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Experienced sound designer for three released AAA titles, film/linear media, music, and installations. Achievements:Contribution to top-selling AAA games:• Injustice: Gods Among Us • Saints Row IV• Mortal Kombat XProvided audio and music for:• Warner Brothers Interactive • Nickelodeon • Reliance Entertainment • Dept. of Cultural Affairs & Special Events (Chicago) • Chicagoland Chamber of Commerce3x Independent Music Award Winner (Animate Objects)Elected to Emerging Leaders Board of the Chicagoland Chamber of CommerceCoverage in industry/trade and music publications: • Billboard • MTV • Chicago Tribune • XLR8R • Passion of the Weiss • CMJ2x Internationally-touring musician (Animate Objects)Development and implementation of event plans for large-scale Chicago-based exhibits and events:• Activate Block Party in Chicago’s loop• Perfect Your Craft Networking series• Move Your Body: The Evolution of House Music documentary and live performance
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Co-Founder, Head Of ProductionMethodChicago, Il, Us
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Clean Cuts InteractiveChicago, Il, Us -
Sound DesignerClean Cuts Interactive Feb 2024 - Present -
Sound Designer IiLost Boys Interactive Aug 2021 - Jan 2024Madison, Wi, Us• Sound design and implementation for unannounced AAA FPS title, with active role shaping aesthetic vision and production pipeline.• Previously embedded with Amazon Game Studios as an audio designer on their MMO, New World, where I created and implemented SFX for emotes, creatures, mission objectives, and housing items.• Previously audio lead on colony sim in development.• Resource planning and scheduling for audio resources in concert with other disciplines. • Composition, editorial, and implementation of interactive musical scores.• Use of Unreal, Wwise, Reaper, foley, animation tagging, Atmos, and more to craft a compelling player experience. -
Co-Founder/Audio LeadStellar Nursery Jan 2018 - Jun 2021• Managed in-house recording studio, including planning and vision for integration with independent label.• Researched comparable business models to create process for marketing original music.• Engineered, recorded, and completed sound design for premiere in-house studio projects.• Coordinated music distribution to digital storefronts and streaming services, managing attribution, metadata, and royalty payment.• Developed long-term strategy and opportunities for additional revenue verticals.
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Co-Founder/Audio EngineerSignal - Elevate Your Creative Vision. Feb 2013 - Jun 2018• Coordinated 500 post-production sessions for film, music, TV, and digital formats.• Supervised audio for projects originating in THEAREgroup, an artist collective/residence for creatives. • Co-produced documentary film and podcast content for internal use and external clients.• Conducted market research to identify and develop prospective clients through needs assessment.• Administration of performance rights/royalty splits for all music publicly distributed.• Primary point of contact for discovery, billing, scheduling, and problem resolution.• Managed online and social media content ensuring quality, presentation, and customer satisfaction.
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Sound DesignerHigh Voltage Software 2014 - 2014Hoffman Estates, Il, Us• Created and implemented a diverse set of sound assets for top-selling game franchise “Saints Row” in Wwise.• Designed audio content for event classes, character interactions, special moves, and background events. • Performed audio mix optimization by blending classes of in-game audio events to enhance player experiences. -
Associate Audio DesignerNetherrealm Studios (Wb Games) 2012 - 2013Chicago, Il, Us• Designed and engineered major game and UI sounds for the WB Games release "Injustice: Gods Among Us".• Created sound assets for character special moves, background interaction and events, and in-game cinemas.• Utilized a combination of tools - FMOD, UDK, Foley, animation tagging, and surround mixing in Vegas Pro. -
Musician And Audio EngineerAnimate Objects 2003 - 2012• Toured internationally to support US Armed Forces on two occasions.• Assisted in songwriting, recording session engineering, planning and strategy.• Conducted extensive outreach to radio stations and maintained contact databases to manage outreach efforts. • Marketed music to record stores, managed inventory and led promotional work to advance and promote shows.• Won four Independent Music Awards and “Best Band” by Chicago Tribune’s RedEye.
Steve Dobias Skills
Steve Dobias Education Details
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Tribeca Flashpoint CollegeRecording Arts Technology/Technician -
University Of Illinois Urbana-ChampaignBachelor Of Science In Psychology
Frequently Asked Questions about Steve Dobias
What company does Steve Dobias work for?
Steve Dobias works for Method
What is Steve Dobias's role at the current company?
Steve Dobias's current role is Co-Founder, Head of Production.
What is Steve Dobias's email address?
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What is Steve Dobias's direct phone number?
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What schools did Steve Dobias attend?
Steve Dobias attended Tribeca Flashpoint College, University Of Illinois Urbana-Champaign.
What skills is Steve Dobias known for?
Steve Dobias has skills like Sound Design, Pro Tools, Audio Editing, Audio Engineering, Recording, Sound, Logic Pro, Video Games, Music, Audio Post Production, Sound Editing, Music Production.
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