Sela Davis is a lead engineer in Digital Publishing at Wizards of the Coast. Previously at WG Cells (Wargaming) and Xbox, she is best known for her work on achievements for the Xbox 360 and the Xbox One. She has seen and resolved many issues in production, and still has nightmares about some of them. On the side, she is a shown metal artist, keytarist for The Last Book Club, solo percussive acoustic guitarist, and sometimes makes shiny things.Selected Speaking Engagements:GDC 2018: “Start Scaling Your Servers!” presentation with Jennie Lees. (2018)Grace Hopper Celebration 2017: “Improving the Entertainment Industry through ERGs and SIGs” panel (moderator). (2017)GDC 2017: “Stop Killing Our Servers!” presentation with Jennie Lees. (2017)GDC 2017: “Been There, Done That” panel (microtalk format). (2017)GDC 2015: “#1ReasonToBe” panel (microtalk format). (2015)Programming Languages: C, C++, C# (.NET 3.5-4.6; Mono 2-4), Java (7-8), Lua, Bash, T-SQL.Development Tools and APIs: Unity 5.1-2019.1, Microsoft Visual Studio, Vi/Vim, IntelliJ IDEA, Xamarin StudioData Center Tools: AWS, Azure, SCOM, Microsoft Cosmos (in-house Hadoop alternative), Docker, Loggly, Datadog, Jenkins.Operating Systems: Windows, OS X/macOS, Linux (Debian, Ubuntu).Soft Skills: Teaching and training experience, presentation development, public speaking, media spokesperson training.
Listed skills include Game Development, C#, C++, Game Design, and 25 others.