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James Scully Email & Phone Number

Associate Software Engineer at CARFAX
Location: London, Ontario, Canada 7 work roles 3 schools
1 work email found @carfax.com 1 phone found area 226 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email j****@carfax.com
Direct phone (226) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Associate Software Engineer
Location
London, Ontario, Canada
Company size

Who is James Scully? Overview

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Quick answer

James Scully is listed as Associate Software Engineer at CARFAX, a company with 1085 employees, based in London, Ontario, Canada. AeroLeads shows a work email signal at carfax.com, phone signal with area code 226, and a matched LinkedIn profile for James Scully.

James Scully previously worked as IT Support Analyst / Software Developer at Td and Game Designer at Big Viking Games. James Scully holds Advanced Diploma, Computer Programmer Analyst from Fanshawe College.

Company email context

Email format at CARFAX

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{first}{last}@carfax.com
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AeroLeads found 1 current-domain work email signal for James Scully. Compare company email patterns before reaching out.

Profile bio

About James Scully

I am a software developer, designer, and voracious learner with a comprehensive understanding of creating technology solutions: recently I’ve worked on honing these skills at TD as a Software Developer and IT Support Analyst, supporting products and developing data pipeline solutions. WHAT I DO: ▪ Gather & document technical requirements to align stakeholder and design goals ▪ Design and support features with a proven track record of increasing retention, customer conversion & ROI ▪ Develop new applications and solutions with consistently excellent quality; provide code maintenance and support throughout product life cycle MY STORY: I earned my BFA with Honours in Graphic Design before completing my Master’s in Digital Media. After graduating I worked as a Lead Game Designer at a start-up video games company where I honed my conceptual, analytical, and problem-solving skills within a live product team to design features for a top grossing Facebook game. I then decided to pivot and focus my efforts on technology and enrolled in Fanshawe College's Computer Programmer Analyst Program. This is where I connected with TD, where I've been working as a Software Developer and an IT Support Analyst, developing pipeline solutions, assisting with dev ops, defining technology requirements, and supporting applications. MORE ABOUT ME: I’m highly analytical, detail oriented, thorough, collaborative, and team oriented I love to learn. I work best when I can thoroughly understand all moving parts, take ownership in my work, and contribute to a vision I feel strongly connected to.

Listed skills include Game Design, Digital Media, Video Games, Game Development, and 10 others.

Current workplace

James Scully's current company

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CARFAX
Carfax
Associate Software Engineer
centreville, virginia, united states
Website
Employees
1085
AeroLeads page
7 roles

James Scully work experience

A career timeline built from the work history available for this profile.

Associate Software Engineer

Current
Apr 2022 - Present

It Support Analyst / Software Developer

Td
  • Support a broad range of applications and systems through research and analysis, performance availability monitoring and management, development, documentation, and administration
  • Design, review, develop, and integrate application requirements in a timely manner to meet or exceed targets and standards, in consultation with key business and technology partner stakeholders
  • Promptly address incidents, including identification, prioritization and escalation, and resolution, to deliver effective and defect-free applications, operations, and software support
  • Lead research, design, development, testing, and integration for data pipelines, project build and deployment
  • Monitor and improve environment performance and resource utilization
Jan 2020 - May 2022

Game Designer

London Ontario

  • Balanced all aspects of games, including economy and progression
  • Developed prototypes to showcase a unique HTML5 game engine
  • Spearheaded UI/UX design, created design documentation and wireframes
  • Led play testing and data analysis initiatives while supporting retention and monetization
  • Leveraged art expertise to create style guide and direct an offshore art team, producing top-quality work
  • Key member in helping to define company design goals, standards, and process
May 2012 - Aug 2018

Artist & Game Designer

Vancouver, Canada Area

  • Accountable for game design and concept art on fledgling project with responsibility for shepherding the game to ‘green light’ status. Served on 8-member team working on as-yet unreleased title protected by NDA.
  • Conducted initial demographic research, conceived art style, led focus group testing and then developed art direction and “art bible” based on the results.
  • Played key role in earning green light for development by researching stats to support the game design and developing a storyline approach to the pitch presentation.
  • Kept project on track by utilizing “bulls eye” design method to prevent feature creep.
Sep 2011 - Apr 2012

Game Design/Project Management Intern

Vancouver, Canada Area

  • Led creation of Xbox Live Indie Arcade game designed to demonstrate capabilities of proprietary game engine
  • Concepted and designed game mechanics, art style, narrative, and level design
  • Evaluated genre, utilized compulsion loops to create engaging experience and facilitate rapid development
Jun 2011 - Sep 2011

Digital Artist/Ui Designer

Vancouver, Canada Area

  • Directed art team of 3 to build and test first user experience, optimize UI/UX
  • Increased accessibility by researching and developing effective tutorial based on best-in-class examples
Jan 2011 - Apr 2011

Project Manager (Internship)

Sig

Shaghai, China

  • Led team of researchers in collaboration with senior lead plastics engineer
  • Initiated project to create materials reference manual for use by project managers dealing with clients
Apr 2010 - Sep 2010
Team & coworkers

Colleagues at CARFAX

Other employees you can reach at carfax.com. View company contacts for 1085 employees →

3 education records

James Scully education

Masters In Digital Media, Digital Media

Center For Digital Media, Great Northern Way Campus
FAQ

Frequently asked questions about James Scully

Quick answers generated from the profile data available on this page.

What company does James Scully work for?

James Scully works for CARFAX.

What is James Scully's role at CARFAX?

James Scully is listed as Associate Software Engineer at CARFAX.

What is James Scully's email address?

AeroLeads has found 1 work email signal at @carfax.com for James Scully at CARFAX.

What is James Scully's phone number?

AeroLeads has found 1 phone signal(s) with area code 226 for James Scully at CARFAX.

Where is James Scully based?

James Scully is based in London, Ontario, Canada while working with CARFAX.

What companies has James Scully worked for?

James Scully has worked for Carfax, Td, Big Viking Games, Electronic Arts, and V7 Entertainment.

Who are James Scully's colleagues at CARFAX?

James Scully's colleagues at CARFAX include Lary Hooten, John Buzan, Sarah Mccracken, Acas, Jeff Bernhardt, and Dalton Wright.

How can I contact James Scully?

You can use AeroLeads to view verified contact signals for James Scully at CARFAX, including work email, phone, and LinkedIn data when available.

What schools did James Scully attend?

James Scully holds Advanced Diploma, Computer Programmer Analyst from Fanshawe College.

What skills is James Scully known for?

James Scully is listed with skills including Game Design, Digital Media, Video Games, Game Development, Texturing, User Interface Design, Actionscript, and Graphic Design.

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