Steve D.
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Steve D. Email & Phone Number

Studio Head Wicked Workshop (A Keywords Studio) at Wicked Workshop
Location: Box Hill South, Victoria, Australia 14 work roles 1 school
1 work email found @wicked-witch.com.au 1 phone found area 866 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email s****@wicked-witch.com.au
Direct phone (866) ***-****
LinkedIn Profile matched
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Current company
Role
Studio Head Wicked Workshop (A Keywords Studio)
Location
Box Hill South, Victoria, Australia
Company size

Who is Steve D.? Overview

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Quick answer

Steve D. is listed as Studio Head Wicked Workshop (A Keywords Studio) at Wicked Workshop, a company with 47 employees, based in Box Hill South, Victoria, Australia. AeroLeads shows a work email signal at wicked-witch.com.au, phone signal with area code 866, and a matched LinkedIn profile for Steve D..

Steve D. previously worked as Studio Head at Wicked Workshop and Chief Operating Officer / Business Development at Wicked Witch Software. Steve D. holds Bs, Accounting from University Of Colorado At Boulder.

Company email context

Email format at Wicked Workshop

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{first}{last}@wicked-witch.com.au
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AeroLeads found 1 current-domain work email signal for Steve D.. Compare company email patterns before reaching out.

Profile bio

About Steve D.

Experienced Digital Technology Leader with over 30 years of successful Design, Managerial and Business Development experience in Technology, Creative and Software Development. Strong experience in Asia-Pacific region.Specialties: Digital technology, Game Product Development, Creative talent management, Business development, Contract negotiation, Strategic Planning.

Listed skills include Video Games, Game Development, Mobile Games, Online Gaming, and 39 others.

Current workplace

Steve D.'s current company

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Wicked Workshop
Wicked Workshop
Studio Head Wicked Workshop (A Keywords Studio)
australia
Employees
47
AeroLeads page
14 roles

Steve D. work experience

A career timeline built from the work history available for this profile.

Studio Head

Current

Melbourne, Victoria, Australia

Jan 2022 - Present

Chief Operating Officer / Business Development

Melbourne, Victoria, Australia

Apr 2021 - Dec 2021

Game Studio Director

Igt

Melbourne, Australia

Nov 2016 - Apr 2021

Digital Technology Consultant- Digital Media And Technology

Consultant

Melbourne, Australia

Providing ongoing business consulting for various technology and video game companies.

Mar 2011 - Nov 2016

Vp/General Manager Firemonkeys/Ea Melbourne

Melbourne, Australia

Oct 2014 - May 2015

Studio Strategy And Business Development - Firemonkeys

Melbourne, Australia

Aug 2014 - Oct 2014

Executive Director Of Operations And Business Development China

China And Australia

Strategic Consulting and execution with Havok executive management team to establish position in China marketplace for their middleware software solutions.Successfully established a foothold in the China marketplace working with established videogame developers, publishers, operators and educational institutions.Acted in an advisory capacity to the.

May 2012 - Jul 2013

Senior Vice President, Online

Thq

Asia Pacific Region

  • Executive responsibility for THQ’s developing Online strategy for dedicated online games and mobile games
  • Set strategic direction for online games including Facebook, MMO’s and Casual Online micro-transaction games in Korea and China.
  • Launched Facebook/Social game
  • Responsible for oversight of mobile game strategy with iphone/iPad apps.
Jun 2009 - Dec 2010

Senior Vice President, Product Development

Thq

Asia Pacific Region

  • Integral part of Executive Management team involved in Corporate Strategic Planning, Production Planning and all aspects of Product Development
  • Responsible for Product Development budget portfolio of $250 million annually. Direct P&L responsibility for studios.
  • Oversight of THQ’s studio system with locations around the world including North America, UK, China, Australia and Japan
  • Contract negotiation for Product Development deals.
  • Close relationships with third parties at Nintendo, Sony and Microsoft.
  • Responsible for executive oversight and strategic planning of THQ’s outsourcing team (XDG) and online development team in China and Korea. XDG has established itself as an industry leader in outsourcing management for.
Oct 2005 - May 2009

Vice President, Product Development

Thq
  • Responsible for managing multiple internal development Studios and external product development portfolio
  • Responsible for oversight of XDG Oustsourcing and Quality Assurance group based in Shanghai
  • Direct management responsibility for THQ Australia Studios (THQ Australia Brisbane and Blue Tongue Studios Melbourne)
Apr 2005 - Sep 2005

General Manager, Thq Australia

Thq

Brisbane, Australia

  • Established new development studio for THQ (THQ Studio Australia) in Brisbane in March 2003. Managed and employed over 80 development staff. Development studio was responsible for developing various licensed titles on.
  • Responsible for acquisition of Melbourne based Blue Tongue Studios for THQ. Managed acquisition and executive management post acquisition. Helped grow studio to 80+ employees. Blue Tongue developed highly acclaimed.
Apr 2003 - Mar 2005

Vice President Product Development/General Manager

Brisbane, Australia

  • Established development studio for Electronic Arts on the Gold Coast in Australia. Remotely managed UK based highly acclaimed Shogun: Total War game on the PC.
  • Transferred to UK for one year to manage Electronic Arts UK studio in Chertsey. Oversaw product development including major titles Harry Potter and F1 Racing across multiple platforms.
  • Studio P&L responsibility for over 200 employees
Jul 1999 - Nov 2002

Director Of Product Development

San Francisco Bay Area

  • Managed product development for George Lucas’ emerging games division during the major growth phase in the videogame industry.
  • Involved directly in production management, financial management and the greenlight process.
  • Directly involved in strategic planning for videogames for major licensed properties Star Wars and Indiana Jones.
  • Initially responsible at Lucasfilm/Lucasfilm Games for financial planning and analysis.
Jul 1991 - Jul 1999

Financial Analyst

Jul 1989 - Jun 1991
Team & coworkers

Colleagues at Wicked Workshop

Other employees you can reach at wicked-witch.com.au. View company contacts for 47 employees →

1 education record

Steve D. education

FAQ

Frequently asked questions about Steve D.

Quick answers generated from the profile data available on this page.

What company does Steve D. work for?

Steve D. works for Wicked Workshop.

What is Steve D.'s role at Wicked Workshop?

Steve D. is listed as Studio Head Wicked Workshop (A Keywords Studio) at Wicked Workshop.

What is Steve D.'s email address?

AeroLeads has found 1 work email signal at @wicked-witch.com.au for Steve D. at Wicked Workshop.

What is Steve D.'s phone number?

AeroLeads has found 1 phone signal(s) with area code 866 for Steve D. at Wicked Workshop.

Where is Steve D. based?

Steve D. is based in Box Hill South, Victoria, Australia while working with Wicked Workshop.

What companies has Steve D. worked for?

Steve D. has worked for Wicked Workshop, Wicked Witch Software, Igt, Consultant, and Electronic Arts (Ea).

Who are Steve D.'s colleagues at Wicked Workshop?

Steve D.'s colleagues at Wicked Workshop include James Furler, Kaleb Barndon, Justin B., Angus Brennan, and Brendan Brown.

How can I contact Steve D.?

You can use AeroLeads to view verified contact signals for Steve D. at Wicked Workshop, including work email, phone, and LinkedIn data when available.

What schools did Steve D. attend?

Steve D. holds Bs, Accounting from University Of Colorado At Boulder.

What skills is Steve D. known for?

Steve D. is listed with skills including Video Games, Game Development, Mobile Games, Online Gaming, Strategy, Ps3, Xbox 360, and Social Games.

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