Scott Denton Email and Phone Number
Website:www.likesyrup.comhttps://linktr.ee/LikesyrupI most recently served as an Asset Supervisor at Axis Studios in London and a freelance molder/Lookdev Artist for Blur. I bring a wealth of experience cultivated over 18 years in the 3D animation industry. A proud alumnus of Full Sail University, I graduated with an Associate of Science in Computer Animation.My professional journey has been marked by a steadfast commitment to continuous learning, allowing me to stay at the forefront of industry trends and technologies. Specializing in modeling, my passion extends to both the craft and exploring emerging technologies that push the boundaries of creative expression.Key Production Skills and Experience:Proficient in high and low poly modeling of characters, props, and sets.Expertise in 3D texture painting, whether starting from scratch or utilizing photographs.Skillful in UV layouts to optimize texture mapping.Accomplished in Shading/Look Development using industry-leading tools such as Arnold, Vray, Octane, Marmoset, and Redshift.Software Knowledge:zBrushMayaTopogunPhotoshopUV LayoutMudbox3D CoatMariRedshiftWrapSubstance PainterMarmoset Toolbag 2LinuxQuixel SuiteUnrealI derive immense satisfaction from collaborating with new teams of creative individuals, fostering a dynamic and enjoyable work environment. My dedication to refining skills and staying abreast of emerging technologies underscores my commitment to delivering exceptional results for both current and prospective clients.
Swaybox Studios
View- Website:
- swayboxstudios.com
- Employees:
- 39
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Senior Digital FabricatorSwaybox StudiosNew York, United States -
3D ModelerBuck May 2014 - Nov 2024Los Angeles, California, UsAs a 3D Modeler at BUCK, I have had the opportunity to work on projects such as Anoro and Fruit Snacks, AirBnB where I have created visually stunning props, characters, and environments. My contributions have helped elevate the quality of the projects and showcase the skill and craftsmanship of the team. • Collaborated with colleagues to ensure projects met high standards of creativity and innovation.• Developed skills in both realistic and stylized modeling techniques, enhancing my abilities as a 3D artist. -
OwnerLikesyrup Mar 2007 - Jul 2024As Owner of my freelancing brand, Likesyrup, where I specialize in 3D modeling for production films, commercials, and 3D printing and Games. My responsibilities include creating character and product models efficiently, preparing models for 3D printing, and designing workflows. My achievements include seamless integration of models in commercials and a strong understanding of topology workflow.
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Freelance Senior Asset ArtistBlur Studio Jan 2024 - May 2024Culver City, Ca, Us• Modeled and textured assets for episodic series, specializing in hard and soft surface modeling using Arnold in Solaris and Houdini for rendering.• Collaborated with team to create production-ready assets for Blur Studio's projects.• Utilized skills in 3D modeling and texturing to bring creative visions to life in a remote work environment. -
Senior Cg ArtistRemote Control Technology Nov 2023 - Jan 2024• Developed style frames for Meta universe, utilizing look development and concept modeling skills to bring environments to life.• Collaborated with clients to achieve their goals through creative visualization and design.• Contributed to the overall aesthetic and visual storytelling of projects at Remote Control Technology. -
Asset SupervisorAxis Studios Nov 2022 - Jan 2024Glasgow / Bristol / London, GbLed teams at Axis Studios to streamline asset creation processes, maintain quality within budget constraints and collaborate with vendors for optimized workflows. Achieved successful project outcomes while ensuring team morale and spirit in a fast-paced environment. -
Character Modeling SupervisorJellyfish Pictures Dec 2021 - Nov 2022London, Gb• Supervised character and prop modeling team to ensure technical direction aligns with department guidelines.• Managed art and technical direction in stand-up meetings to foster a culture of learning and sharing.• Collaborated with team to build pipeline for handling assets and workflows efficiently. -
3D ModelerNycap3D Llc Jan 2020 - Nov 2022Brooklyn, New York, UsCleaned up various scans for 3d for VR/AR/Games and FIlm prouductions . -
Principal Modeler Head Of AssetsMoving Pieces Interactive Jul 2020 - Mar 2022Brooklyn, New York, UsBuilt assets and textures for a game demo the company was putting together. I was the primary and only modeler on the project. Also worked on some assets for their other properties. -
Principal ModelerMeta Aug 2021 - Dec 2021Menlo Park, Ca, Us• Collaborated with Reality Labs/SparkAR teams to experiment and optimize AR modeling prop/environments/characters for user engagement.• Implemented continuous adjustments to enhance user experience and fun in AR environments.• Developed innovative AR projects to push the boundaries of technology and creativity.• Leveraged skills in modeling and data analysis to drive impactful results in AR development. -
Freelance Senior ModelerFramestore Aug 2021 - Aug 2021London, England, Gb -
InstructorGnomon School Of Visual Effects, Games + Animation Aug 2021 - Aug 2021North Hollywood, California, Us -
Senior Character ModelerEncore Oct 2020 - Aug 2021Burbank, California, UsCurrently working on Characters for Film and Tv properties.Doom PatrolFlashSuper GirlBatWoman -
Freelance Senior Modeler/TexturerRadar Studios Oct 2020 - Oct 2020Chicago, Il, UsModeled and Textured assets for a few Holiday Spots using Maya. Zbrush, Mari, Marvelous Designer, and Substance Painter. Also, look developed them in Arnold Render -
Lead ModelerJellyfish Pictures Apr 2020 - Jul 2020London, GbWorked on numerous Feature Animation films creating Characters, props, and sets. Lead a team of around 10, Checked asset UVs and topology, and made notes to send back to artists for corrections. and reported to the Department modeling Supervisor. -
Lead Modeling/Texture TdDneg Nov 2019 - Apr 2020Fitzrovia, London, GbModeled and Supervised making assets during my time here on a few films. -
Concept ModelerDisney Television Animation Oct 2019 - Nov 2019Glendale, California, UsMade Fred and Mochzilla models for the project -
Lead 3D ModelerThe Mill Oct 2017 - Oct 2019London, England, GbAs a Lead modeler at Mill, I helped create assets for commercial properties as well as assets for AR/AR, 3d printing, and whatever other type format they could come up with haha. Modeled and textured highly efficient geometry as well as a problem solved for different avenues in 3d modeling scope. -
Character Modeling InstructorThe Animation Workshop, Via University College Mar 2018 - Mar 2018Viborg, DkTwo years in a row I brought around 24 students through the process of creating characters for a film pipeline using Maya, Zbrush, and Arnold. -
Freelance Senior 3D ModelerPsyop Aug 2017 - Sep 2017New York, New York, Us -
Freelance Senior 3D ModelerBigstar Nov 2016 - Feb 2017New York, Ny, Us -
Freelance 3D GeneralistFellow L.A. Aug 2016 - Nov 2016 -
Modeling GeneralistDreamworks Animation May 2016 - Aug 2016Glendale, Ca, UsModeled characters, environments, and props for a film. I also supervised assets for correct topology and good UVs. -
Senior 3D ModelerViacom Mar 2016 - May 2016New York, Ny, Us -
Senior 3D Modeler/GeneralistMicrosoft Aug 2015 - Nov 2015Redmond, Washington, UsWorked on developing projects for the Hololens before its release. -
Lead 3D ModelerChrlx Jul 2009 - Aug 2015New York, Ny, Us -
Senior 3D ModelerTaylor James Ltd Jun 2015 - Jul 2015New York, New York, Us -
Senior 3D ModelerHue&Cry May 2015 - Jun 2015Richmond, Virginia, UsModeled various elements. -
Senior 3D ModelerLair Apr 2015 - May 2015
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Senior 3D ModelerR/Ga Mar 2014 - Mar 2015New York, Ny, UsSamsung -ModelingKholer - ModelingDisney Life - Modeling / Texture / Lighting / Comp -
3D GeneralistFramestore Feb 2015 - Feb 2015London, England, Gb -
3D ModelerEyeball Nov 2013 - Jan 2015UsAmazon - Modeling -
3D DesignerRedbliss 2015 - 2015
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Senior 3D GeneralistFirstborn Nov 2014 - Dec 2014New York, Ny, Us -
3D GeneralistRux Design Nov 2014 - Dec 2014Modeling, texture, light and composting for web based page. I was responsible for handling product renderings.
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3D ModelerMoving Picture Company Jul 2013 - Sep 2014London, GbRalph Lauren - Modeling / textureUniversity of Phoenix - Modeling -
3D GeneralistSibling / Rilvary Jun 2014 - Jul 2014Comcast - Animation /Modeling / Lighting
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3D Modeler/LighterDigital Evolution Nyc Mar 2014 - May 2014New York, Ny, UsBose - Modeling /LightingMac Cosmetics - Modeling -
Freelance 3D ModelerThornberg & Forester Mar 2014 - Mar 2014New York, Ny, UsCharter Business - Modeling -
Freelance 3D GeneralistMagnetic Dreams Animation Studio Feb 2014 - Mar 2014Nashville, Tennessee, UsModeling, Lighting -
Freelance 3D ModelerOdd Ny Jan 2014 - Feb 2014Golfpride - Modeling
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Freelance 3D ModelerSpectacle Studio Apr 2014 - 2014New York, New York, Usmodeled various elements for a television series open. -
Freelance 3D ModelerFake Love Dec 2013 - Dec 2013Brooklyn, New York, UsModeled various elements for 3d printing. -
Freelance 3D ModelerLogan.Tv Oct 2013 - Oct 2013Modeled objects for commercials. -
Freelance 3D GeneralistHuntergatherer Aug 2013 - Sep 2013Brooklyn, Ny, UsLighting and modeling for a commercial -
Freelance 3D ModelerNot To Scale Jul 2013 - Jul 2013London, GbModeled and animated assets for Fox Sports -
Freelance 3D GeneralistPanda Panther Apr 2013 - May 2013modeling/lighting
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Freelance 3D GeneralistAtaboy Studios Jan 2013 - Feb 2013New York, New York, UsLighting, Modeling, Texture work. -
Freelance 3D GeneralistBrand New School 2012 - 2012New York, Ny, UsBen and Jerrys - Modeling / Texturing /Lighting / AnimationChase - Modeling /Lighting / Texturing / AnimationTwizzlers - ModelingOreo - ModelingVic Vapor Rub - Modeling / Lighting -
Freelance 3D GeneralistRabbit Hole Creative 2012 - 2012Modeled, lit, animated and rendered various shots for various commercial projects that were to be projected on stage.
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Freelance 3D DesignerThe Mill 2012 - 2012London, England, GbDesigned frames for a pitch. -
Freelance 3D GeneralistThe Noct Bureau 2012 - 2012Design frames for website presentation. Modeling, lighting, shading, comp. -
Freelance 3D GeneralistDreamers Ink Aesthetics 2012 - 2012Modeling, texturing, lighting, animation, pre-comp
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Freelance 3D Modeler Generialist Layout ArtistLaika, Llc Jul 2011 - Oct 2011Hillsboro, Or, UsToys R Us - Modeling / Layout -
Freelance 3D GeneralistGretel 2011 - 2011Created content and implemented content on a commercial for broadcast television. I handled all of the 3d pipeline.
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Freelance 3D GeneralistNational Television 2011 - 2011Los Angeles, Ca, UsAnimation, lighting, modeling -
Freelance 3D GeneralistSuperfad 2008 - 2010Helped render, light, model, texture, and animate spots for internet, and TV spots.
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Freelance 3D ModelerHush 2009 - 2009Brooklyn, Ny, UsModeled various element using Maya and Zbrush -
Freelance 3D GeneralistResident 2009 - 2009UsWorked on various commercials, doing modeling, animation, and lighting. -
Freelance 3D Modeler/GeneralistHornet Inc. 2009 - 2009New York, Ny, UsCreating various elements for a couple of commercials. -
Lead Modeling TdShilo Nov 2005 - Jun 2008New York, Ny, UsDuring my time at Shilo, I was tasked primarily with our modeling pipeline as well as helping to layout concept frames for pitches using 3d applications mainly Maya. -
Freelance 3D Modeler/Designer1St Ave Machine 2008 - 2008I helped develop boards for commercial spots. Modeling, Lighting, Composition. Worked closely with a designer to concept frames.
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Freelance 3D Modeler/DesignerStardust 2008 - 2008Santa Monica, California, UsModeled, and UV mapped content for a commercial spot. -
Freelance 3D Modeler/DesignerLifelong Freindship Society 2008 - 2008Modeled, textured, and rendered content for a pitch.
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Freelance 3D Modeler/DesignerResident 2008 - 2008UsAll aspects of the 3d pipeline on many commercial projects. -
Freelance 3D ModelerResident 2008 - 2008UsPre-Viz Animation, Facial Tracking In Maya, Text Animation, Razor Model, Box Model, Text Models, Help setting up Lighting passes, Background Elements, Texturing, Baking Nulls for After Effects. -
Freelance 3D Modeler/Designer1St Avenue Machine 2008 - 2008Modeled and lit concepts for boards on commercial pitches.
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Freelance ModelerCharlex 2008 - 2008New York, Ny, UsModeled various elements for commercials. -
Freelance 3D DesignerNight Agency 2007 - 2007New York, Ny, UsDid various 3d projects for web. Managed a team of 3d artists spread over the US to finish animations for web based application. -
InternMagnetic Dreams Nov 2005 - Apr 2006Learned many things about the broadcast media industry. I was paid for a couple freelance projects along with my responsibilities as an intern in this position.
Scott Denton Skills
Scott Denton Education Details
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Full Sail UniversityScience In Computer Animation -
Austin Peay State UniversityGraphic Design
Frequently Asked Questions about Scott Denton
What company does Scott Denton work for?
Scott Denton works for Swaybox Studios
What is Scott Denton's role at the current company?
Scott Denton's current role is Senior Digital Fabricator.
What schools did Scott Denton attend?
Scott Denton attended Full Sail University, Austin Peay State University.
What skills is Scott Denton known for?
Scott Denton has skills like Pftrack, Substance Painter, Arnold, Keyshot, Art, Mesh Fusion, Motion Design, Shading, Organic Modeling, Ncloth, Animation Direction, Visual Effects.
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