I am the President and CEO of Matterfield, a photogrammetry and 3D scanning services company that I founded in 2019 after working on Season 1 of Disney's The Mandalorian. My company provides high-quality 3D content for clients who need realistic and immersive environments for their projects, whether they are in the entertainment, education, or engineering industries. We have a worldwide production team of 20 people and a network of external photographers who capture bespoke content from key biomes around the world.My passion for environment art and visual storytelling has driven my career for over 20 years in the video game industry, where I worked on titles such as the Tom Clancy's series, Far Cry 4, and The Division. I have extensive experience in real-time rendering, shaders, materials, and budgeting for desktop and mobile platforms. I have also automated end-to-end photogrammetry and 3D scanning production processes using ASP .Net, REST API, and cloud-based services, making my company more efficient and scalable. I enjoy mentoring, collaborating, and creating tools that make people's lives easier and more creative.
Listed skills include Environment Art, Art Direction, Team Management, Game Development, and 18 others.