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Sela Davis Email & Phone Number

Lead Engineer | Game Industry | On Creative Sabbatical at IGDA Foundation
Location: Seattle, Washington, United States 12 work roles 2 schools
1 work email found @wizards.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Current company
Role
Lead Engineer | Game Industry | On Creative Sabbatical
Location
Seattle, Washington, United States

Who is Sela Davis? Overview

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Quick answer

Sela Davis is listed as Lead Engineer | Game Industry | On Creative Sabbatical at IGDA Foundation, based in Seattle, Washington, United States. AeroLeads shows a work email signal at wizards.com and a matched LinkedIn profile for Sela Davis.

Sela Davis previously worked as Program Director, Velocity at Igda Foundation and Lead Engineer - Digital Publishing at Wizards Of The Coast. Sela Davis holds Ms, Game Design & Development from Rochester Institute Of Technology.

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Email format at IGDA Foundation

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{first}.{last}@wizards.com
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AeroLeads found 1 current-domain work email signal for Sela Davis. Compare company email patterns before reaching out.

Profile bio

About Sela Davis

Sela Davis is a lead engineer in Digital Publishing at Wizards of the Coast. Previously at WG Cells (Wargaming) and Xbox, she is best known for her work on achievements for the Xbox 360 and the Xbox One. She has seen and resolved many issues in production, and still has nightmares about some of them. On the side, she is a shown metal artist, keytarist for The Last Book Club, solo percussive acoustic guitarist, and sometimes makes shiny things.Selected Speaking Engagements:GDC 2018: “Start Scaling Your Servers!” presentation with Jennie Lees. (2018)Grace Hopper Celebration 2017: “Improving the Entertainment Industry through ERGs and SIGs” panel (moderator). (2017)GDC 2017: “Stop Killing Our Servers!” presentation with Jennie Lees. (2017)GDC 2017: “Been There, Done That” panel (microtalk format). (2017)GDC 2015: “#1ReasonToBe” panel (microtalk format). (2015)Programming Languages: C, C++, C# (.NET 3.5-4.6; Mono 2-4), Java (7-8), Lua, Bash, T-SQL.Development Tools and APIs: Unity 5.1-2019.1, Microsoft Visual Studio, Vi/Vim, IntelliJ IDEA, Xamarin StudioData Center Tools: AWS, Azure, SCOM, Microsoft Cosmos (in-house Hadoop alternative), Docker, Loggly, Datadog, Jenkins.Operating Systems: Windows, OS X/macOS, Linux (Debian, Ubuntu).Soft Skills: Teaching and training experience, presentation development, public speaking, media spokesperson training.

Listed skills include Game Development, C#, C++, Game Design, and 25 others.

Current workplace

Sela Davis's current company

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IGDA Foundation
Igda Foundation
Lead Engineer | Game Industry | On Creative Sabbatical
AeroLeads page
12 roles · 15 years

Sela Davis work experience

A career timeline built from the work history available for this profile.

Program Director, Velocity

Current

Program volunteer for Velocity (formerly IGDA Intel Scholars or IGDAF Women in Games Ambassors) 2015-2018 and 2021. Program Director for Velocity 2018-2020, responsible for scholarship organization and programming, team management, and on-site event management for the week of GDC.Velocity is a GDC scholarship for people of marginalized genders.

Feb 2015 - Present

Lead Engineer - Digital Publishing

Bellevue, Washington, US

Technical lead on digital publishing projects utilizing Magic and D&D brands, primarily Magic Spellslingers. Technical liaison between Digital Publishing department at Wizards and engineering departments at 3rd party developers. Vetted 3rd party software and advised / enabled proof of concept implementations. Strengthened and maintained relationships.

Jun 2020 - Sep 2021

Lead Engineer

Brooklyn, New York, US

Three month contract with a fully remote team. Acted as Lead Engineer during development of Insecure: The Come Up Game, driving technical decision making and ensuring a quality codebase -- including a complete restructure of the core gameplay systems to go from prototype to release and beyond.

Feb 2020 - May 2020

Curation Director

Boston Festival Of Indie Games

Managed a team of curators and provided mentorship for first-time curators. Drove communication with Art & Experimental (2016, 2018-2019) and Student Games (2017) submissions, including acceptance/rejection and feedback.

Jun 2016 - Sep 2019

Senior Software Engineer

Seattle, Washington, US

Client-side development of the messaging layer of a streaming platform, including C# components and native C++ components. Integration of Vreal platform with various VR and non-VR games and applications built in Unity 5.5-2019.1, adding code generation and feature support when required while maintaining product compatibility across multiple titles..

Nov 2016 - Aug 2019

Senior Software Engineer

Wg Cells

Server-side development for WG Cells' platform team supporting mobile free-to-play titles. Unity client-side development for shared platform code. Studio shut down in 2016.

Jan 2016 - Oct 2016

Software Engineer

Redmond, Washington, US

Social & Live Services on Xbox LIVE. Server-side development on RESTful services related to achievements, avatar awards, title history, user settings, avatar manifests, stats, and leaderboards for the Xbox 360, Windows Phone, Xbox on Windows 8, and Xbox One. API entry, logic tier, and data tier.

Jan 2011 - Oct 2015

Technical Co-Founder

Modalware / Branchpage

Technical co-founder for Modalware, a social gaming middleware startup. Pivoted to BranchPage, a product designed to quickly develop resumes and portfolios for engineers in Silicon Valley looking for work.

2011 - 2011

Research Assistant

Rochester, NY, US

Architected a game engine to provide students a modular framework to assist game development in RIT classes. Began adaptation of a New York University thesis into a full design document and XNA game in conjunction with the Games For Learning Institute at New York University. Worked with and managed students from the New England Institute of Art, who.

Sep 2009 - Feb 2010

Teaching Assistant

Rochester, NY, US

Assisted professor in class and tutored students for Computer Science II, Computer Science III, and Game Design & Development II. Graded course material for Computer Science I and Game Design & Development II.

Nov 2008 - May 2009

Research Assistant

Rochester, NY, US

Explored obfuscated technical papers on the subject of Linguistic Geometry and translated them into terms understandable by the Air Force Research Laboratory (AFRL).

Sep 2008 - Dec 2008

Knowledge Management

Sap

Walldorf, BW, DE

Maintained the Field Services section of the SAP Corporate Portal and developed new pages. Worked with employees across various locations to acquire content and gather requirements. Developed standards for new Portal pages and developed and gave technical demonstrations to be used as future training materials.

Jun 2007 - Mar 2008
2 education records

Sela Davis education

Ms, Game Design & Development

Rochester Institute Of Technology

Bs, Information Technology

Rochester Institute Of Technology
FAQ

Frequently asked questions about Sela Davis

Quick answers generated from the profile data available on this page.

What company does Sela Davis work for?

Sela Davis works for IGDA Foundation.

What is Sela Davis's role at IGDA Foundation?

Sela Davis is listed as Lead Engineer | Game Industry | On Creative Sabbatical at IGDA Foundation.

What is Sela Davis's email address?

AeroLeads has found 1 work email signal at @wizards.com for Sela Davis at IGDA Foundation.

Where is Sela Davis based?

Sela Davis is based in Seattle, Washington, United States while working with IGDA Foundation.

What companies has Sela Davis worked for?

Sela Davis has worked for Igda Foundation, Wizards Of The Coast, Glow Up Games, Boston Festival Of Indie Games, and Vreal.

How can I contact Sela Davis?

You can use AeroLeads to view verified contact signals for Sela Davis at IGDA Foundation, including work email, phone, and LinkedIn data when available.

What schools did Sela Davis attend?

Sela Davis holds Ms, Game Design & Development from Rochester Institute Of Technology.

What skills is Sela Davis known for?

Sela Davis is listed with skills including Game Development, C#, C++, Game Design, Xna, Visual Studio, Puppies, and Xbox 360.

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