Sean Neil
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Sean Neil Email & Phone Number

Category Lead at Goliath at Goliath
Location: Greater Seattle Area, United States 10 work roles 2 schools
2 work emails found @funko.com 3 phones found area 512 and 206 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email s****@funko.com
Direct phone (512) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Category Lead at Goliath
Location
Greater Seattle Area, United States
Company size

Who is Sean Neil? Overview

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Quick answer

Sean Neil is listed as Category Lead at Goliath at Goliath, a with 81 employees, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at funko.com, phone signal with area code 512, 206, and a matched LinkedIn profile for Sean Neil.

Sean Neil previously worked as Product Manager, Producer, Category Lead at Goliath and Category Lead, Game Producer at Funko. Sean Neil studied at Northern Arizona University.

Company email context

Email format at Goliath

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{first}@funko.com
89% confidence

AeroLeads found 2 current-domain work email signals for Sean Neil. Compare company email patterns before reaching out.

Profile bio

About Sean Neil

SKILLS, ABILITIES, and QUALIFICATIONS• Product discovery best practices utilizing user interviews, testing, and insights gathering • Proficient with story-mapping, user persona generation, customer journey map creation and organizational product roadmap creation• Skilled Relationship Manager for third party vendors and contracted employees• Experience working in Scrum teams including backlog management, Sprint planning and tracking, Retrospectives and team-empowering activitiesCOMPUTER SKILLS• Expert in Microsoft Office Suite and Mac Operating Systems • In-Depth Knowledge of Sharepoint, Rally, Perforce, Photoshop, Test Track Pro, FogBugz, DevTrack, Jira, Confluence, and MediaWiki• Working knowledge of HTML and XML• Ability to easily adapt to most major software packages; Internet savvy

Listed skills include Project Management, Product Management, Product Development, Customer Engagement, and 23 others.

Current workplace

Sean Neil's current company

Company context helps verify the profile and gives searchers a useful next step.

Goliath
Goliath
Category Lead at Goliath
netherlands
Employees
81
AeroLeads page
10 roles

Sean Neil work experience

A career timeline built from the work history available for this profile.

Product Manager, Producer, Category Lead

Current

Seattle, Washington, United States

Jan 2024 - Present

Category Lead, Game Producer

Greater Seattle Area

Oct 2019 - Jan 2024

Product Manager

Greater Seattle Area

• Responsible for forecasting and meeting/exceeding monthly and annual revenue goals from multiple digital sources including subscription, micro-transaction digital sales, and platform-based sales• Articulating and driving vision for content delivery and marketing to retain existing users, winning back lapsed users, and drawing in new users• Provide analysis of expected content from a Western perspective to advocate for changes based on our core audience’s needs and wants as well as behavioral patterns. • Responsible for managing build delivery from receipt of build through QA and Operations and ultimately coordinating live release between all departments.• Present to Sr. Management and Executives on state of game, identify opportunities or threats and communicate any risks openly for thoughtful consideration.

May 2017 - Oct 2019

Product Owner

Greater Seattle Area

• Led cross functional team to surpass annual engagement goals by 5-10% based on business KPIs• Surpassed business financial goals to retire paid application in favor of a subscription-based business model by 30-40% in my last year• Creatively met business goal to switch to recurring monthly subscriptions via Apple iOS app by introducing video content to qualify the app as a premium content service • Devised and maintained an 18-month customer engagement roadmap and executed on the prioritized projects while evangelizing the roadmap across all levels of the organization and across multiple teams• Defined, prioritized, and executed on a product backlog for multiple engineering, front end, and UX resources, launching 6 major web and mobile features (6+ months each) and countless smaller projects• Led evolution of product team processes leading to changes in how the team discovered user problems through validation of hypotheses and translating those to product opportunities on a roadmap• Conducted hundreds of customer insights gathering sessions, interviews, and innovation games across Europe and North America to deep dive into customer experience and understanding of issues faced by our customers• Identified business problems and opportunities using quantitative in-house analytics tools and Google Analytics

Jul 2014 - Oct 2016

Producer

Bellevue, Wa

• Produced/project managed 3 large scale Marketing initiatives with firm goals for sales numbers and either met the sales goals or exceeded them by 10-15%• Integrated and organized the marketing, community, and customer support teams into a Kanban/Scrum environment with a focus on resource planning, scheduling, prioritization of work, and iteration/release planning and exposed senior management to the status of projects/marketing and PR plans using Agile software• Successfully coordinated monthly content releases for 18 months between marketing, PR, and development teams to continuously drive up concurrency and average unique users month over month• Liaised with Customer Support and Community teams to triage high profile issues and planning tools/bug-fixes to efficiently address user concerns and problems• Tracked Sprint progress by resolving blocking issues, alerting stakeholders on issues and providing updates on completion dates

Oct 2012 - Jul 2014

Associate Producer

Seattle, Wa

• Coordinated Quality Assurance, Community, Customer Service, Operations, and Marketing teams to triage issues in the Live environment• Partnered with Product Management and Lead Design Teams to drive new feature implementation, including drafting technical specification documents outlining testing and launch• Tracked server and client teams velocity to schedule release dates of features and content

Apr 2011 - Aug 2012

Producer

• Partnered with Senior Producer to define and maintain the milestone schedule and content of projects• Validated key milestones and deliverables in relation to project launches• Responsible for early identification of potential problems to aid in solving user issues in a timely manner; tracked emergent issues• Effectively communicated with cross-functional teams including Public Relations, Marketing, Localization, QA, Production Planning, Customer Service, and Brand Management to ensure common goal was achieved

Feb 2011 - Apr 2011

Associate Producer

Greater Seattle Area

· Handle international ratings submissions, assets, and access for PEGI, USK, and ESRB· Work directly with Quality Assurance, Operations, Community, and Web Management to ensure correct workflow for testing and deploying game content· Set project milestones, establish and agree to ownership of all tasks and provide guidance to internal and external team members· Work with Brand Management to monitor key milestones on their respective projects· Participate in international cross-functional teams and work closely with contacts in Development and Design, Quality Assurance, Customer Service, Community Relations, Sales and Marketing, and Publishing· Media trained for work with Public Relations and Marketing on initiatives and provide accurate and engaging press interviews· Guide project through Gold Master life-cycle process for physical and digital release· Maintain asset pipelines on the production side to ensure timely delivery of assets as required to promote and publish the finished product

Jan 2010 - Mar 2011

Localization Project Manager

• Managed the translation, editing, and integration of internal documentation and in-game resources including text, sound, and visual images• Compiled, translated, and distributed localization build notes for four languages along with Release Candidate builds• Managed the relationship with third-party vendors for translation projects; managed and monitored deadlines

Dec 2007 - Jan 2011

Senior Game Support Representative

Austin, Tx

· Investigating and taking appropriate action against players with reports of poor conduct or inappropriate behavior· Created training documents, compiled daily reports from support team, and sent a nightly statistical report· Management of outsourced support team in India and worked as liaison between the development team and customer support representatives there· Compile and deliver weekly reports dealing with the tracking of progress on major issues· Represented NCsoft at several trade shows, including E3 2006 and 2006 San Diego Comic-con

Nov 2004 - Dec 2007
Team & coworkers

Colleagues at Goliath

Other employees you can reach at goliathgames.com. View company contacts for 81 employees →

2 education records

Sean Neil education

Diploma, General

Buckeye Union High School
FAQ

Frequently asked questions about Sean Neil

Quick answers generated from the profile data available on this page.

What company does Sean Neil work for?

Sean Neil works for Goliath.

What is Sean Neil's role at Goliath?

Sean Neil is listed as Category Lead at Goliath at Goliath.

What is Sean Neil's email address?

AeroLeads has found 2 work email signals at @funko.com for Sean Neil at Goliath.

What is Sean Neil's phone number?

AeroLeads has found 3 phone signal(s) with area code 512, 206 for Sean Neil at Goliath.

Where is Sean Neil based?

Sean Neil is based in Greater Seattle Area, United States while working with Goliath.

What companies has Sean Neil worked for?

Sean Neil has worked for Goliath, Funko, En Masse Entertainment, Geocaching, and Arenanet Llc.

Who are Sean Neil's colleagues at Goliath?

Sean Neil's colleagues at Goliath include Jeannet Jonker, Peter Boutros, Robert Salaya Harrison, Amberley Gutierrez, and Nynke Van Dijk.

How can I contact Sean Neil?

You can use AeroLeads to view verified contact signals for Sean Neil at Goliath, including work email, phone, and LinkedIn data when available.

What schools did Sean Neil attend?

Sean Neil studied at Northern Arizona University.

What skills is Sean Neil known for?

Sean Neil is listed with skills including Project Management, Product Management, Product Development, Customer Engagement, Product Discovery, Agile Methodologies, User Research, and Customer Service.

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