Sergey Rakmanov is a Production Director at Saber Interactive Porto. He possess expertise in xbox 360, game development, video games, texturing, maya and 13 more skills. He is proficient in English. Colleagues describe him as "Sergey has been a tremendous talent to work with over the years. His efforts during our Halo projects, Halo Master Chief Collection and Halo Online were very much appreciated. Sergey is one of those guys that can do anything, and does do anything. I think with his terrific personality, his experience/knowledge in the industry, and his abilities to work well with all parties makes him a must have on any project. I would work with Sergey again on any project, and anyone who does get the chance to do so is truly blessed.
Jay Prochaska" and "Sergey is an amazing Character artist, he constantly delivers the highest qualtity art. Although he is already top of his game he is hungry to push himself and improve his artwork. He is always learning new techniques and is keen to share his knowledge with others. He is a great asset to any team, as you are guaranteed high quality impressive artwork and the other artists on the team will benefit hugely by his wealth of experience.
I couldn't recommend Sergey highly enough and look forward to the day we can work together again."
Listed skills include Xbox 360, Game Development, Video Games, Texturing, and 14 others.