Şeref Atilla Gürbüz Email & Phone Number
Who is Şeref Atilla Gürbüz? Overview
A concise factual answer block for searchers comparing this professional profile.
Şeref Atilla Gürbüz is listed as 3D Environment Artist @IO Interactive | Master's degree, Architectural Design Computing at IO Interactive, a company with 243 employees, based in Türkiye, Turkey, Turkey. AeroLeads shows a matched LinkedIn profile for Şeref Atilla Gürbüz.
Şeref Atilla Gürbüz previously worked as 3D Environment Artist at Io Interactive and 3D Artist at Dekogon. Şeref Atilla Gürbüz holds Master'S Degree, Architectural Design Computing from Istanbul Technical University.
Email format at IO Interactive
This section adds company-level context without repeating Şeref Atilla Gürbüz's masked contact details.
Review company-level records connected to Şeref Atilla Gürbüz before choosing the right outreach path.
About Şeref Atilla Gürbüz
Dedicated Environment Artist with a decorated background in computational design and architecture. Self-motivated, and has a keen interest and enthusiasm for game development. Accustomed to working well with others and committed to meeting deadlines and adhering to project guidelines. Always eager to learn, share experiences, and take responsibility in a team while achieving the highest quality possible.
Listed skills include Texture Artist, Substance Painter, Game Art, Marmoset, and 15 others.
Şeref Atilla Gürbüz's current company
Company context helps verify the profile and gives searchers a useful next step.
Şeref Atilla Gürbüz work experience
A career timeline built from the work history available for this profile.
3D Artist
Current- Produced high and low poly assets with efficiently packed UVs using PBR workflow on various in-house and outsourced projects using softwares such as Blender 3D, Adobe Substance, Zbrush, Marmoset, RizomUV, etc.
- Created realistic materials using Adobe Substance 3D Designer.
3D Environment Artist
- Created high and low poly assets with efficiently packed UVs and PBR textures for creating realistic environments with conceptual storytelling using softwares such as Blender 3D, Adobe Substance, Zbrush, RizomUV.
- Supervised & mentored junior artists in the creation of assets, boosting team productivity and achieving project success for in-house and outsourced projects.
- Supervised, lead, and collaborated on outsourced projects with different pipelines for industry-leading companies, like Epic Games, Quixel, PUBG Krafton, Royalcrow, Plarium, Universal Studios, etc.
- Proposed and implemented solutions to address production issues, successfully maintaining the strong visual quality of the project.
Co-Founder
Colleagues at IO Interactive
Other employees you can reach at ioi.dk. View company contacts for 243 employees →
Radu Nenu
Colleague at Io Interactive
Copenhagen, Capital Region Of Denmark, Denmark, Denmark
View →
GB
Gabriella Bini
Colleague at Io Interactive
Prato, Tuscany, Italy, Italy
View →
MN
Marc Nilsson
Colleague at Io Interactive
Malmo, Skåne County, Sweden, Sweden
View →
AF
Adrià Ferrer Comas
Colleague at Io Interactive
Barcelona, Catalonia, Spain, Spain
View →
GR
Gabriel Reydellet
Colleague at Io Interactive
Chambéry, Auvergne-Rhône-Alpes, France, France
View →
TH
Thomas Hollænder
Colleague at Io Interactive
Copenhagen, Capital Region Of Denmark, Denmark, Denmark
View →
TT
Thomas Tan
Colleague at Io Interactive
Malmo, Skåne County, Sweden, Sweden
View →
MH
Matthew Humphrey
Colleague at Io Interactive
Copenhagen, Capital Region Of Denmark, Denmark, Denmark
View →
SF
Stanton F.
Colleague at Io Interactive
Copenhagen, Capital Region Of Denmark, Denmark, Denmark
View →
MA
Mehmet Altuntaş
Colleague at Io Interactive
Istanbul, Türkiye, Turkey
View →
Şeref Atilla Gürbüz education
Master'S Degree, Architectural Design Computing
Bachelor'S Degree, Architecture
High School Diploma
Frequently asked questions about Şeref Atilla Gürbüz
Quick answers generated from the profile data available on this page.
What company does Şeref Atilla Gürbüz work for?
Şeref Atilla Gürbüz works for IO Interactive.
What is Şeref Atilla Gürbüz's role at IO Interactive?
Şeref Atilla Gürbüz is listed as 3D Environment Artist @IO Interactive | Master's degree, Architectural Design Computing at IO Interactive.
Where is Şeref Atilla Gürbüz based?
Şeref Atilla Gürbüz is based in Türkiye, Turkey, Turkey while working with IO Interactive.
What companies has Şeref Atilla Gürbüz worked for?
Şeref Atilla Gürbüz has worked for Io Interactive, Dekogon, Leartes Studios, and Brik.
Who are Şeref Atilla Gürbüz's colleagues at IO Interactive?
Şeref Atilla Gürbüz's colleagues at IO Interactive include Radu Nenu, Gabriella Bini, Marc Nilsson, Adrià Ferrer Comas, and Gabriel Reydellet.
How can I contact Şeref Atilla Gürbüz?
You can use AeroLeads to view verified contact signals for Şeref Atilla Gürbüz at IO Interactive, including work email, phone, and LinkedIn data when available.
What schools did Şeref Atilla Gürbüz attend?
Şeref Atilla Gürbüz holds Master'S Degree, Architectural Design Computing from Istanbul Technical University.
What skills is Şeref Atilla Gürbüz known for?
Şeref Atilla Gürbüz is listed with skills including Texture Artist, Substance Painter, Game Art, Marmoset, Unreal Engine, Photoshop, Environment Art, and Modeling.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial