Research Software Engineer
Current- Develop a VR communication platform, Vizible, for enabling remote users to collaborate in a virtual environment.- Develop algorithms for estimating the pose of WorldViz PPT (Precision Position Tracking) by fusing it with IMU (Inertial Measurement Unit) even when PPT is lost and recovered by using Kalman filter and dead reckoning. - Develop VR Development Kits and Custom software (e.g., real-time panorama display, anatomy simulator, psychology experiments, etc) using WorldViz Vizard (VR Toolkit), C++ and Python. Teach Vizard programming in seminars- Developed a Stereoscopic interactive system of Anatomy which enables users to virtually dissect, navigate and observe the human body structures from any angle in real-time. The system provides several interesting features, such as, sharing the same navigation experience among teachers and students, on-line quiz, video play for each part of the human body, etc.- Developed a VR Development Kit, Wirks (WorldViz Immersive Reality with Kinect and Sony) which enables users to design and build their own Kinect applications for everything from scientific research to entertainment & architectural exploration using Vizard’s straightforward development environment.