Scott M. Moore

Scott M. Moore Email and Phone Number

Vice President of Product Management @ Zynga
San Francisco, CA, US
Scott M. Moore's Location
San Francisco, California, United States, United States
Scott M. Moore's Contact Details

Scott M. Moore work email

Scott M. Moore personal email

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About Scott M. Moore

Divisional Product Lead for Zynga Casual. Enabling teams to deliver customer delight, build virtual economies, and connect the world through games.

Scott M. Moore's Current Company Details
Zynga

Zynga

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Vice President of Product Management
San Francisco, CA, US
Employees:
3147
Scott M. Moore Work Experience Details
  • Zynga
    Vice President Of Product Management
    Zynga
    San Francisco, Ca, Us
  • Zynga
    Senior Director Of Product Management
    Zynga Dec 2021 - Present
    San Francisco, California, Us
  • Zynga
    Director Of Product Management
    Zynga Jul 2019 - Dec 2021
    San Francisco, California, Us
    - Define project roadmaps that align with franchise vision and deliver on business OKRs- Promote best practices for readouts, experimentation, spec creation, and feature development- Manage and mentor product managers with varied experience and expertise- Present monthly business updates and tactical execution plans to company management
  • Zynga
    Lead Product Manager
    Zynga Feb 2017 - Jul 2019
    San Francisco, California, Us
    Lead Product Manager on Words With Friends 2 (June 17’ - July 19’)- Responsible for currency integration plan during November 2017 worldwide launch- Perform scenario modeling used to understand product launch viability- Onboarding, mentorship, and management for incoming product managersSenior Product Manager for Central Product Management (Feb 17 - June 17)- Perform scenario modeling used to understand product launch viability- Independent auditor for teams' quarterly forecasts- Game Economy consultant across multiple titles
  • U & I
    Limited Partner
    U & I Jan 2024 - Present
    San Francisco, California, Us
  • Group 11
    Limited Partner
    Group 11 Oct 2021 - 2024
    Beverly Hills, Ca, Us
    Group 11 invests in entrepreneurs redrawing the financial landscape
  • Innovation Endeavors
    Limited Partner
    Innovation Endeavors Jun 2021 - 2024
    Palo Alto, California - Ca, Us
    Innovation Endeavors invests in visionary founders, transformational technologies, and emergent ecosystems for a new world
  • Drata
    Investor
    Drata Nov 2020 - 2024
    San Diego, Ca, Us
    SOC 2 compliance automation software company
  • Scribble Ventures
    Limited Partner
    Scribble Ventures Oct 2020 - 2024
    Portola Valley, Ca, Us
    Scribble Ventures is an early-stage venture firm that focuses on Pre-Seed through Series A
  • Glynn Capital
    Limited Partner
    Glynn Capital Jan 2020 - 2024
    Menlo Park, Ca, Us
  • Kixeye
    Senior Product Manager
    Kixeye 2016 - 2017
    Victoria, British Columbia, Ca
    Acting Lead Product Manager for War Commander: Rogue Assault Worldwide Launch- Modeled and implemented Player Progression and Monetization Economy Systems- Made data driven product improvements during soft launch through worldwide launch- Collaborated with team leadership to prioritize feature roadmap with a KPI driven approach
  • Electronic Arts (Ea)
    Product Manager
    Electronic Arts (Ea) Jun 2015 - Apr 2016
    Redwood City, Ca, Us
    Product Manager for Star Wars: Galaxy of Heroes - Lead systems designer for CCG economy, responsible for documentation, analysis, and tuning- Query Redshift database to evaluate retention, engagement, and monetization of game systems- Analyzed, hypothesized, and made recommendations to development teams based on data- Set up and measured results of A/B tests for feature releases and tuning optimizations- Utilized gameplay expertise to ensure feature parity with genre leaders
  • Electronic Arts (Ea)
    Feature Producer
    Electronic Arts (Ea) Aug 2013 - May 2015
    Redwood City, Ca, Us
    Feature Producer on Dawngate a new MOBA from EA and Waystone Games- Led the Feature Pods that produced Bots, New Player Tutorial, Sales, Demo-Mode, Leaderboards, Item System Overhaul, Shaper Detail Pages, and several unannounced features- Performed duties of Scrum Master and Product Owner for Feature Pods; charged with improving workflow visibility, measuring individual and team progress, creating regular reports- Managed Live Balance portion of the content pipeline as owner of design playtests, team feedback sessions, and live balance discussions- Ran several industry event setups including Gamescom, PAX, and PAX East; hardware and software setup, personnel schedules, booth point of contact- Acted as a primary community representative, streamed the game on weekends and during work events, regularly interacted with players on forums and reddit in an official capacity
  • Electronic Arts (Ea)
    Project Lead
    Electronic Arts (Ea) Feb 2012 - Aug 2013
    Redwood City, Ca, Us
    - Recruited and managed an on-site QA staff of four and an off-site team of twelve- Established test plans and test request pipelines for new features and content- Responsible for build verification and build approval during alpha and closed beta- Partnered with development to create separate code branches and software builds in an effort to minimize integration errors and streamline our release process
  • Electronic Arts (Ea)
    Quality Analyst Ii - Ea Partners
    Electronic Arts (Ea) Sep 2011 - Jan 2012
    Redwood City, Ca, Us
    - Assisted Production with reference materials and project status updates- Established test plans and best practices for Facebook QA team
  • Electronic Arts (Ea)
    Quality Analyst - Maxis
    Electronic Arts (Ea) Jul 2009 - Aug 2011
    Redwood City, Ca, Us
    - Embedded Test Lead – conducted day to day testing operations- Identified risks and opportunities – proposed solutions where appropriate- Provided game design tuning reviews at each stage of game development- UX research – ran playtests, collated feedback, and offered analysis

Scott M. Moore Skills

Video Games Game Design Game Development Software Quality Assurance Project Management User Experience Quality Assurance Testing Team Management Computer Games Mobile Games Usability Testing Perforce Gameplay Product Development Social Games Quality Auditing Mobile Devices Scrum Test Planning Operations Management Agile Project Management Strategy Microsoft Office Leadership Cross Functional Team Leadership Team Leadership Monetization Mmo Casual Games Product Management In Game Design Economy

Scott M. Moore Education Details

  • University Of Southern California
    University Of Southern California
    Business Administration

Frequently Asked Questions about Scott M. Moore

What company does Scott M. Moore work for?

Scott M. Moore works for Zynga

What is Scott M. Moore's role at the current company?

Scott M. Moore's current role is Vice President of Product Management.

What is Scott M. Moore's email address?

Scott M. Moore's email address is sc****@****ail.com

What is Scott M. Moore's direct phone number?

Scott M. Moore's direct phone number is +190974*****

What schools did Scott M. Moore attend?

Scott M. Moore attended University Of Southern California.

What skills is Scott M. Moore known for?

Scott M. Moore has skills like Video Games, Game Design, Game Development, Software Quality Assurance, Project Management, User Experience, Quality Assurance, Testing, Team Management, Computer Games, Mobile Games, Usability Testing.

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