advanced user interface solutions for high-impact applications, ensuring alignment with project goals and delivering exceptional user experiences for: - Advanced Driver Assistance System virtual view port (Unity)- Online and mobile vehicle configurator for Fisker Ocean SUV (Unity)- Common controls and global UI of infotainment system for Fisker Ocean SUV- Designed and implemented trim level and market specific system logic- Created tools and prototypes for usability research• Collaborated effectively with design, manufacturing, partners, and service teams to co-develop and launch innovative features, facilitating cross-functional synergy that accelerated product development timelines and enhanced overall product quality.
Software Engineering Manager
• Managed a team of eight engineers, provided career guidance, managed work assignments, optimized efficiencies between DevOps and Software engineering• As the DevOps team manager I owned:- Multiple product build systems and releases (for current and legacy products)- Department wide tools and service contracts (Atlassian, Code Sonar, Slack, etc)• As the UI team manager I owned:- UI implementation for premium product line- Scrum master - Developed tools and prototypes for software, human factors and hardware teams• Collaborated with design, clinical, and human factors teams on UI implementation and accessibility• Co-creator of companywide mentorship program
Principal Software Engineer
• Implemented UI features for ultrasound devices (XAML, C++/CLI, C#)• Influenced test team on UI automation improvements• Collaborated with design, clinical, and human factors teams on UI implementation and accessibility
Senior Full Stack Developer
• Designed and implemented Azure cloud services architecture• Created client test tools in Unity for web services validation• Created and maintained Azure AD for customer account integration
Developer Manager
• Managed a team of 7 design developers who own the UI for: - Avatar Editor, Groove Music, Movies & TV, Windows DVD Player• Responsible for hiring/firing and training employees• Held one on one meetings with direct reports • Organized and ran daily team scrum• Created and organized new work from design team• Triaged, prioritized and distributed work from partner engineering teams• Participated in partner engineering team scrums• Participated in partner engineering sprint planning and review meetings• Produced and published weekly reports with work summaries for stake holders• Coordinated and executed office moves for team• Developed prototype applications from design specifications (C#/XAML/UWP)• Collaborated with usability research teams for real world testing of prototypes• Implemented feature design specs in product codebase (C++/C#/XAML)• Participated in code reviews and check-in validation process• Participated in design review meetings• Deployed and tested daily product builds
Senior Design Developer
• Collaborated with engineering and design on the UI implementation for the following products: -Groove Music, Movies & TV, Windows DVD Player• Developed prototype applications from design specifications (C#/XAML/UWP)• Collaborated with usability research teams for real world testing of prototypes• Implemented feature design specs in product codebase (C++/C#/XAML)• Participated in code reviews and check-in validation process• Participated in design review meetings• Deployed and tested daily product builds
Senior Software Developer
• Xbox One application development of Sling TV app (TypeScript/HTML)• Xbox 360 application development of Sling TV app (Silverlight)
Software Development Engineer For Xbox
• Owned and implemented the UI implementation for the following products:- SmartGlass for Xbox One – Windows and Windows Phone platforms (C#/XAML)- SmartGlass for Xbox 360 – Android platform (XML/Java)- Xbox Music, Video and Games apps for Windows• Created prototypes for exploration of ideas including:- Pebble – pre cursor to SmartGlass remote- Various tablet-based touch prototypes for Xbox Music, Video and GamesCreated prototypes for exploration of ideas including: -Pebble – pre cursor to SmartGlass remote -Various slate based touch prototypes for Xbox Music, Video and Games
Software Development Engineer For Zune
• Designed and developed Zune Pass Streaming player (Silverlight/ASP.NET/C#)• Managed and maintained all Silverlight code for the Lynx code base• Created and presented training courses to the Lynx team for Silverlight development• Collaborated in the architecture and design of the following three Thunderbay missions:- Cloud-based Experience Delivery- Better Every Day- Synchronization across Three Screens• Designed and developed prototypes:- Podcast audio player (Silverlight)- Concerts near you feature with Bing Maps service
Software Design Engineer For Microsoft Elive
• Designed and developed early web-based catalog and player prototypes• Worked as a shared resource developer for both Xbox and Zune.net eLive products:- Chameleon (Xbox) (C++)- Lynx Video (Zune.net) (ASP.NET/HTML/CSS/SQL)
Software Design Engineer For Windows Media Center
• Subject Matter Expert for MCML authoring and development teams• Designed, developed and owned features including:- Sports feature- Internet TV (Newport)• Collaborated with MSN Operations on Internet TV services deployment
Application Developer For Office
• Designed, developed and maintained tools for collaboration, metrics analytics, and web publishing including:- Kwiki Publishing and Help System (ASP.NET/SQL/SharePoint/CSS)- Dev Docs Metrics Data Pump (ASP.NET/SQL)- Office UA Portal (SharePoint)- Infotext Writer (C#/HTML)
Scott Jensen education
Agile Requirements In Depth
Azure Storage And Compute Services
Xaml Deep Dive
Advanced Silverlight
Microsoft .Net Threading In C#
Career Mentor Training
Design And Code Inspections: Hands On
Interpersonal Effectiveness
C# And The Clr
Designing Microsoft .Net Class Libraries
Asp.Net: Advanced
Softimage Certification, 3D Modeling, Animation, Composition And Production
Education record
Associate Of Science (As), Automotive Engineering Technology/Technician
Software Estimation In Depth For Agile Projects
Agile Requirements In Depth - Certificate Of Completion
Agile Planning & Estimation
Frequently asked questions about Scott Jensen
Quick answers generated from the profile data available on this page.
What company does Scott Jensen work for?
Scott Jensen works for FUJIFILM Sonosite, Inc..
What is Scott Jensen's role at FUJIFILM Sonosite, Inc.?
Scott Jensen is listed as Software Engineering Manager @ FUJIFILM Sonosite | previously @ Fisker and Microsoft at FUJIFILM Sonosite, Inc..
What is Scott Jensen's email address?
AeroLeads has found 1 work email signal at @fiskerinc.com for Scott Jensen at FUJIFILM Sonosite, Inc..
What is Scott Jensen's phone number?
AeroLeads has found 2 phone signal(s) with area code 503 for Scott Jensen at FUJIFILM Sonosite, Inc..
Where is Scott Jensen based?
Scott Jensen is based in Kirkland, Washington, United States while working with FUJIFILM Sonosite, Inc..
What companies has Scott Jensen worked for?
Scott Jensen has worked for Fujifilm Sonosite, Inc., Fisker Inc, Scalar Field Vr, Microsoft, and L4 Digital.
How can I contact Scott Jensen?
You can use AeroLeads to view verified contact signals for Scott Jensen at FUJIFILM Sonosite, Inc., including work email, phone, and LinkedIn data when available.
What schools did Scott Jensen attend?
Scott Jensen holds Agile Requirements In Depth from Construx.
What skills is Scott Jensen known for?
Scott Jensen is listed with skills including Software Design, C#, Agile Methodologies, Software Development, Software Engineering, .Net, Scrum, and User Interface Design.
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