Seth P. Email and Phone Number
Award-winning Global Event Production Director, Director of Events, Executive Producer, Live Operations Director, Product Manager, Creative Event Producer, and competitive Gaming Professional with/ 20+ years dedicated to underground culture, event design, production, live broadcast, gaming, and esports.Committed to creating exceptional live and immersive experiences. - Achieved 22% under budget reconciliation for BlizzCon 2019–2021, demonstrating operational cost savings and financial efficiency.- Reduced production costs by 35% for remote summit broadcasts, resulting in significant budget savings.- Realized a 25% reduction in operational costs on a 14MM Euro AOP Budget by effective budget forecasting and expense management at Riot Games.SkillsLive Operations Director, Global Executive Producer, Product Management and Development, Competitive Gaming and Esports Industry Knowledge, Live Event Production, Live Broadcast Management, Cross-functional Collaboration, Strategic Planning and Innovation, Team Leadership and Employee Development, Budgetary Forecasting and Management, Market Analysis, and Consumer Segmentation, Process Design and Improvement, Data-Driven Decision Making, Inclusivity and Diversity Promotion, Risk Assessment and Mitigation, Project Management, (Timeline Creation, Road Mapping, Risk Analysis), Vendor Relationship Management, Contract Negotiations, Problem Solving and Adaptability, Time Management and Prioritization, Excellent Written and Verbal Communication Skills, Global Event Management, Business Unit Goals and Objectives Identification and Prioritization, Development and Management of Organizational Capabilities, Creation and Management of Competitive Market Analytics, Foster a Positive and Inclusive Feedback Culture, Management of External Agency Partnerships, Project Statements of Work, Estimates, and Parameters Negotiation, Postmortem Facilitation, Job Description, Hiring, and Onboarding Management, Event Team, Player Management, Live Production Team, and Technical Production Management, Host City Initiative Development and Implementation, Community and Sponsorship Activation Area Development, Creative Project Management, Experiential Marketing, Process Documentation
Amazon
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Event ProducerAmazon Oct 2024 - PresentSeattle, Wa, Us -
Live Experience Producer /// Production Director@Allofthelights Jul 2021 - Present- Develop innovative strategies using Web3 technologies, gaming elements, and AI to create immersive experiences.- Analyze market trends and user preferences to inform strategic decision-making and drive the development of engaging experiences.- Collaborate with cross-functional teams to design and implement solutions that enhance user engagement and satisfaction.- Provide strategic guidance to clients on leveraging Web3, gaming, and AI technologies for interactive experiences.- Stay updated with industry advancements to recommend cutting-edge solutions for immersive experiences.Achievements:- Generated $7 million in new business development, surpassing revenue targets and driving substantial growth.- Developed strategic partnerships, expanding capabilities and fueling innovation. -
Production /// Operations /// LogisticsAeg Presents Mar 2024 - Oct 2024Us- #Coachella 2024 - #Stagecoach 2024- Cruel World 2024 - Just Like Heaven 2024 - No Values 2024#Goldenvoice#AEGPresents -
Director Of Global EventsBlizzard Entertainment Sep 2019 - Jun 2021Irvine, Ca, Us• Product Lead of Live Event and Technical Production for BlizzCon 2019–2021 with $16.75MM in budget. Producing event experiencescomprised of over 72 creative projects within a 1.2M sq ft. event complex.Featuring six main stages, an esports arena. Identified operationalefficiencies in pre-production and onsite production, achieving 22% underbudget upon reconciliation.• Project Management for commercial and publishing marketing strike plansfor 5 Game Development Teams. Focusing on project chartering, projecttimeline, road mapping risk analysis, and work-breakdown structure.Ensuring a player-focused approach to message amplification and eventengagements across each unit's yearly product strike-plan.• Creative problem solver pivoted to remote productions transforming Livesummits into remote broadcasts. Reduced travel, hospitality, andproduction costs. Developer interviews produced 2,341 articles worldwide.Budgets were 80% less than previous in-person summits.• Creation of sustainable goals for further development of the EventsDepartment goals and initiatives for 2020-2021. Investing in skills andexpertise essential for the changing experiential landscape.• Developed and implemented department initiatives to increase externalagency partnerships. Negotiating project statements of work, estimates, andproject parameters.• Managed external vendor relationships and facilitated postmortems.Usage of external agencies created opportunities to scale up to the LiveEvents Department as needed, without increasing Full Time EmployeeHeadcount YoY. -
Esports Live Product DirectorRiot Games Jun 2017 - Sep 2019Los Angeles, Ca, UsAs the Director of Live Operations and Live Events at Riot Games, I held a leadership role overseeing the Live Product Team. This team comprised two departments, Live Events and Live Operations, and I successfully managed a team of 8 individuals.• Created and managed budget forecasts for annual operating expensesfrom €8.5MM to €14.5MM. Forecasts accounted for remote roadshowproductions, studio operations, production, capital expenditure, andbroadcast activities—realized a reduction of operational costs by 25% YoY.• Spearheaded the development and successful launch of LOL Pro View,enhancing gamers experience by integrating features such as POV Streams,Multiview, Real-Time Highlights, and Live Stats.• Led RFP processes, SOW, and contract negotiations, ensuring contractfulfillment and key metric capture for annual reviews.• Implemented a real-time budget reconciliation system, monitoring allexpenditures and monthly financial status review with leadership.• Directed LEC Studio Production and Roadshows operations andmanagement, including team oversight and hiring. Ensured team healththrough comprehensive onboarding strategies and performance plans.• Enhanced LEC Roadshow's community and sponsorship activation areas toinclude all teams and sponsors. Facilitated Riot and LEC brandedexperiences, team panels, business summits, and partner workshops.• Led 2019 LEC Studio redesign, harmonizing new partnerships into acohesive, digitally-driven live studio. The innovative design facilitatedversatile studio use, resulting in a saving of €350,000 the following year.• Leveraged deep esports industry understanding and player needs toenhance live operations coordination and maintain a player-first approach.• Showcased leadership in on-call escalations, guided technical teams toquickly restore services, effectively communicating across varying technicalexpertise levels. -
Production Director Gaming And BroadcastNcompass International Oct 2014 - Apr 2017Hawthorne, California, Us• Devised and implemented comprehensive broadcast strategies forActivision properties, Destiny, Call of Duty Championships, COD XP 2011 and 2016, creating a three-day immersive fan experience that showcased the latest Call of Duty games. This event captivated over 10,000 live attendees and millions online, bringing to life the world of Call of Duty through enhanced storytelling and audience engagement.• Implemented large-scale marketing strategies in collaboration with in-houseteams, generating custom content and assets that boosted client ROI while enhancing broadcast, live stream, and live audience experiences.• Devised comprehensive event program production budgets and RFP's in partnership with the internal account team.• Established a real-time budget development and management process for design, fabrication, and production budgets ranging from $100,000 to $7.5MM, consistently ensuring reconciliation under budget.• Orchestrated multi-stage AV system design and integration for live events and broadcasts, enabling robust content distribution from numerous inhouse sources for the event floor, live broadcast, and archival recordings.• Conducted cost-benefit analysis in a dynamic live event environment, ensuring optimal resource allocation.• Executed full-cycle vendor management - including RFP, RFI, RFQ, and creative brief creation processes, established long-term strategic partnerships, resulting in cost savings and consistent quality assurance.• Led a diverse team of broadcast producers, talent producers, writers, and features producers, executing genre-defining esports broadcasts.• Directed and executed experiential activations and events across various regions, managing budgets ranging from $750K to $1.5MM.• Managed all logistical aspects of event production, including securing necessary permits and handling production challenges. -
Sr. Production ManagerNcompass International Nov 2013 - Oct 2014Hawthorne, California, UsCall of Duty Championship 2014 presented by XBOXExAward Best Proprietary Property ConsumerReggie Award International/GlobalE3 2014 ACTIVISIONExAward Best Integrated Trade Show CampaignMLG CS:GO Winter X GamesCall of Duty Championship 2015 presented by XBOXE3 2015 ACTIVISIONCall of Duty Black Ops III Zombies Experience San Diego Comic ConGameStop EXPO 2015 Activision Stage PresentationGuitar Hero YouTube Space LA Press ReviewCOD Playstation Experience 2015Halo World Championship 2016Activision E3 2016Call of Duty XP 2016Ex-AwardBest Single Venue Event ConsumerClan Royale Kings Cup Challenge Live on YouTube Gaming 2016 -
Production ManagerNcompass International Jun 2011 - Nov 2013Hawthorne, California, UsCall of Duty XPAwardsEvent MarketerThe Grand Ex: Activision Call of Duty: XPBest Production of an Event (B-to-C)EX: Activision Call of Duty: XPBest Proprietary Property (Consumer)EX: Activision Call of Duty: XPBest Single Venue/Market Event (Consumer)EX: Activision Call of Duty: XPCannes Silver LIONBranded Content & Entertainment Lions - Silver Lions (U.S. agencies)NCompass - Activision Publishing - Call Of Duty XP 2011Marketing Agency Association Worldwide GLOBE Awards - 2011 GLOBE - Marketing Disciplines: Best Fully IntegratedGLOBE - Best Trial and AwarenessSilver - Best New Product LaunchSilver - Best Experiential MarketingBronze -Best Consumer ProductsRed Bull LAN Orlando Full Sail UniversityRed Bull Battlegrounds Austin Tx. ACL LiveBest Buy Star Wars The Old Republic Midnight Launch Austin Tx.Destination IGN Gran Turismo Academy Finals 2012 San Diego Comic ConGameStop Managers Expo 2012: ActivisionBest Buy HHK 2012: ActivisionAmazon Call of Duty Black Ops II Midnight LaunchCall of Duty Championships 2013Pre E3 Press Event ActivisionE3 2013 ACTIVISION/BLIZZARD2014 GAME MARKETING AWARDS BEST SHOWING AT A TRADE EVENTGOLDE3 Experience, Activision|BlizzardActivision|BlizzardTHINKING OUTSIDE OF THE BOXSILVERE3 Surround Vision for Activision BlizzardAnt Farm and NCompassCall of Duty: Ghosts Global Multi-Player Reveal2014 EX AWARDSBEST TRADE SHOW EXHIBIT Activision/Blizzard E3 Experience 2013 NCompass International GOLDBEST PROPRIETARY PROPERTY (CONSUMER) Activision Call of Duty Championship 2013 NCompass International EX AWARDBEST PRESS/MEDIA EVENT Activision Call of Duty: Ghosts Global Multiplayer RevealNCompass International GOLD
Seth P. Education Details
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Columbia College ChicagoMarketing
Frequently Asked Questions about Seth P.
What company does Seth P. work for?
Seth P. works for Amazon
What is Seth P.'s role at the current company?
Seth P.'s current role is Live Experience Producer /// Global Production Director /// [Ex-Riot Games / Ex-Blizzard].
What schools did Seth P. attend?
Seth P. attended Columbia College Chicago.
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