James Scully Email and Phone Number
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James Scully personal email
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I am a software developer, designer, and voracious learner with a comprehensive understanding of creating technology solutions: recently I’ve worked on honing these skills at TD as a Software Developer and IT Support Analyst, supporting products and developing data pipeline solutions. WHAT I DO: ▪ Gather & document technical requirements to align stakeholder and design goals ▪ Design and support features with a proven track record of increasing retention, customer conversion & ROI ▪ Develop new applications and solutions with consistently excellent quality; provide code maintenance and support throughout product life cycle MY STORY: I earned my BFA with Honours in Graphic Design before completing my Master’s in Digital Media. After graduating I worked as a Lead Game Designer at a start-up video games company where I honed my conceptual, analytical, and problem-solving skills within a live product team to design features for a top grossing Facebook game. I then decided to pivot and focus my efforts on technology and enrolled in Fanshawe College's Computer Programmer Analyst Program. This is where I connected with TD, where I've been working as a Software Developer and an IT Support Analyst, developing pipeline solutions, assisting with dev ops, defining technology requirements, and supporting applications. MORE ABOUT ME: I’m highly analytical, detail oriented, thorough, collaborative, and team oriented I love to learn. I work best when I can thoroughly understand all moving parts, take ownership in my work, and contribute to a vision I feel strongly connected to.
Carfax
View- Website:
- carfax.com
- Employees:
- 1085
-
Associate Software EngineerCarfax Apr 2022 - Present -
It Support Analyst / Software DeveloperTd Jan 2020 - May 2022▪ Support a broad range of applications and systems through research and analysis, performance availability monitoring and management, development, documentation, and administration▪ Design, review, develop, and integrate application requirements in a timely manner to meet or exceed targets and standards, in consultation with key business and technology partner stakeholders▪ Promptly address incidents, including identification, prioritization and escalation, and resolution, to deliver effective and defect-free applications, operations, and software support▪ Lead research, design, development, testing, and integration for data pipelines, project build and deployment ▪ Monitor and improve environment performance and resource utilization -
Game DesignerBig Viking Games May 2012 - Aug 2018London Ontario▪ Balanced all aspects of games, including economy and progression ▪ Developed prototypes to showcase a unique HTML5 game engine ▪ Spearheaded UI/UX design, created design documentation and wireframes ▪ Led play testing and data analysis initiatives while supporting retention and monetization ▪ Leveraged art expertise to create style guide and direct an offshore art team, producing top-quality work ▪ Key member in helping to define company design goals, standards, and process -
Artist & Game DesignerElectronic Arts Sep 2011 - Apr 2012Vancouver, Canada AreaAccountable for game design and concept art on fledgling project with responsibility for shepherding the game to ‘green light’ status. Served on 8-member team working on as-yet unreleased title protected by NDA.▪ Conducted initial demographic research, conceived art style, led focus group testing and then developed art direction and “art bible” based on the results.▪ Played key role in earning green light for development by researching stats to support the game design and developing a storyline approach to the pitch presentation.▪ Kept project on track by utilizing “bulls eye” design method to prevent feature creep. -
Game Design/Project Management InternV7 Entertainment Jun 2011 - Sep 2011Vancouver, Canada Area▪ Led creation of Xbox Live Indie Arcade game designed to demonstrate capabilities of proprietary game engine▪ Concepted and designed game mechanics, art style, narrative, and level design▪ Evaluated genre, utilized compulsion loops to create engaging experience and facilitate rapid development -
Digital Artist/Ui DesignerUbisoft Jan 2011 - Apr 2011Vancouver, Canada Area▪ Directed art team of 3 to build and test first user experience, optimize UI/UX▪ Increased accessibility by researching and developing effective tutorial based on best-in-class examples -
Project Manager (Internship)Sig Apr 2010 - Sep 2010Shaghai, China▪ Led team of researchers in collaboration with senior lead plastics engineer▪ Initiated project to create materials reference manual for use by project managers dealing with clients
James Scully Skills
James Scully Education Details
-
Computer Programmer Analyst -
Center For Digital Media, Great Northern Way CampusDigital Media -
Art & Design
Frequently Asked Questions about James Scully
What company does James Scully work for?
James Scully works for Carfax
What is James Scully's role at the current company?
James Scully's current role is Associate Software Engineer.
What is James Scully's email address?
James Scully's email address is sc****@****ail.com
What is James Scully's direct phone number?
James Scully's direct phone number is +122623*****
What schools did James Scully attend?
James Scully attended Fanshawe College, Center For Digital Media, Great Northern Way Campus, University Of Manitoba.
What are some of James Scully's interests?
James Scully has interest in Arts And Culture.
What skills is James Scully known for?
James Scully has skills like Game Design, Digital Media, Video Games, Game Development, Texturing, User Interface Design, Actionscript, Graphic Design, Flash, Illustrator, Concept Design, Art Direction.
Who are James Scully's colleagues?
James Scully's colleagues are Michael Laine, Kathryn Shallenberger, Don Hendriks, Travis Spencer, James Shaw, Warren Venter, James Ajilore.
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James Scully
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