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Scott Kravitz Email & Phone Number

Supervising Animator for Feature Films, Games, and VR/AR. at Halon Entertainment
Location: San Francisco Bay Area, United States 25 work roles 5 schools
1 work email found @swordfish-sf.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Current company
Role
Supervising Animator for Feature Films, Games, and VR/AR.
Location
San Francisco Bay Area, United States

Who is Scott Kravitz? Overview

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Quick answer

Scott Kravitz is listed as Supervising Animator for Feature Films, Games, and VR/AR. at Halon Entertainment, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at swordfish-sf.com and a matched LinkedIn profile for Scott Kravitz.

Scott Kravitz previously worked as Senior Animator at Halon Entertainment and Director at Swordfish (Ibelieveinswordfish Inc.). Scott Kravitz holds Certification, Vr Development from Upload Vr.

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Email format at Halon Entertainment

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{first}@swordfish-sf.com
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Profile bio

About Scott Kravitz

In third grade, I made my first VFX film for the school science fair. I scratched Super 8 film to create lasers that shot from my pet rat's eyes as he looted a miniature town. The clay animated residents looked on in horror.I found out early that I loved animation, storytelling, visual effects, and all the places in which they collide.Since then, I have created animation and VFX for over 50 films, television shows, and commercials. Some highlights include The Matrix trilogy, Pirates of the Caribbean 2, and the United Airlines "Heart" ad (winner of an Annie award for best animated commercial).I have directed the animation on projects for Disney, Dreamworks, and Sony. On the feature film, Chappie, I supervised 30 animators to create over 1000 shots in fewer than 7 months. The lead character, Chappie, was entirely key-framed, and integrating him into the film required constant collaboration with all other departments in the production pipeline. Our work earned a nomination for Best Animation by the Visual Effects Society.Lately, I have expanded into VR and other new technologies (see my personal VR project "Failure To Babyproof" here: https://vimeo.com/240561056#t=0). I've also picked up some new skills in motion graphics and compositing. My skill set is aimed at becoming a generalist, but my focus hasn't changed- great animation, powerful stories, and convincing visual effects.Software: Maya, After Effects, Unreal Engine, Unity, DragonFrame, Shotgun, Illustrator

Listed skills include Character Animation, Maya, Animation, Computer Animation, and 26 others.

Current workplace

Scott Kravitz's current company

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Halon Entertainment
Halon Entertainment
Supervising Animator for Feature Films, Games, and VR/AR.
AeroLeads page
25 roles · 33 years

Scott Kravitz work experience

A career timeline built from the work history available for this profile.

Senior Animator

Current

Santa Monica, Ca, Us

• Animated trailers, cinematics, and marketing posters for the game Fortnite using Maya and Unreal Engine• Worked directly with Epic Games on character performance and storytelling• Responsible for integrating all animation into game engine and delivering assets to client engineers

Oct 2022 - Present

Director

San Rafael, California, Us

• Directed commercials for Verifone, Sony, Dignity Health, et al• Worked directly with clients throughout process- from script to final edit• Created, Rigged, and animated characters in After Effects and Unity• Designed and animated all stop-motion projects

Jan 2016 - Oct 2022

Lead Animator

Redwood City, California, Us

- Created a pipeline for the creation and implementation of animated assets- Created a new animation library for the popular metaverse platform using key-framing and custom motion capture.- Collaborated with the engineering leads to design and implement new games and animation features.- Assisted with directing the animation, balancing performance, quality, and continuity.- Coordinated with the Project’s Planners to achieve all technical, schedule, and budgetary requirements.

Sep 2020 - Jul 2022

Senior Character Animator

Vancouver , British Columbia, Ca

Project: Aquaman

Jan 2018 - Jul 2018

Character Animator / Technical Director

Mountain View, Ca, Us

Worked with Google's ATAP Lab and Evil Eye Pictures to create two animated shorts for the Spotlight Stories series- On Ice and Pearl (nominated for a 2017 Academy Award).• Collaborated with the engineering team to develop the SDK• Supervised animation team to conform all animation assets to technical requirements set by engineers

Feb 2015 - Mar 2016

Animation Supervisor

Vancouver, British Columbia, Ca

I directed teams of over 30 animators for the feature films, Chappie and Elysium. We delivered thousands of key framed character and vehicle shots on time and at the highest quality.• Collaborated with the leads in all departments along the production pipeline.• Worked directly with Producer and VFX Supervisor to establish schedule and personnel requirements• Nominated for Outstanding Character Animation by the Visual Effects Society (2016)

Jan 2011 - Dec 2014

Lead Character Animator

Los Angeles, Ca, Us

• Animated and supervised commercial projects for Disney, Panasonic, Electronic Arts, et al• Directed motion capture actors for cinematic game sequences

Nov 2009 - Jan 2011

Stop-Motion Animator

Stop-motion character animator on Christmas episode of the sit-com "Community".

2010 - 2011 ~1 yr

Stop-Motion Animator

Portland, Or, Us

Stop-motion and CG animation for various commercials.

2010 - 2010

Animation Supervisor

Mx Productions

Supervised all aspects of animation for the Magic Mirror character for the menu of the Blue-Ray release of Disney's Snow White.

Jan 2009 - Dec 2009

Senior Animator

Los Angeles, Us

Animated cinematic sequences for Gears of War 2.

Jun 2008 - Jan 2009

Lead Animator

San Francisco, Ca, Us

Created medical animation sequences to illustrate drug reactions at molecular and cellular level.

2009 - 2009

Lead Animator

Duck Studios

United Airlines - Heart commercial (Annie Award winner); Animation Lead on Madagascar 2 end title sequence

Feb 2008 - Jun 2008

Character Animator

Us

Hellgate: London Animation and rigging for various game characters using 3D Studio Max CAT

Jan 2007 - Feb 2008

Character Animator

Ilm

Pirates of the Caribbean 2 Animated Kraken and Davey Jones characters using Maya

Mar 2006 - Dec 2006

Character Animator

San Francisco, Ca, Us

Superman Returns and The HostAnimated Superman and Host creature using MayaCreated crowd cycles for background animationCape animation on Superman using Syflex

Sep 2005 - Mar 2006

Character Animator

Redwood City, Ca, Us

Tiger Woods PGA Tour 06 (for XBOX 360)Created in-game facial animation. Edited body motion capture assets for current and Next Gen platformsWorked with character TDs to design motion capture editing interfaceUpdated asset tracking documents for animation team

Apr 2005 - Sep 2005

Lead Animator

Carl'S Fine Films

Fruity Pebbles (3 Commercials)Led team of three animators to create the first 3D Barney RubbleUsed XSI application

Dec 2004 - Mar 2005

Stop Motion Animator

Shadow Machine

Robot Chicken (TV Series)Worked directly with show writers and directors to animate comedy sequencesResponsible for character setup and stagingResponsible for coordinating with all departments (puppet, set, lighting) to set up shots

Aug 2004 - Dec 2004

Character Animator

Los Angeles, Ca, Us

Garfield and Scooby Doo TooCharacter animation on title characters using R&H's Voodoo software

Sep 2003 - Jun 2004

Character Animator

Matrix RevolutionsAnimated Sentinels and APU characters for siege sequence using Maya

May 2002 - Sep 2003

Character Animator

Wholesome Products

Phantom Investigators (TV Series)Worked directly with episode director to complete scenes with multiple charactersResponsible for coordinating with all departments to set up shots

Aug 2001 - Apr 2002

Character Animator

Berkeley, California, Us

Evolution and Hollow ManCharacter animation on multiple creatures using MayaSequence lead on "Cutie Pie Dog" scene

Mar 2000 - May 2001

Freelance Animator

2D and stop-motion animation on various commercials.

Jan 1994 - Mar 1996

Animator

2D in-betweening on 2 Coke commercials.

1994 - 1996 ~2 yrs
5 education records

Scott Kravitz education

Certification, Vr Development

Upload Vr

Bachelor Of Arts - Ba, Motion Picture/Television Studies

Ucla

Summer Program, Animation

Rhode Island School Of Design

Bachelor Of Science (Bs), Film/Tv

Uc Santa Barbara

Summer Program, Illustration

International School Of Art
FAQ

Frequently asked questions about Scott Kravitz

Quick answers generated from the profile data available on this page.

What company does Scott Kravitz work for?

Scott Kravitz works for Halon Entertainment.

What is Scott Kravitz's role at Halon Entertainment?

Scott Kravitz is listed as Supervising Animator for Feature Films, Games, and VR/AR. at Halon Entertainment.

What is Scott Kravitz's email address?

AeroLeads has found 1 work email signal at @swordfish-sf.com for Scott Kravitz at Halon Entertainment.

Where is Scott Kravitz based?

Scott Kravitz is based in San Francisco Bay Area, United States while working with Halon Entertainment.

What companies has Scott Kravitz worked for?

Scott Kravitz has worked for Halon Entertainment, Swordfish (Ibelieveinswordfish Inc.), Together Labs, Scanlinevfx, and Google.

How can I contact Scott Kravitz?

You can use AeroLeads to view verified contact signals for Scott Kravitz at Halon Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Scott Kravitz attend?

Scott Kravitz holds Certification, Vr Development from Upload Vr.

What skills is Scott Kravitz known for?

Scott Kravitz is listed with skills including Character Animation, Maya, Animation, Computer Animation, Film, Feature Films, Visual Effects, and Computer Graphics.

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