Seth Trimble personal email
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Seth Trimble is a Art Director at Greenheart Games at Greenheart Games. He possess expertise in art direction, unity3d, concept design, conceptual art, texturing and 23 more skills. Colleagues describe him as "I worked with Seth from 2012 - 2014 at Bottle Rocket. Seth is the ultimate Swiss Army knife of game development skills. Not only is he a talented artist, his technical skills were constantly being refined as he continued to keep up with the latest tech in mobile games. His work was always optimal, unique, and beautiful and I enjoyed our daily chats about art and life. I learned a lot from Seth and I am proud of the games we were able to create at BR. I believe Seth is an excellent addition to any team.", "I worked with Seth for part of the time he has been at Greenheart Games. Besides having incredible artistic talent and immensely high standards for his quality of work, he was a dream to work with. He's a natural collaborator and a kind, warm person to have on a team. I highly recommend working with him.", and "I worked directly with Seth for almost 3.5 years. In that time, I can honestly say that Seth is a hard-worker and a great artist. Seth was often asked to wear many "artistic hats" (e.g. 2D illustration, 3D modeling of characters and environments, UI design, etc.) while working on small multi-disciplinary teams. Not only did Seth complete what was asked of him, he did it well and on time. Seth also had a strong vision for the artistic styles of our games. This was invaluable in maintaining the artistic cohesiveness of our games. On top of his broad range of artistic skills, Seth also has very strong technical art skills. Seth often would write sections of code test his art work or find a graphic shader to implement his desired outcome. Seth is very laid back and great guy to work with. He would be a valuable asset to any team."
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Art DirectorGreenheart Games Apr 2015 - PresentCurrently working on Tavern Keeper - A Fantasy Tavern Simulator https://store.steampowered.com/app/436780/Tavern_Keeper/ -
Freelance Artist - 2D / 3D / TechnicalFreelance Artist Sep 2014 - Nov 2015Portfolio : https://seth-trimble.squarespace.comI'm a multi-disciplined artist with 3.5 years of experience in mobile game development. I'm interested in just about everything involved in game development as well as sequential and traditional art.Skillset includes :-Art direction - 3 projects to date with lead direction over multiple artists, several as an assistant-2D Concept / illustration - primarily characters/creatures/environments/items - some UI-3D Low poly / high poly models - concepts and finished models-Textures/Bakes-Particle effects - really enjoy making these-Shaders in Unity-3D Animation and card based 2D animation-Some rigging - not an expert in it.-Javascript / C# scripting in Unity - enough to facilitate the art pipeline and non-major components for game programming.-Very familiar with Unity's pipeline and tools.-Traiditional art - charcoal, watercolor, pencils, ink.
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Senior ArtistBottle Rocket Apps Jun 2011 - Sep 2014Dallas, Tx, UsI began work in Thruster, the game division of Bottle Rocket Apps as their first game artist in 2011. We focused on mobile game development, primarily iOS 2D and 3D titles with some porting to Android. As a self starter, I hit the ground running - developing the art pipeline and wrangling most of the art tasks including - -Art direction - 3 projects to date with lead direction over multiple artists, as well as several others in a lead role to assist direction.-2D Concept / illustration - primarily characters/creatures/environments/items, as well as some UI-3D Low poly / high poly bake models - concepts and finished models-Textures/Bakes-Particle effects - really enjoy making these!-Familiarity with shaders in Unity-Some 3D Animation and card based 2D animation-Some rigging-C# scripting in Unity - enough to facilitate the art pipeline. I assisted in coding some in-engine animation tools for one of the last projects I worked on, as well as scripting for a tutorial sequence.-Became very familiar with Unity's pipeline and tools.-Created advertisement art and icons-Was useful as a go-to for solving technical problems as well as art design and critique. I'm effective at maintaining and upholding accurate art direction specifications. -
Student Assistant - Ceramics DepartmentDcccd Jan 2011 - Jun 2011Dallas, Tx, UsLoading and unloading kilns, cleaning, general help. -
Animatronic Robot FabricatorProbotics America Apr 2008 - Apr 2009- Fabricated components for animatronic robots and assembled them.- Tested and repaired robots.- Design work for new custom robot parts. - Used a wide variety of power tools, electronic equipment, MIG welding, vinyl cutters, mold making, etc.Laid off due to loss of business in poor economy. :( I miss the place.
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Administrative AssistantHeritage Auction Gallery Feb 2007 - Apr 2008- Administration assistant- Various office tasks / errands.
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Pet Photographer / SalesTreasured Images Jan 2006 - Apr 2008- Setup photo booth at Petco stores, photographed family pets, and sold photo packages. - Edited images with Photoshop
Seth Trimble Skills
Seth Trimble Education Details
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Dallas CollegeGame Design -
University Of North TexasArt
Frequently Asked Questions about Seth Trimble
What company does Seth Trimble work for?
Seth Trimble works for Greenheart Games
What is Seth Trimble's role at the current company?
Seth Trimble's current role is Art Director at Greenheart Games.
What is Seth Trimble's email address?
Seth Trimble's email address is se****@****ail.com
What schools did Seth Trimble attend?
Seth Trimble attended Dallas College, University Of North Texas.
What are some of Seth Trimble's interests?
Seth Trimble has interest in Digital Painting, Programming, Digital Sculpting, 3d Modeling, Game Design, Watercolor, Drawing, Texturing, Storyboarding.
What skills is Seth Trimble known for?
Seth Trimble has skills like Art Direction, Unity3d, Concept Design, Conceptual Art, Texturing, 3d Modeling, Zbrush, Unreal Engine 3, Game Design, Maya, Game Development, Character Animation.
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