Sean Popejoy
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Sean Popejoy Email & Phone Number

Senior Sound Designer at BetterDemon
Location: Petaluma, California, United States 12 work roles 2 schools
1 work email found @freerangegames.com 1 phone found area 714 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email s****@freerangegames.com
Direct phone (714) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Sound Designer
Location
Petaluma, California, United States

Who is Sean Popejoy? Overview

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Quick answer

Sean Popejoy is listed as Senior Sound Designer at BetterDemon, based in Petaluma, California, United States. AeroLeads shows a work email signal at freerangegames.com, phone signal with area code 714, and a matched LinkedIn profile for Sean Popejoy.

Sean Popejoy previously worked as Sound Designer at Free Range Games and Sound Designer at Amazon Lab126. Sean Popejoy holds Ba, Music Industry & Technology: Recording Arts from California State University-Chico.

Company email context

Email format at BetterDemon

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{first}@freerangegames.com
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AeroLeads found 1 current-domain work email signal for Sean Popejoy. Compare company email patterns before reaching out.

Profile bio

About Sean Popejoy

Sean Popejoy is a Senior Sound Designer at BetterDemon. He possess expertise in sound design, audio engineering, pro tools, recording, music and 14 more skills.

Listed skills include Sound Design, Audio Engineering, Pro Tools, Recording, and 15 others.

Current workplace

Sean Popejoy's current company

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BetterDemon
Betterdemon
Senior Sound Designer
Petaluma, CA, US
AeroLeads page
12 roles

Sean Popejoy work experience

A career timeline built from the work history available for this profile.

Sound Designer

Current

Sausalito, California

Designed, edited, and recorded original sound effects in DAWs Logic Pro & Pro Tools using advanced sound synthesis & manipulation techniques. Implemented sfx assets using middleware Wwise & MasterAudio in Unreal & Unity for games, cinematics, and trailers including The Lord of the Rings: Return to Moria, The Callisto Protocol, Spelldrifter, Rube Goldberg.

Jul 2018 - Present

Sound Designer

Cupertino, CA

Created original sound design for Amazon Echo Frames. Optimized audio for bone conduction technology. Developed user interface sound effects for clear interaction between peripheral devices. Referenced existing Amazon device sounds to ensure audio brand continuity.

Jul 2017 - Sep 2017

Sound Designer & Composer

Independent

San Francisco Bay, CA

Designed game sound effects, UI audio, and composed the original music soundtrack for the iOS game Pinchworm available for iPhone and iPad. Produced iTunes promo trailer for Unity&Variety. Created push notifications and interface audio for mobile apps including the design collaboration tool Wake, Bodyforge fitness app, Go Time! traffic alarm clock.

Apr 2015 - Jul 2017

Technical Sound Designer

Menlo Park, California

Co-established new Sound Design discipline at Facebook. Developed Android, iOS, Desktop, and Windows mobile audio conversion specifications. Redefined Facebook branding through sound design, composing, editing, mixing, and mastering Push Notifications and User Interface for products including Messenger, Stickered for Messenger, Slingshot, Paper, Instagram.

Jan 2014 - Mar 2015

Sound Designer & Audio Engineer

Fremont, CA

Created Ubisoft Rocksmith 2014 Session Mode instruments through recording, Pro Tools editing, and Wwise implementation of banjo, electric and upright bass, electric and acoustic guitars, mandolin, marimba, organ, piano, rhodes, toy piano, and ukulele, and mixing drum kits. Mastered character audio, created web previews, successfully built, oversaw, and.

Feb 2013 - Aug 2014

Recording Engineer & Customer Technical Support

San Francisco Bay Area

Co-produced, recorded, edited, and programmed the 99 Bottles, Seahorse, Solo Taikos, and Epic Taiko Ensemble instruments for Native Instruments Kontakt using Sony Sound Forge and Apple Logic Pro. Lead editor, recorded, mixed, programmed, de-noised, and tuned the string series Adagio Violins Vol. 1 & 2, Adagio Cellos Vol. 1 & 2, Adagio Violas Vol. 1, Adagio.

Apr 2011 - Aug 2012

Recording Engineer & Customer Technical Support

San Francisco Bay Area

Tonehammer® (www.tonehammer.com) was owned by academy award winning composer, Troels Folmann and TEC award winning sound designer, Mike Peaslee. We specialized in creating unique and powerful virtual instruments for feature film, tv, trailer, and video game composers & recording artists, both professional and independent.

Jan 2011 - May 2011

Score Technical Engineer

North Hollywood, CA

Enhanced final score quality of the films The Wolfman, After.Life, and Death Race by printing Steinberg Nuendo stems to Avid Pro Tools sessions through master processing. Created Stylus RMX instruments for score composition process, and captured realtime footage from the games Activision "X-Men Origins: Wolverine"​ and Electronic Arts Blackbox "Need for.

May 2008 - May 2010

Music Technical Producer - Contract

North Hollywood, CA

Mastered composer Paul Haslinger’s film score of The Wolfman by printing Steinberg Cubase stems to Avid Pro Tools sessions through hardware processing. Delivered all media between studios as an active liaison. Ensured final score quality through participation in regular production meetings.

Oct 2009 - Feb 2010

Sound Designer & Recording Engineer

Recorded concerts and events at California State University, Chico for archival purposes. Designed and implemented live sound and multi-microphonic recording strategies. Created sound design, programming, and operation for the campus productions of Bat Boy: The Musical, Top Girls, and Learned Ladies.

Aug 2007 - May 2009

Shift Manager / Sales

Opened a new store location and successfully maintained its daily operations, weekly and monthly goals, and promotions. Ensured both a positive customer experience and driving employee motivation by assuming the key Shift Leader role of Manager on Duty.

Apr 2004 - Jan 2006
2 education records

Sean Popejoy education

FAQ

Frequently asked questions about Sean Popejoy

Quick answers generated from the profile data available on this page.

What company does Sean Popejoy work for?

Sean Popejoy works for BetterDemon.

What is Sean Popejoy's role at BetterDemon?

Sean Popejoy is listed as Senior Sound Designer at BetterDemon.

What is Sean Popejoy's email address?

AeroLeads has found 1 work email signal at @freerangegames.com for Sean Popejoy at BetterDemon.

What is Sean Popejoy's phone number?

AeroLeads has found 1 phone signal(s) with area code 714 for Sean Popejoy at BetterDemon.

Where is Sean Popejoy based?

Sean Popejoy is based in Petaluma, California, United States while working with BetterDemon.

What companies has Sean Popejoy worked for?

Sean Popejoy has worked for Betterdemon, Free Range Games, Amazon Lab126, Independent, and Facebook.

How can I contact Sean Popejoy?

You can use AeroLeads to view verified contact signals for Sean Popejoy at BetterDemon, including work email, phone, and LinkedIn data when available.

What schools did Sean Popejoy attend?

Sean Popejoy holds Ba, Music Industry & Technology: Recording Arts from California State University-Chico.

What skills is Sean Popejoy known for?

Sean Popejoy is listed with skills including Sound Design, Audio Engineering, Pro Tools, Recording, Music, Film, Logic Pro, and Live Sound.

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