Scott Mccready

Scott Mccready Email and Phone Number

Principal Artist @ Ares Interactive, Inc.
California, United States
Scott Mccready's Location
San Francisco Bay Area, United States
Scott Mccready's Contact Details
About Scott Mccready

Building products from the ground up, from ideas to implementation; specifications, wire-frames, and UX then Managing the Development/Release cycles while continuing to look forward.Specialties: User Experience, User Interface, Graphic Design, Mobile Games, Social Games, Web Design, Web Development, Interactive Design, Product Management

Scott Mccready's Current Company Details
Ares Interactive, Inc.

Ares Interactive, Inc.

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Principal Artist
California, United States
Employees:
21
Scott Mccready Work Experience Details
  • Ares Interactive, Inc.
    Principal Artist
    Ares Interactive, Inc.
    California, United States
  • Stealth Startup Nda
    Director
    Stealth Startup Nda Mar 2023 - Present
    United States
  • Superteam Games
    Ui/Ux Director
    Superteam Games Apr 2022 - Jan 2023
    California, United States
    STG Football
  • Electronic Arts (Ea)
    Ui/Ux Director
    Electronic Arts (Ea) Mar 2021 - Apr 2022
    Foster City, California, United States
  • Glu Mobile
    Ui/Ux Director
    Glu Mobile Mar 2016 - Feb 2022
    San Mateo
    Tap Sport Baseball, Tap Sports Football, WWE Universe
  • Glu Mobile
    Ui/Ux Lead
    Glu Mobile Nov 2014 - Mar 2016
    Redwood City
    Tap Sports Baseball
  • Glu Mobile
    Consultant
    Glu Mobile Feb 2014 - Mar 2016
    Redwood City
    UI/UX for Tap Sports Baseball, the #1 Baseball game on iOS/Android.
  • Mccready Wagner Llc
    Co-Founder
    Mccready Wagner Llc Feb 2012 - Feb 2015
    Oakland
    Consulting for various clients on social media, ecommerce, and UI/UX.
  • Mtv Networks
    Sr. Product Manager
    Mtv Networks Jul 2010 - Jul 2011
    Oversaw the creation of a Jersey Shore based social game for Facebook which our team launched a month into our initial acquisition. Provided specifications and UX for further feature development and content releases while coordinating the necessary staff to accomplish these tasks. Trained another staff member to take over the Project Managers duties on Jersey Shore "The Game".Brainstormed, Designed, and Pitched a South Park based social game which was Green-Lit by Southpark Studios. Oversaw the ideation, creation and release of our Studio's first original IP; Capital City, a criminal empire themed city building social game on Facebook
  • Social Express
    Sr. Product Manager
    Social Express Apr 2010 - Jul 2010
    Sf Soundworks - Natoma Street
    Relaunched "Treasure Time" an isometric treasure hunt-themed social game for Facebook. Provided feature specs and scaffolding UI for quick iterations and major improvements. Worked directly with artists and engineers to ensure product quality and vision. Communicated directly with our player community as "Treasure Tim" to identify issues, opportunities, and provide our players with a voice. Set product and company roadmaps with founders. Acquired by Viacom.
  • Zynga
    Ui - Ux Designer
    Zynga Oct 2008 - Apr 2010
    San Francisco Bay Area
    Developed the UI, UX, and feed artwork for Mafia Wars, which became the most popular and highest grossing game on Facebook and MySpace during my tenure. Focused on ease of play, comprehension of actions, and player enjoyment. Contributed multiple social and monetization features with tremendous positive effect. Worked closely with engineers to ensure proper implementation of features and identified edge cases before they could become an issue.
  • Scott Mccready
    Freelance Designer
    Scott Mccready Jan 2002 - Oct 2008
    Formulated visual and conceptual strategies with clients to clarify their message. Produced advertisements for a variety of products and services to be viewed by print and digital media audiences.
  • Cal Poly State University
    Graphic / Flash Designer
    Cal Poly State University Jun 2007 - Jun 2008
    Created numerous Flash-based messages promoting departments and activities to current and perspective students. Maintained previous "Viewbook", a flash based admissions website featuring video, sound, images, and text. Created a brand new "Viewbook" from scratch based on Flash and updated via XML.
  • Straight Down Clothing
    Graphic Designer
    Straight Down Clothing Jan 2006 - Feb 2007
    Maintained online content and e-shop. Designed and supervised multiple catalogs, POP’s, and a book. Instituted regular email updates for customers and sales reps.
  • Schoolpop
    Design Intern
    Schoolpop May 2000 - Aug 2000
    Created, edited, and optimized graphic Internet ads. Utilized hand coding to create fast loading and cross-browser web pages. Actively solved technical problems and researched solutions to unknown limitations.

Scott Mccready Skills

User Experience Flash Interaction Design User Interface Game Development Casual Games Video Games Social Games Mobile Applications Mobile Games Photoshop Monetization Art Direction Animation Flash Animation Video Mobile Devices Game Design Actionscript Product Strategy Unity3d C# Branding And Identity Web Development Illustrator Social Game Development

Scott Mccready Education Details

Frequently Asked Questions about Scott Mccready

What company does Scott Mccready work for?

Scott Mccready works for Ares Interactive, Inc.

What is Scott Mccready's role at the current company?

Scott Mccready's current role is Principal Artist.

What is Scott Mccready's email address?

Scott Mccready's email address is sm****@****ail.com

What is Scott Mccready's direct phone number?

Scott Mccready's direct phone number is +140889*****

What schools did Scott Mccready attend?

Scott Mccready attended California Polytechnic State University-San Luis Obispo, West Valley College.

What skills is Scott Mccready known for?

Scott Mccready has skills like User Experience, Flash, Interaction Design, User Interface, Game Development, Casual Games, Video Games, Social Games, Mobile Applications, Mobile Games, Photoshop, Monetization.

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