Scott Mccready Email and Phone Number
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Building products from the ground up, from ideas to implementation; specifications, wire-frames, and UX then Managing the Development/Release cycles while continuing to look forward.Specialties: User Experience, User Interface, Graphic Design, Mobile Games, Social Games, Web Design, Web Development, Interactive Design, Product Management
Ares Interactive, Inc.
View- Website:
- aresinteractive.com
- Employees:
- 21
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Principal ArtistAres Interactive, Inc.California, United States -
DirectorStealth Startup Nda Mar 2023 - PresentUnited States
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Ui/Ux DirectorSuperteam Games Apr 2022 - Jan 2023California, United StatesSTG Football -
Ui/Ux DirectorElectronic Arts (Ea) Mar 2021 - Apr 2022Foster City, California, United States -
Ui/Ux DirectorGlu Mobile Mar 2016 - Feb 2022San MateoTap Sport Baseball, Tap Sports Football, WWE Universe -
Ui/Ux LeadGlu Mobile Nov 2014 - Mar 2016Redwood CityTap Sports Baseball -
ConsultantGlu Mobile Feb 2014 - Mar 2016Redwood CityUI/UX for Tap Sports Baseball, the #1 Baseball game on iOS/Android. -
Co-FounderMccready Wagner Llc Feb 2012 - Feb 2015OaklandConsulting for various clients on social media, ecommerce, and UI/UX.
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Sr. Product ManagerMtv Networks Jul 2010 - Jul 2011Oversaw the creation of a Jersey Shore based social game for Facebook which our team launched a month into our initial acquisition. Provided specifications and UX for further feature development and content releases while coordinating the necessary staff to accomplish these tasks. Trained another staff member to take over the Project Managers duties on Jersey Shore "The Game".Brainstormed, Designed, and Pitched a South Park based social game which was Green-Lit by Southpark Studios. Oversaw the ideation, creation and release of our Studio's first original IP; Capital City, a criminal empire themed city building social game on Facebook -
Sr. Product ManagerSocial Express Apr 2010 - Jul 2010Sf Soundworks - Natoma StreetRelaunched "Treasure Time" an isometric treasure hunt-themed social game for Facebook. Provided feature specs and scaffolding UI for quick iterations and major improvements. Worked directly with artists and engineers to ensure product quality and vision. Communicated directly with our player community as "Treasure Tim" to identify issues, opportunities, and provide our players with a voice. Set product and company roadmaps with founders. Acquired by Viacom.
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Ui - Ux DesignerZynga Oct 2008 - Apr 2010San Francisco Bay AreaDeveloped the UI, UX, and feed artwork for Mafia Wars, which became the most popular and highest grossing game on Facebook and MySpace during my tenure. Focused on ease of play, comprehension of actions, and player enjoyment. Contributed multiple social and monetization features with tremendous positive effect. Worked closely with engineers to ensure proper implementation of features and identified edge cases before they could become an issue. -
Freelance DesignerScott Mccready Jan 2002 - Oct 2008Formulated visual and conceptual strategies with clients to clarify their message. Produced advertisements for a variety of products and services to be viewed by print and digital media audiences.
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Graphic / Flash DesignerCal Poly State University Jun 2007 - Jun 2008Created numerous Flash-based messages promoting departments and activities to current and perspective students. Maintained previous "Viewbook", a flash based admissions website featuring video, sound, images, and text. Created a brand new "Viewbook" from scratch based on Flash and updated via XML. -
Graphic DesignerStraight Down Clothing Jan 2006 - Feb 2007Maintained online content and e-shop. Designed and supervised multiple catalogs, POP’s, and a book. Instituted regular email updates for customers and sales reps.
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Design InternSchoolpop May 2000 - Aug 2000Created, edited, and optimized graphic Internet ads. Utilized hand coding to create fast loading and cross-browser web pages. Actively solved technical problems and researched solutions to unknown limitations.
Scott Mccready Skills
Scott Mccready Education Details
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Art And Design: Graphic Concentration
Frequently Asked Questions about Scott Mccready
What company does Scott Mccready work for?
Scott Mccready works for Ares Interactive, Inc.
What is Scott Mccready's role at the current company?
Scott Mccready's current role is Principal Artist.
What is Scott Mccready's email address?
Scott Mccready's email address is sm****@****ail.com
What is Scott Mccready's direct phone number?
Scott Mccready's direct phone number is +140889*****
What schools did Scott Mccready attend?
Scott Mccready attended California Polytechnic State University-San Luis Obispo, West Valley College.
What skills is Scott Mccready known for?
Scott Mccready has skills like User Experience, Flash, Interaction Design, User Interface, Game Development, Casual Games, Video Games, Social Games, Mobile Applications, Mobile Games, Photoshop, Monetization.
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Scott McCready
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Scott McCready
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