Scott Kravitz

Scott Kravitz Email and Phone Number

Supervising Animator for Feature Films, Games, and VR/AR. @ Halon Entertainment
Scott Kravitz's Location
San Francisco Bay Area, United States, United States
Scott Kravitz's Contact Details

Scott Kravitz work email

Scott Kravitz personal email

About Scott Kravitz

In third grade, I made my first VFX film for the school science fair. I scratched Super 8 film to create lasers that shot from my pet rat's eyes as he looted a miniature town. The clay animated residents looked on in horror.I found out early that I loved animation, storytelling, visual effects, and all the places in which they collide.Since then, I have created animation and VFX for over 50 films, television shows, and commercials. Some highlights include The Matrix trilogy, Pirates of the Caribbean 2, and the United Airlines "Heart" ad (winner of an Annie award for best animated commercial).I have directed the animation on projects for Disney, Dreamworks, and Sony. On the feature film, Chappie, I supervised 30 animators to create over 1000 shots in fewer than 7 months. The lead character, Chappie, was entirely key-framed, and integrating him into the film required constant collaboration with all other departments in the production pipeline. Our work earned a nomination for Best Animation by the Visual Effects Society.Lately, I have expanded into VR and other new technologies (see my personal VR project "Failure To Babyproof" here: https://vimeo.com/240561056#t=0). I've also picked up some new skills in motion graphics and compositing. My skill set is aimed at becoming a generalist, but my focus hasn't changed- great animation, powerful stories, and convincing visual effects.Software: Maya, After Effects, Unreal Engine, Unity, DragonFrame, Shotgun, Illustrator

Scott Kravitz's Current Company Details
Halon Entertainment

Halon Entertainment

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Supervising Animator for Feature Films, Games, and VR/AR.
Scott Kravitz Work Experience Details
  • Halon Entertainment
    Senior Animator
    Halon Entertainment Oct 2022 - Present
    Santa Monica, Ca, Us
    • Animated trailers, cinematics, and marketing posters for the game Fortnite using Maya and Unreal Engine• Worked directly with Epic Games on character performance and storytelling• Responsible for integrating all animation into game engine and delivering assets to client engineers
  • Swordfish (Ibelieveinswordfish Inc.)
    Director
    Swordfish (Ibelieveinswordfish Inc.) Jan 2016 - Oct 2022
    San Rafael, California, Us
    • Directed commercials for Verifone, Sony, Dignity Health, et al• Worked directly with clients throughout process- from script to final edit• Created, Rigged, and animated characters in After Effects and Unity• Designed and animated all stop-motion projects
  • Together Labs
    Lead Animator
    Together Labs Sep 2020 - Jul 2022
    Redwood City, California, Us
    - Created a pipeline for the creation and implementation of animated assets- Created a new animation library for the popular metaverse platform using key-framing and custom motion capture.- Collaborated with the engineering leads to design and implement new games and animation features.- Assisted with directing the animation, balancing performance, quality, and continuity.- Coordinated with the Project’s Planners to achieve all technical, schedule, and budgetary requirements.
  • Scanlinevfx
    Senior Character Animator
    Scanlinevfx Jan 2018 - Jul 2018
    Vancouver , British Columbia, Ca
    Project: Aquaman
  • Google
    Character Animator / Technical Director
    Google Feb 2015 - Mar 2016
    Mountain View, Ca, Us
    Worked with Google's ATAP Lab and Evil Eye Pictures to create two animated shorts for the Spotlight Stories series- On Ice and Pearl (nominated for a 2017 Academy Award).• Collaborated with the engineering team to develop the SDK• Supervised animation team to conform all animation assets to technical requirements set by engineers
  • Image Engine Design Inc.
    Animation Supervisor
    Image Engine Design Inc. Jan 2011 - Dec 2014
    Vancouver, British Columbia, Ca
    I directed teams of over 30 animators for the feature films, Chappie and Elysium. We delivered thousands of key framed character and vehicle shots on time and at the highest quality.• Collaborated with the leads in all departments along the production pipeline.• Worked directly with Producer and VFX Supervisor to establish schedule and personnel requirements• Nominated for Outstanding Character Animation by the Visual Effects Society (2016)
  • Digital Domain
    Lead Character Animator
    Digital Domain Nov 2009 - Jan 2011
    Los Angeles, Ca, Us
    • Animated and supervised commercial projects for Disney, Panasonic, Electronic Arts, et al• Directed motion capture actors for cinematic game sequences
  • Starburns Industries
    Stop-Motion Animator
    Starburns Industries 2010 - 2011
    Stop-motion character animator on Christmas episode of the sit-com "Community".
  • Bent Image Lab
    Stop-Motion Animator
    Bent Image Lab 2010 - 2010
    Portland, Or, Us
    Stop-motion and CG animation for various commercials.
  • Mx Productions
    Animation Supervisor
    Mx Productions Jan 2009 - Dec 2009
    Supervised all aspects of animation for the Magic Mirror character for the menu of the Blue-Ray release of Disney's Snow White.
  • Technicolor
    Senior Animator
    Technicolor Jun 2008 - Jan 2009
    Los Angeles, Us
    Animated cinematic sequences for Gears of War 2.
  • Eveo
    Lead Animator
    Eveo 2009 - 2009
    San Francisco, Ca, Us
    Created medical animation sequences to illustrate drug reactions at molecular and cellular level.
  • Duck Studios
    Lead Animator
    Duck Studios Feb 2008 - Jun 2008
    United Airlines - Heart commercial (Annie Award winner); Animation Lead on Madagascar 2 end title sequence
  • Flagship Studios
    Character Animator
    Flagship Studios Jan 2007 - Feb 2008
    Us
    Hellgate: London Animation and rigging for various game characters using 3D Studio Max CAT
  • Ilm
    Character Animator
    Ilm Mar 2006 - Dec 2006
    Pirates of the Caribbean 2 Animated Kraken and Davey Jones characters using Maya
  • The Orphanage
    Character Animator
    The Orphanage Sep 2005 - Mar 2006
    San Francisco, Ca, Us
    Superman Returns and The HostAnimated Superman and Host creature using MayaCreated crowd cycles for background animationCape animation on Superman using Syflex
  • Electronic Arts
    Character Animator
    Electronic Arts Apr 2005 - Sep 2005
    Redwood City, Ca, Us
    Tiger Woods PGA Tour 06 (for XBOX 360)Created in-game facial animation. Edited body motion capture assets for current and Next Gen platformsWorked with character TDs to design motion capture editing interfaceUpdated asset tracking documents for animation team
  • Carl'S Fine Films
    Lead Animator
    Carl'S Fine Films Dec 2004 - Mar 2005
    Fruity Pebbles (3 Commercials)Led team of three animators to create the first 3D Barney RubbleUsed XSI application
  • Shadow Machine
    Stop Motion Animator
    Shadow Machine Aug 2004 - Dec 2004
    Robot Chicken (TV Series)Worked directly with show writers and directors to animate comedy sequencesResponsible for character setup and stagingResponsible for coordinating with all departments (puppet, set, lighting) to set up shots
  • Rhythm & Hues
    Character Animator
    Rhythm & Hues Sep 2003 - Jun 2004
    Los Angeles, Ca, Us
    Garfield and Scooby Doo TooCharacter animation on title characters using R&H's Voodoo software
  • Esc Entertainment
    Character Animator
    Esc Entertainment May 2002 - Sep 2003
    Matrix RevolutionsAnimated Sentinels and APU characters for siege sequence using Maya
  • Wholesome Products
    Character Animator
    Wholesome Products Aug 2001 - Apr 2002
    Phantom Investigators (TV Series)Worked directly with episode director to complete scenes with multiple charactersResponsible for coordinating with all departments to set up shots
  • Tippett Studio
    Character Animator
    Tippett Studio Mar 2000 - May 2001
    Berkeley, California, Us
    Evolution and Hollow ManCharacter animation on multiple creatures using MayaSequence lead on "Cutie Pie Dog" scene
  • Colossal Pictures
    Freelance Animator
    Colossal Pictures Jan 1994 - Mar 1996
    2D and stop-motion animation on various commercials.
  • Colossal Pictures
    Animator
    Colossal Pictures 1994 - 1996
    2D in-betweening on 2 Coke commercials.

Scott Kravitz Skills

Character Animation Maya Animation Computer Animation Film Feature Films Visual Effects Computer Graphics Motion Capture Rigging Facial Animation Commercials 3d Studio Max Xsi Stop Motion Character 3d Animation Pre Visualization Motionbuilder Unity3d Unity After Effects Adobe Photoshop Motion Graphics Short Films Art Television Video Post Production University Teaching Teaching

Scott Kravitz Education Details

  • Upload Vr
    Upload Vr
    Vr Development
  • Ucla
    Ucla
    Motion Picture/Television Studies
  • Rhode Island School Of Design
    Rhode Island School Of Design
    Animation
  • Uc Santa Barbara
    Uc Santa Barbara
    Film/Tv
  • International School Of Art
    International School Of Art
    Illustration

Frequently Asked Questions about Scott Kravitz

What company does Scott Kravitz work for?

Scott Kravitz works for Halon Entertainment

What is Scott Kravitz's role at the current company?

Scott Kravitz's current role is Supervising Animator for Feature Films, Games, and VR/AR..

What is Scott Kravitz's email address?

Scott Kravitz's email address is sc****@****-sf.com

What schools did Scott Kravitz attend?

Scott Kravitz attended Upload Vr, Ucla, Rhode Island School Of Design, Uc Santa Barbara, International School Of Art.

What are some of Scott Kravitz's interests?

Scott Kravitz has interest in Social Services, Politics, Education, Environment, Science And Technology, Animal Welfare, Arts And Culture, Health.

What skills is Scott Kravitz known for?

Scott Kravitz has skills like Character Animation, Maya, Animation, Computer Animation, Film, Feature Films, Visual Effects, Computer Graphics, Motion Capture, Rigging, Facial Animation, Commercials.

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