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Sean Tracy Email & Phone Number

Senior Director, Tools and Tech Content at Cloud Imperium Games
Location: Austin, Texas, United States 9 work roles 5 schools
1 work email found @cloudimperiumgames.com 2 phones found area 310 and 692 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email s****@cloudimperiumgames.com
Direct phone (310) ***-****
LinkedIn Profile matched
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Current company
Role
Senior Director, Tools and Tech Content
Location
Austin, Texas, United States

Who is Sean Tracy? Overview

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Quick answer

Sean Tracy is listed as Senior Director, Tools and Tech Content at Cloud Imperium Games, based in Austin, Texas, United States. AeroLeads shows a work email signal at cloudimperiumgames.com, phone signal with area code 310, 692, and a matched LinkedIn profile for Sean Tracy.

Sean Tracy previously worked as Senior Director - Tools and Tech Content at Cloud Imperium Games and Technical Director - Content at Cloud Imperium Games. Sean Tracy holds Organizational Leadership from University Of California, Riverside.

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{first}.{last}@cloudimperiumgames.com
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Profile bio

About Sean Tracy

17 years of experience spanning various disciplines including:• Technical Art Director• Technical Animation Director• Tools Director• Game Director• Senior Manager• Technical Artist• Technical Writer• DesignerHas a reputation for meeting the most challenging organizational goals and objectives. Strong business, interpersonal communication and motivational skills.A trusted and focused individual recognized for his achievements in and out of the workplace. A technical development professional backed by a Naval Engineering Technician Certificate with a specialty in electronic and communications engineering technology granted by the Canadian Forces Naval Engineering School. Military service also includes a QL3 qualification for Infantry, granted from the 3rd Canadian Division Training Centre.Project Credits:ArcheAge – XL Games – CRYENGINE TeamArena Commander - Cloud Imperium Games - Senior DirectorArmored Warfare – Obsidian Entertainment – CRYENGINE TeamBlue Mars – Avatar Reality – CRYENGINE TeamCrysis 1 Xbox, PS3 - Crytek - CRYENGINE TeamCrysis 2 - Crytek -Technical DesignCrysis 3 - Crytek - CRYENGINE TeamCrysis Wars - CRYENGINE TeamCrysis Warhead - CRYENGINE TeamEnemy Front - City Interactive - CRYENGINE TeamEntropia Universe – MindArk – CRYENGINE TeamEverybody’s gone to the rapture – The Chinese Room | Santa Monica Studio – CRYENGINE TeamEvolve – Turtle Rock Studios – CRYENGINE TeamFibble – Flick ‘n’ Roll – Crytek Budapest – CRYENGINE TeamHomefront: The Revolution – Deep Silver – CRYENGINE TeamKingdom Come Deliverance – Warhorse Studios – CRYENGINE TeamLichdom: Battlemage – Xaviant - CRYENGINE TeamMechWarrior Living Legends - Wandering Samurai - Technical Director and CEOMechWarrior Online - Piranha Games - CRYENGINE TeamNexuiz - Illfonic - CRYENGINE TeamNike Fitness Plus - Sumo Digital - CRYENGINE TeamPrey – Arkane – CRYENGINE TeamRyse: Son of Rome - Crytek - CRYENGINE TeamSniper Ghost Warrior 2 - City Interactive - CRYENGINE TeamSniper Ghost Warrior 3 – City Interactive – CRYENGINE TeamSonic Boom: Rise of the Lyric – Big Red Button – CRYENGINE TeamStar Citizen - Cloud Imperium Games - Senior Director Squadron 42 - Cloud Imperium Games - Senior DirectorState of Decay - Undead Labs - CRYENGINE TeamWarface - Crytek - CRYENGINE TeamWinning Putt – Webzen Onnet – CRYENGINE Team

Listed skills include Game Development, Xbox 360, Video Games, Game Design, and 28 others.

Current workplace

Sean Tracy's current company

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Cloud Imperium Games
Cloud Imperium Games
Senior Director, Tools and Tech Content
AeroLeads page
9 roles · 21 years

Sean Tracy work experience

A career timeline built from the work history available for this profile.

Senior Director - Tools And Tech Content

Current

Los Angeles, California, Us

• Own execution of strategy for core technology teams which include all engineering tools teams globally as well as Tech Art and Tech Animation.• Cultivate and mentor other directors within the Core Technology Group (CTG). • Game Direct the Arena Commander game product and its corresponding team.• Provide operational direction for departments and teams• Work with the Art, Production, and Creative Leadership in ensuring that technical art and animation assets maintain coherence with the larger product's creative goals.• Define, review and maintain code quality. • Research, develop and recommend construction and pipeline best practices.• Mentor development team members to help enhance the team's skills and overall quality of studio products.• Partner with the Facial Animation, Animation and Presentation Team members in implementation, iteration, and polish of character art assets into the final product.• Work with the Technical Art and Engineering Teams identifying technology requirements to improve workflows and meet product goals.• Execute the technological strategy with the development team for the pipeline, tools, and key development procedures.• Evaluate new technologies and middleware for quality and development improvements• Help extend, maintain, and optimize existing technology• Build and track project wide schedules, goals, and high-level strategies• Produce and maintain technical risk and mitigation plans• Manage risk together with team leads• Identify internal and external dependencies and plan all needed support• Support teams with day-to-day coordination, code quality and help solve issues that hinder production• Provide honest and motivating feedback to team members• Promote effective, sustainable team dynamics• Be directly involved and responsible in the technical recruitment and hiring processes• Communicate well at all levels, from executive management to interns• Present and speak publicly at industry panels and conferences

Jun 2021 - Present

Technical Director - Content

Los Angeles, California, Us

• Works closely with the CEO, and directors from each discipline as a key technology expert for the Cloud Imperium development group• Be the central point of contact for training and educating staff on the use of the CryEngine and Amazon Lumberyard technology as well as giving direction on how to better use the technology or improve current existing workflows• Establish and maintain workflows and pipelines that leverage existing functionality from the CryEngine and Amazon Lumberyard for content creation across all discipline whilst monitoring the production results and the implications on development time of each.• Reviews and provides feedback to staff on all product Technical Design Documents and ongoing technical deliverables for all milestones• Collaborates across internal divisions to ensure development partners, teams and individuals are implementing the optimal technical vision for each product by balancing input from the Development, Research, and Production groups.• Defines and spearheads the creation of engineering services, tools and documentation used for development support such as contracting assistance and outsourcing• Analyzes current and future technical pipelines, processes, budgets, personnel plans and engineering staff through interpersonal meetings and travel to development partners. Analysis will be done through the assessment of builds, documentation, technical designs and their relationship to pre-existing systems in the CryEngine and Amazon Lumberyard. • Represents engineering and content creation concerns for all projects during slate plan development, milestone review meetings, and ongoing “green-light” meetings.• Mentor internal staff and act as a role-model for all development and 3rd party teams by emphasizing project goals and maintaining core focus• Identify tools, programs, 3rd party software and/or hardware that could be helpful to development teams and make recommendations as necessary to assist them in achieving success

Mar 2018 - Jun 2021

Technical Director - Cryengine

Los Angeles, California, Us

• Define the technological strategy with the development team for the pipeline, tools, and key development procedures.• Evaluate new technologies and middleware for quality and development improvements• Help extend, maintain, and optimize the existing CryENGINE technology• Build and track project wide schedules, goals, and high-level strategies• Produce and maintain technical risk and mitigation plans• Manage risk together with team leads• Identify internal and external dependencies and plan all needed support• Support teams with day-to-day coordination, code quality and help solve issues that hinder production• Provide honest and motivating feedback to team members• Consistently mentor and coach team members• Promote effective, sustainable team dynamics• Get actively involved in the recruitment and process• Communicate well at all levels, from executive management to interns

Aug 2014 - Mar 2018

Founder And President

Current
Wandering Samurai Studios

Founder and CEO

2006 - Present ~20 yrs 6 mos

Us Engine Business Development Manager

Frankfurt Am Main, Hessen, De

Representing the CRYENGINE used by hundreds of developers.Managing and providing strategic direction for the expansion of CRYENGINE market share in North America.Managing the day to day requirements of Crytek North American CRYENGINE licensing.Engaging current and prospective licensees of CRYENGINE in the Territory with the goal of increasing CRYENGINE market share. Obtaining pre-approval of all terms by the Director of Business Development before going to contract.Evangelize CRYENGINE via all reasonable means, including but not limited to, live office visits, trade shows, local language marketing web sites and more.Assisting Crytek's PR and Marketing teams on CRYENGINE PR and marketing plans.Frequently travel in North America to meet with licensees and potential licensees and some foreign travel to meet organizational goals when required.

Apr 2013 - Jul 2014

Senior Field Applications Engineer

Frankfurt Am Main, Hessen, De

Providing technical support for a manufacturer of products, or a distributor that sells or represents products.Focuses on different product lines and typically serves all regional engineers by providing in-depth technical knowledge relating to their products in pre-sales and post-sales roles.Pre-sales support to provide assurances to the potential client that the product will work for what the client requires.Post-Sales support to assist with integration of the product into the design/working scenario or to help the customer out of a problem situation with the product.

2008 - Apr 2013

Technical Artist

Frankfurt Am Main, Hessen, De

Technical Design and Art support for CryENGINE licensees

Oct 2008 - Nov 2009

Electronics Technician

Ottawa, Ontario, Ca

Electronics Technician aboard the HMCS Halifax.Naval Electronics Technician - Electronics Technicians (NET) are trained in computer, aerospace and electrical engineering to maintain combat readiness across a wide variety of complex ship and aircraft systems. As an NET, your responsibilities include:-Detecting enemy planes and ships, and determining target distance-Maintaining, repairing and calibrating all electronic equipment used to detect, track, and identify adversaries, and for electronic countermeasures-Maintaining, repairing and calibrating electronic equipment including radar, communications and navigation equipment-Basic programming and fault finding

Jan 2006 - Oct 2008

Infantry Soldier

Ottawa, Ontario, Ca

Infantry Soldiers are the Army’s primary combat fighters and are responsible for closing with and engaging the enemy. They are the core members of the Combat Arms team, which includes Artillery and Armored Soldiers. Infantry Soldiers are capable of operating anywhere in the world in any environment – Arctic tundra, mountains, jungle or desert – and in any combination of arms, including airmobile and amphibious operations. The primary duties of an Infantry Soldiers are to:Expertly operate and maintain a wide range of weapons, including rifle, hand-grenades, light, medium and heavy machine-guns, and anti-tank weaponsUse sophisticated equipment for field communications, navigation and night-vision surveillanceInspect and maintain weapon systems, vehicles, survival gear and personal defensive equipmentParticipate in airborne operationsOperate with support elements such as fighter aircraft, tactical and artilleryEngage in unarmed combatEmploy camouflage and concealment, patrol, assault, defence, and escape-and-evasion tactics.

Jan 2004 - Jan 2006
5 education records

Sean Tracy education

Organizational Leadership

University Of California, Riverside

Naval Engineering Technician Certificate, Electrical, Electronic And Communications Engineering Technology/Technician

Canadian Forces Naval Engineering School

Ql3 Infantry, Military And Strategic Leadership

3Rd Canadian Division Training Centre

Applied Justice

Mount Royal University

Diploma

Ross Sheppard
FAQ

Frequently asked questions about Sean Tracy

Quick answers generated from the profile data available on this page.

What company does Sean Tracy work for?

Sean Tracy works for Cloud Imperium Games.

What is Sean Tracy's role at Cloud Imperium Games?

Sean Tracy is listed as Senior Director, Tools and Tech Content at Cloud Imperium Games.

What is Sean Tracy's email address?

AeroLeads has found 1 work email signal at @cloudimperiumgames.com for Sean Tracy at Cloud Imperium Games.

What is Sean Tracy's phone number?

AeroLeads has found 2 phone signal(s) with area code 310, 692 for Sean Tracy at Cloud Imperium Games.

Where is Sean Tracy based?

Sean Tracy is based in Austin, Texas, United States while working with Cloud Imperium Games.

What companies has Sean Tracy worked for?

Sean Tracy has worked for Cloud Imperium Games, Wandering Samurai Studios, Crytek, and Department Of National Defence.

How can I contact Sean Tracy?

You can use AeroLeads to view verified contact signals for Sean Tracy at Cloud Imperium Games, including work email, phone, and LinkedIn data when available.

What schools did Sean Tracy attend?

Sean Tracy holds Organizational Leadership from University Of California, Riverside.

What skills is Sean Tracy known for?

Sean Tracy is listed with skills including Game Development, Xbox 360, Video Games, Game Design, Ps3, Perforce, Gameplay, and Computer Games.

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