Software Engineer
Current● Heroes: • Supported the development of Heroes, a new AI Dungeon game mode integrating RPG mechanics, discrete state, long term memory and advanced storytelling principles. • Contributed through playtesting, live streaming, and providing feedback to refine the quality of this new type of game experience● AI Dungeon Phoenix & Renaissance: • Contributed to the rebuild of the AI Dungeon platform, optimizing vector embedding and game state storage for the Renaissance… Show more ● Heroes: • Supported the development of Heroes, a new AI Dungeon game mode integrating RPG mechanics, discrete state, long term memory and advanced storytelling principles. • Contributed through playtesting, live streaming, and providing feedback to refine the quality of this new type of game experience● AI Dungeon Phoenix & Renaissance: • Contributed to the rebuild of the AI Dungeon platform, optimizing vector embedding and game state storage for the Renaissance release. • Fine-tuned models and curated datasets to enhance narrative consistency and AI performance.● Inference Service Management & Vendor Liaison: • Managed in-house inference service clusters within Kubernetes environments. • Integrated vendor-provided inference services and evaluated new features for potential integration.● Studio Team & Platform Evolution: • Facilitated collaboration between the games and platform teams, contributing to the first shared services API. • Supported the evolution of early generative AI prototypes into the Voyage creator platform, which laid the foundation for Phoenix’s monorepo architecture. Show less