Scott Kirvan
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Scott Kirvan Email & Phone Number

Scale Ambassador, Forced Perspective at Double Secret
Location: Seattle, Washington, United States 16 work roles 1 school
1 work email found @slaughtercountybrewing.com 4 phones found area 206, 310, and 360 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email s****@slaughtercountybrewing.com
Direct phone (206) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Scale Ambassador, Forced Perspective
Location
Seattle, Washington, United States

Who is Scott Kirvan? Overview

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Quick answer

Scott Kirvan is listed as Scale Ambassador, Forced Perspective at Double Secret, based in Seattle, Washington, United States. AeroLeads shows a work email signal at slaughtercountybrewing.com, phone signal with area code 206, 310, 360, and a matched LinkedIn profile for Scott Kirvan.

Scott Kirvan previously worked as Bartender at Slippery Pig Brewery Llc and SKVFX - VFX; Indie Filmmaking; Virtual Production; R&D, Unreal Engine at Scott Kirvan Vfx - Freelance And Consulting. Scott Kirvan holds Bs, Electrical Engineering from St. Cloud State University.

Company email context

Email format at Double Secret

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{first}@slaughtercountybrewing.com
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AeroLeads found 1 current-domain work email signal for Scott Kirvan. Compare company email patterns before reaching out.

Profile bio

About Scott Kirvan

Highly qualified amalgam of filmmaker, VFX professional, and engineer with an extensive production background and over 20 years in creative, leadership, client-side, supervisory, and vendor-side in-studio roles. Well-versed in a range of compositing, 3D animation, and simulation tools, and a natural collaborator skilled in the use of film and digital methodologies for visual storytelling, Virtual Production, VFX, SFX, and Animation.Current area of focus: Unreal Engine, Virtual Production, Real-time Tools, Pipelines & Workflows

Listed skills include Visual Effects, Compositing, Animation, Computer Graphics, and 12 others.

Current workplace

Scott Kirvan's current company

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Double Secret
Double Secret
Scale Ambassador, Forced Perspective
Seattle, WA, US
AeroLeads page
16 roles · 35 years

Scott Kirvan work experience

A career timeline built from the work history available for this profile.

Scale Ambassador, Forced Perspective

Double Secret

Seattle, WA, US

Skvfx - Vfx; Indie Filmmaking; Virtual Production; R&D, Unreal Engine

Current
  • VFX Supervisor & Shadow Master (Client-side), Glampire (puppets, contributing writer, & artist);
  • On-Set VFX Supervisor (Client-side), 2022 GMC Sierra Brand Rollout (plate supervisor & wrangler);
  • Virtual Production & Unreal Engine: Focus on ICVFX, image fidelity, workflows, & vfx pipeline.
2021 - Present ~5 yrs 4 mos

Visual Effects Society, Washington Section Board Of Managers

Current

Section Membership & Outreach Chair

Jan 2022 - Present

On-Set Visual Effects Supervisor

Culver City, CA, US

On-Set Visual Effects Supervisor for season 4 of Apple TV+'s hit series, "For All Mankind."

Aug 2022 - Jan 2023

Associate Visual Effects Supervisor & Scale Ambassador

Seattle, Washington, US

Associate VFX Supervisor and Scale (as in "Size") Ambassador of Boots Riley's new Amazon series I'M A VIRGO (in post-production). Pre-production, forced-perspective shot planning, on-set VFX supervision, and Unreal Engine tech-viz.

Jan 2022 - Jun 2022

Founder ● Ceo ● Head Brewer

  • Successfully built and grew a community oriented, microbrewery, restaurant & events space;
  • Ran all financial/business planning/strategy/management, brand management, marketing, and PR;
  • Led production & restaurant operations, QC, marketing, customer relations, licensing & compliance;
  • Facilitated successful sale of SCBC in 2022; led negotiations, diligence, and contract finalization.
Apr 2010 - Jun 2022

3D Pipeline Engineer - Immersive Tech

Beaverton, OR, US

Unreal Engine Editor Tools, Cloud (Pixel) Streaming, and Unreal Build Automation. Python & Blueprint dev in UE4, AWS, Github, Jira, Jenkins.

Nov 2021 - Jan 2022

On-Set Vfx Supervisor & Technical Adviser

  • SWORDFISH (pre-production, on-set, post) - Warner Brothers - Bullet time explosion and helicopter sequences; - Worked closely with VFX Supervisor, generating data for and coordinating between multiple VFX & SFX teams.
  • JEEPERS CREEPERS (on-set) - American Zoetrope - Creature wing reveal; - Coordinated with the Director and DP, Supervised and data-wrangled the shot; - Helped the VFX team with look-dev and in overcoming some rendering.
  • FREAKYLINKS (on-set) - Fox Television / E=mc2 - CG Creature FX; - Simple supervision gig with a couple locked-off shots, data collection, and reference materials delivered to the VFX team - episodic television, so very.
  • SOULKEEPER (on-set) - One-Tu-Three Productions - multiple sequences; - Mostly standard oversight, data collection, and reference; - Following a prop failure, worked with the 1st AD, and the 1st and 2nd unit cameras to.
1998 - 2010 ~12 yrs

Creative And Production Roles

  • Bidding & Script Breakdowns- Treatments, Scriptwriting, & Editing- Cross Functional Team Leadership- Coordination and Tracking
  • Actor, ”Blaine” - TILT - short film - Dirty Shirley Productions
  • Add’l Writer, Actor ”Soldier 3”, Digital Artist - ONLY HOPE - short film - Max Ink Productions
  • Lighting TD, Digital Artist - GENERA - short film - Inertia Pictures
  • FX Programmer, stereoscopic 2D look-dev - SPONGEBOB SQUAREPANTS 4-D - Paramount Parks / Nickelodeon
  • Digital Artist - SPORTS CENTER - ident-bumper - Sports Center/RazorFish
1996 - 2010 ~14 yrs

Acquihire • General Manager Brazil R/S™ • M&E Subject Matter Expert

- Served as liaison to A-list film and entertainment studios, architectural firms, and fortune 500 hardware and software vendors;- Provided technical guidance and validation of integration; Brazil API & Caustic raytracing hardware;- SME in meetings with top-level studios and directors

Oct 2008 - Jul 2009

Founder • Ceo • Developer

- Co-authored the globally recognized Brazil Rendering System; - Developed business relationships and provided consultation to A-list studios, architecture & design firms, hardware and software producers, and cloud rendering providers; - Provided personal on-site tech support and production assistance ("smokejumping") for key customers including.

Oct 2000 - Oct 2008

Computer Graphics Specialist • Software Technical Director • Fx Programmer

Culver City, CA, US

  • Took on various technical and artistic responsibilities in support of production requirements.
  • Occasionally provided on-set supervision for the facility and contributed substantially to the studio’s stereoscopic and non-photoreal pipelines.
  • Contributed technically and creatively during staff meetings and assisted with artist education, especially in communicating old-school techniques and math-centric methods and concepts;
  • Represented the studio in meetings, contract negotiations, and software licensing agreements with Autodesk, Inc., licensing several plug-in products; ILM’s OpenEXR, RayFX (an integrated ray tracer that worked inside.
  • FX Programmer, Digital Artist - SOUTH PARK: BIGGER LONGER, AND UNCUT - feature film - Comedy Partners
  • Lighting TD, FX Programmer - FOR THE CAUSE - feature film - Grand Designs
1996 - 2000 ~4 yrs

Computer Graphics Engineer

Impulse, Inc.

Producer of computer graphics software and peripherals for the Amiga Computer.- Designed and developed 2 customer facing software applications; Edimator™, an interactive, non-linear digital editing suite, and the DigiMax™, 3D digitizer;- On a dare, revolutionized the importance of shaders in our flagship product, Imagine™, by developing more than 100.

1992 - 1996 ~4 yrs

Software Engineer

Cns, Inc

Medical hardware and software developer; biophysical data collection and analysis.- Developed, debugged and maintained customer facing features for analysis and visualization of medical biosignal data;- Developed the first real-time digital filter to accurately monitor the heart rate of premature babies

1991 - 1992 ~1 yr
1 education record

Scott Kirvan education

  • St. Cloud State University
    St. Cloud State University
    Electrical Engineering
FAQ

Frequently asked questions about Scott Kirvan

Quick answers generated from the profile data available on this page.

What company does Scott Kirvan work for?

Scott Kirvan works for Double Secret.

What is Scott Kirvan's role at Double Secret?

Scott Kirvan is listed as Scale Ambassador, Forced Perspective at Double Secret.

What is Scott Kirvan's email address?

AeroLeads has found 1 work email signal at @slaughtercountybrewing.com for Scott Kirvan at Double Secret.

What is Scott Kirvan's phone number?

AeroLeads has found 4 phone signal(s) with area code 206, 310, 360 for Scott Kirvan at Double Secret.

Where is Scott Kirvan based?

Scott Kirvan is based in Seattle, Washington, United States while working with Double Secret.

What companies has Scott Kirvan worked for?

Scott Kirvan has worked for Double Secret, Slippery Pig Brewery Llc, Scott Kirvan Vfx - Freelance And Consulting, Visual Effects Society, and Ves Wa Section.

How can I contact Scott Kirvan?

You can use AeroLeads to view verified contact signals for Scott Kirvan at Double Secret, including work email, phone, and LinkedIn data when available.

What schools did Scott Kirvan attend?

Scott Kirvan holds Bs, Electrical Engineering from St. Cloud State University.

What skills is Scott Kirvan known for?

Scott Kirvan is listed with skills including Visual Effects, Compositing, Animation, Computer Graphics, 3D Studio Max, Video Games, Film, and Film Production.

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