Sergey Rakmanov Email and Phone Number
Sergey Rakmanov work email
- Valid
Sergey Rakmanov personal email
Sergey Rakmanov is a Production Director at Saber Interactive Porto. He possess expertise in xbox 360, game development, video games, texturing, maya and 13 more skills. He is proficient in English. Colleagues describe him as "Sergey has been a tremendous talent to work with over the years. His efforts during our Halo projects, Halo Master Chief Collection and Halo Online were very much appreciated. Sergey is one of those guys that can do anything, and does do anything. I think with his terrific personality, his experience/knowledge in the industry, and his abilities to work well with all parties makes him a must have on any project. I would work with Sergey again on any project, and anyone who does get the chance to do so is truly blessed. Jay Prochaska" and "Sergey is an amazing Character artist, he constantly delivers the highest qualtity art. Although he is already top of his game he is hungry to push himself and improve his artwork. He is always learning new techniques and is keen to share his knowledge with others. He is a great asset to any team, as you are guaranteed high quality impressive artwork and the other artists on the team will benefit hugely by his wealth of experience. I couldn't recommend Sergey highly enough and look forward to the day we can work together again."
Saber Interactive Porto
View- Website:
- saber3d.pt
- Employees:
- 48
-
Production DirectorSaber Interactive Porto Jan 2023 - PresentPorto, PortugalProduction Director• Responsible for building a department of a strong multiple teams of highly skilled programmers, technical artists and producers capable of successfully delivering very difficult projects. Our department has more than 5 teams of varying sizes in several offices in Europe and other countries, with more than 350 employees. • Finished Projects:o Tomb Raider I–III Remastered (PC, Switch,PS4, PS5, Xbox One, Xbox Series S,X, Switch )o Teardown (PS5, Xbox Series S,X)o Kingdom Come: Deliverance (Switch) o Biomutant (Switch) -
Lead ProducerSaber Interactive Jan 2012 - Mar 2024Lead of Porting Department• Responsible for building of a strong team of highly skilled programmers, technical artists and producers capable of successfully delivering very difficult projects. In 2019 our team accomplished porting of several projects simultaneously, including Witcher 3 on Switch. The original game has more than 800 different awards and was named the Best Game of the year in 2015. To achieve this, I managed several development teams across multiple offices in Europe with over 40 members and day-to-day communication not only with the teams, but also with stakeholders and publishers.• Finished Projects: o Witcher 3 (Switch) o Vampyr (Switch) o Call of Cthulhu (Switch)Lead Producer• Contributed to the development of worldwide AAA projects, responsibilities included: o Work with the game development team to manage the game schedule and milestones o Build a strong working relationship with the game development team and help them with any issues o Identify problems in advance and drive creative solutions to fix them o Cross-team communication (Programming, Art, Design, Audio, QA, Loc.) o Drive communication between publisher and development team o Manage QA team• Finished Projects: o Armored Warfare (PS4 & Xbox One) o Spintires: MudRunner (PS4 & Xbox One) o Halo: Online (PC) o Halo: The Master Chief Collection (Xbox One) o Halo: Anniversary (Xbox 360)o Inversion (Xbox 360, PS3, PC)o Battle Los Angeles (Xbox 360, PS3, PC) -
Senior ArtistRare, Microsoft Game Studio Jan 2004 - Dec 2010Senior Artist/Lead• Contributed to the development of worldwide AAA projects, responsibilities included:o Manage artistso Work closely with contractorso Receive tasks and requirements from a different department of Microsoft and allocate them among the teamo Check completeness and time scheduleo Work in cooperation with project leaders and art director of projects on the teamo Characters modelling• Finished Projects:o Kinect Sport (Xbox360)o Perfect Dark XBLA-Finished project (Xbox360)o Various prototype (Xbox360)
Sergey Rakmanov Skills
Frequently Asked Questions about Sergey Rakmanov
What company does Sergey Rakmanov work for?
Sergey Rakmanov works for Saber Interactive Porto
What is Sergey Rakmanov's role at the current company?
Sergey Rakmanov's current role is Production Director.
What is Sergey Rakmanov's email address?
Sergey Rakmanov's email address is se****@****you.com
What skills is Sergey Rakmanov known for?
Sergey Rakmanov has skills like Xbox 360, Game Development, Video Games, Texturing, Maya, Computer Games, Project Planning, Zbrush, Game Design, Ps3, Character Animation, Uv Mapping.
Who are Sergey Rakmanov's colleagues?
Sergey Rakmanov's colleagues are Gonçalo Osório, David Sousa, Oleksandr Krotov, Gonçalo De Sousa, Miguel Pereira, João Freire, Diogo Pinto.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial