Sean Hinz Email and Phone Number
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With over 15 years of experience in entertainment, I am passionate about creating and publishing exciting products for a worldwide gaming audience. As the Lead Product Manager at Gearbox Publishing, I oversaw the production strategy of the GaaS/f2p mobile portfolio, including Homeworld Mobile and Risk of Rain: Hostile Worlds, among other products that supported live services. I leverage my skills in competitive analysis, market research, data-driven design, cross-functional leadership, external relationship management, and go-to-market planning to deliver high-quality products that meet the needs and expectations of our users and partners. I have improved product stability, grown product audience install base, and am able to ship multiple products in a year. I also have a proven track record of leading transmedia storytelling projects in live-action, animation, and video games, working with clients like Netflix, Microsoft, and HBO Max, in legacy IPs such as Justice League, Risk of Rain, RWBY, Homeworld, gen:LOCK, and Red VS Blue. I am always eager to explore new technologies, tools, and best practices to enhance my craft and contribute to the success of my team and organization.Find my content on;https://www.homeworldmobile.com/https://www.riskofrain.com/http://www.roosterteeth.comhttp://www.youtube.com/deathbattle http://www.youtube.com/roosterteethanimation
Mad Mushroom
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Senior Manager Of Product And Live OpsMad Mushroom Jun 2024 - PresentAustin To DenverPlay games with me! - https://www.madmushroom.gg/games -
Lead Product ManagerGearbox Publishing Jun 2023 - May 2024Austin, Texas Metropolitan Area• Lead Product Manager on GaaS and f2p mobile portfolio at Gearbox Publishing. Inclusive of Homeworld Mobile and Risk of Rain: Hostile Worlds, alongside other products that supported live services. Five products shipped, and we supported even more.• Drove production process and shaped product strategy through competitive analysis, market research and data driven design. Improved product stability by over 25 percentage points to get product in-line with platform thresholds for Featuring.• Led cross-functional teams, managed external relationships, and oversaw go-to-market strategies and budgets for the life of a product(s). Grew product audience install base over 300% from WWL through 18 months that followed on Homeworld Mobile.• Stakeholder in data pipeline development, monetization best practices, and ASO strategy execution across all platforms. Grew Homeworld Mobile revenue into a consistent six-figure channel, month-to- month, including a net positive ROAS.• Utilized live data for roadmap decisions, managing deadlines, forecasting issues, and maintaining team organization and product quality. Implemented consistent d/w/m live event schedule, anchored by quarterly global events that accounted for over 60% of annual revenue. -
Product ManagerGearbox Publishing Jul 2022 - Jun 2023Austin, Texas Metropolitan Area -
Co-Head Of AnimationRooster Teeth Dec 2019 - Aug 2022Austin, Texas Area• Responsible for the day-to-day operations of our animation studio, which includes all of our 2D and 3D animated projects for clients like Netflix and HBO Max, as well as our own SVOD, RoosterTeeth.com. These projects consist of RWBY, Camp Camp, RTAA, Death Battle and our flagship show Red VS Blue.• Supervision of Pre-Production, Production, and Post Production for all O&O animated productions at Rooster Teeth & stakeholder in all Studio-level animated productions• Department Budget creation, tracking & reporting, P&L Owner • Supervision of all productions’ business affairs - contracts, releases, insurance, HR Compliance, monetization, licensing, and distribution.• Owner and Key Strategist for YouTube channels related to Animation within Rooster Teeth (currently Death Battle & RT Animation)• Oversight on general good health and welfare of the animation department staff. Stakeholder in company-wide DEI initiatives.• Stakeholder in the department pipelines, our “technical debt” and innovation in future technologies like virtual production using Unreal. -
Supervising Producer - AnimationRooster Teeth May 2019 - Dec 2019 -
Producer - AnimationRooster Teeth Sep 2016 - May 2019 -
Senior Manager Of Operations - GamingFullscreen, Inc Dec 2014 - Sep 2016Dallas/Fort Worth Area• Managed operations of Fullscreen’s gaming vertical including brands such as Rooster Teeth, ScrewAttack, Let’s Play, and thousands of creators in their network.• Stakeholder in all conversations concerning event logistics, merchandising, digital platform management, monetization, licensing, and creator support. • Collaborated with various sales forces to produce ad integrations and brand sponsorships in digital content. Accounting for over a million dollars in revenue for our first two years.• Responsible for all planning, promotion, and execution of ScrewAttack's premier gaming convention, SGC. Cumulative attendance since 2013 exceeded 10,000 and subsequent expansion into RTX. • Maintained close ties to industry contacts for ScrewAttack including developers, publishers, and marketing/PR staff. Leveraged in coordinating ad sales integration for ScrewAttack's original programming by executing RFPs brought forward by Rooster Teeth’s sales team.• Maintaining the office space for our staff and coordinating team functions. Made the business more profitable, every day. -
Senior Manager Of News & Events - GamingFullscreen, Inc Mar 2014 - Dec 2014Dallas/Fort Worth Area -
News Director + Event ManagerScrewattack Entertainment Llc Jul 2011 - Mar 2014Dallas/Fort Worth Area• Managed a small team of editors, producing content on ScrewAttack.com which accounted for over 40 million page views, averaging 1.5 million page views per month.• Project manager for web development at ScrewAttack.com and SGConvention.com. Act as the communication channel for our developers and customers, while managing/tracking our milestones and monthly budget.• Producer, host, and principal editor of the daily news show Hard News. Across 100 episodes, Hard News generated 3.7 million views on YouTube. Contributed to dozens of other shows as an editor/personality, with experience in production hardware for video capture and creation. • Responsible for planning, coordinating, and executing a three-day convention called SGC in 2013,’14,’15. Played host to an average of 6,000 attendees per event across 80,000 square feet of conference space. • Represent ScrewAttack at various industry events and manage our brand’s relationship with developers, publishers, and PR staff. -
Freelance WriterFreelance Writer, Editor Jan 2008 - Aug 2011Dallas, Tx• Researched, written, and published over 30 articles on Bitmob.com.• Featured on the front page five times in 2011, garnering over 20k hits.• Helping to promote a new community at pq360.net and held a writing position.• Three years of writing experience on a personal blog at www.twocanplayblog.com• Produced various audio/video content to enrich several articles and various websites.• Actively engage in social media outlets, such as: Twitter, Facebook, and Reddit. -
Logistics AnalystTransplace Dec 2010 - Jul 2011Frisco, TxActively consolidate freight, optimize delivery destinations, and the reduce transportation costs Gained project management experience through the completion of two Quick Wins for my organization. Reduced interdepartmental costs throughout the account by $400k.Provide training to several employees across multiple accounts. Lead team projects on the account from start to finish. Fostered several relationships with carriers and reduced the cost per mile through contract negotiation, saving the client 720k annually in transportation costs. -
Transportation CoordinatorTransplace Apr 2007 - Dec 2010Frisco, TxGather and interpret carrier capacity information for carrier selection, assignment, rating and tender processes; while monitoring carrier pickup & delivery performance, shipment status information, EDI transactions and process errors and updating comments critical to carrier communication and service.Managed pickup and/or delivery problems (including detention, demurrage, and re-consignment issues) to Customer, Suppliers, and distributors; through error handling & exceptions, resolving service issues related to carrier claims, volumes, on-time performance, and automation. -
Warehouse Agent/InternExpeditors International B.V. May 2006 - Apr 2007Knowledge of the process in moving freight, through International channels in and out of a warehouse. And understand many of the dimensions and weights required by some shipments, comprehension of International city codes & know the standards for building and shipping ULD's internationally. -
Classroom Support ServicesUniversity Of North Texas Oct 2002 - May 2006Main responsibility at CSS was to maintain on all audio/visual and PC components within 110 classrooms at the University of North Texas. Services include; extensive computer and network support, Audio/Visual training with amplified audio racks, and cleaning of 3M and NEC built data projectors, soldering, and room installations, we maintained on-site support for Professors during school hours.
Sean Hinz Skills
Sean Hinz Education Details
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Business Administration; Marketing / Pr -
Logistics
Frequently Asked Questions about Sean Hinz
What company does Sean Hinz work for?
Sean Hinz works for Mad Mushroom
What is Sean Hinz's role at the current company?
Sean Hinz's current role is Senior Product Manager at Mad Mushroom | Production, GaaS/f2p | Proven leader in Transmedia Storytelling.
What is Sean Hinz's email address?
Sean Hinz's email address is se****@****ail.com
What is Sean Hinz's direct phone number?
Sean Hinz's direct phone number is +181782*****
What schools did Sean Hinz attend?
Sean Hinz attended University Of North Texas, University Of North Texas.
What are some of Sean Hinz's interests?
Sean Hinz has interest in International Travel, Cooking, Learning New Things, Golfing, Playing Guitar.
What skills is Sean Hinz known for?
Sean Hinz has skills like Video Editing, Social Media, Blogging, Customer Service, Editing, Video Games, Management, Photoshop, Social Networking, Podcasting, Community Development, Writing.
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