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Sean Shelton Email & Phone Number

Software Engineer (R and D) at Riot Games
Location: Torrance, California, United States 8 work roles 1 school
2 work emails found @microsoft.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email s****@microsoft.com
LinkedIn Profile matched
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Current company
Role
Software Engineer (R and D)
Location
Torrance, California, United States
Company size

Who is Sean Shelton? Overview

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Quick answer

Sean Shelton is listed as Software Engineer (R and D) at Riot Games, a with 7498 employees, based in Torrance, California, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Sean Shelton.

Sean Shelton previously worked as Software Engineer (Xbox Game Streaming - xCloud) at Microsoft and Software Engineer (Xbox Game Studios - Microsoft Flight Simulator 2020) at Microsoft. Sean Shelton holds Bachelor Of Science (B.S.), Computer Science from Uc Santa Barbara.

Company email context

Email format at Riot Games

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{last}{first_initial}@microsoft.com
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AeroLeads found 2 current-domain work email signals for Sean Shelton. Compare company email patterns before reaching out.

Profile bio

About Sean Shelton

Experienced Software Engineer with a proven track record in designing and delivering scalable backend services, optimizing DevOps pipelines, and enhancing code quality through comprehensive testing frameworks. Demonstrated leadership in security and compliance, as well as a commitment to diversity and mentorship. Seeking to leverage extensive technical expertise and collaborative spirit to drive innovation and excellence in backend services.

Listed skills include Leadership, Python, Microsoft Office, Management, and 12 others.

Current workplace

Sean Shelton's current company

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Riot Games
Riot Games
Software Engineer (R and D)
Torrance, CA, US
Website
Employees
7498
AeroLeads page
8 roles

Sean Shelton work experience

A career timeline built from the work history available for this profile.

Software Engineer (R And D)

Torrance, Ca, Us

Software Engineer (Xbox Game Streaming - Xcloud)

Redmond, Washington, Us

Designed and implemented a robust message channel system enabling client-server communication, which facilitated real-time configuration exchanges and end-to-end testing workflows (e.g., client-initiated tests with server-provided results).Completely reworked our team’s DevOps pipelines, creating easily maintainable, automated CI / CD pipelines that reduced the time to integrate new features and bug fixes into the Xbox OS monthly releases by over 91%, significantly enhancing deployment efficiency and product delivery timelines.Laid the groundwork for our team’s unit test infrastructure, integrated our unit testing processes into our newly created build gates and release pipelines, and added automated unit test reporting, enhancing code quality and reliability.Played a pivotal role in the design and development of xCloud’s streaming config system, demonstrating expertise in back-end, system, and services engineering, with a focus on scalability and user experience.Enhanced streaming performance by working on WebRTC-based streaming technologies, reducing latency by over 34% and elevating customer satisfaction through improved real-time interactions and service reliability.Spearheaded security and compliance initiatives for our team and for external teams, leading v-teams to ensure adherence to the highest standards, contributing to a robust and secure game streaming product that is delivered to over 22 million users worldwide.Actively contributed to diversity and inclusion as a member of the BAX (Black at Xbox) V-team, mentored interns, and collaborated with nonprofit programs such as Microsoft TEALS to bring computer science education to marginalized communities.

Software Engineer (Xbox Game Studios - Microsoft Flight Simulator 2020)

Redmond, Washington, Us

Collaborate with our development partner and production team to ship an upcoming titleTook ownership of multiple technical areas of our title to ensure release readinessBuilt and executed our end-to-end beta process, focusing on telemetry and customer alignmentDesigned and wrote tools for our title to increase the efficiency of our testing process

Academic Student Employee (Computer Science Tutor)

Santa Barbara, Ca, Us

Cooperated with the professor and other TAs to create an enriching learning experienceCommunicated complex topics and structured programming techniques to studentsInstructed students on how to develop programs using C++ in a Unix environmentOrganized course material, maintained student records/grades, and instructed labs

Jan 2017 - Jun 2018

Augmented Reality Research Lab Assistant

Santa Barbara, Ca, Us

Worked together with a team of programmers to create real-time AR applicationsParticipated in weekly meetings to discuss future development ideas and suggestionsAided in the presentation of demos to users during open houses and public displays

Sep 2016 - Dec 2016

Explorer Intern (Xbox)

Redmond, Washington, Us

Developed a customer-facing web portal that spans across Microsoft’s major business groupsUtilized KnockoutJS (front-end framework) and ASP.NET MVC (back-end)Collaborated with a team to complete both the design and the implementation of the websiteEngaged in proper development practices such as using version control (git), code reviews, etc.

Jun 2017 - Sep 2017

Dining Commons Assistant

Santa Barbara, Ca, Us

Maintained high standards of customer service during high-volume, fast-paced operationsCommunicated clearly and positively with coworkers and managementFollowed procedures for safe food preparation, assembly, and presentation

Oct 2014 - May 2016

Tech Support Trainee And Administrative Assistant

Communities In Schools

Learned how to create and work with basic network infrastructureAcquired computer hardware assembly and repair skillsManaged computer software and developed troubleshooting techniquesMaintained and organized clientele information

Jun 2010 - Aug 2010
Team & coworkers

Colleagues at Riot Games

Other employees you can reach at riotgames.com. View company contacts for 7498 employees →

1 education record

Sean Shelton education

  • Uc Santa Barbara
    Uc Santa Barbara
    Computer Science
FAQ

Frequently asked questions about Sean Shelton

Quick answers generated from the profile data available on this page.

What company does Sean Shelton work for?

Sean Shelton works for Riot Games.

What is Sean Shelton's role at Riot Games?

Sean Shelton is listed as Software Engineer (R and D) at Riot Games.

What is Sean Shelton's email address?

AeroLeads has found 2 work email signals at @microsoft.com for Sean Shelton at Riot Games.

Where is Sean Shelton based?

Sean Shelton is based in Torrance, California, United States while working with Riot Games.

What companies has Sean Shelton worked for?

Sean Shelton has worked for Riot Games, Microsoft, Uc Santa Barbara, University Of California, Santa Barbara, and Communities In Schools.

Who are Sean Shelton's colleagues at Riot Games?

Sean Shelton's colleagues at Riot Games include Dusty Levenberg, Lukas Peda, J.D. Spears, Bima Sutejo, and Mike Potter.

How can I contact Sean Shelton?

You can use AeroLeads to view verified contact signals for Sean Shelton at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Sean Shelton attend?

Sean Shelton holds Bachelor Of Science (B.S.), Computer Science from Uc Santa Barbara.

What skills is Sean Shelton known for?

Sean Shelton is listed with skills including Leadership, Python, Microsoft Office, Management, Microsoft Word, Project Management, Java, and Programming.

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