Producer
Mobile RnD project in Vampire Survivors/Survivor.io genre.Project was in a prototype stage.
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Sergey Evseev is listed as Changing my life now... based in Ul’yanovsk, Russian Federation. AeroLeads shows a matched LinkedIn profile for Sergey Evseev.
Sergey Evseev previously worked as Producer at Mobirate and Lead Unity Programmer at Mobirate. Sergey Evseev holds Master'S Degree, Applied Computer Science (Economics Profile), 4.0 from Ulyanovsk State Technical University.
My Telegram: https://t.me/UnrealTemplierMy passion is to work with interesting people in friendly atmosphere.My strong skills are clear communication, tight collaboration, analytical thinking, problem solving and self-management.I have over 14 years of experience in software and game development in various roles from aspiring developer to lead developer, project manager and producer. My hobbies are games, guitar, vocal, books.I've got wife and two kids ;)
Listed skills include Objective C, Webgl, Agile, Sound Design, and 29 others.
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Ul’Yanovsk, Russia
Mobile RnD project in Vampire Survivors/Survivor.io genre.Project was in a prototype stage.
Ul’Yanovsk, Russia
Mobile RnD project in Vampire Survivors/Survivor.io genre.Project was in a prototype stage.Tech stack was based on Unity DOTS / Unity ECS.
Ulyanovsk
Space Shells - VR sci-fi settled rogue-lite for Steam/Oculus developed with Unreal Engine 4.
Ulyanovsk Region, Russian Federation
Producing and product management on such mobile game projects as Golf Cats, Golf Mania и Big Rig Racing.Main responsibilities:- creation and keeping product vision- ideas generation- product development according to vision- market, trends and competitors analysis, reacting to insights- data-driven product decision making- analytics, A/B-tests execution- game design: features, monetization, economy- team management: vision delivering, motivation, keeping people positive- keeping quality high, achieving product/market fitTech stack;- Notion, Google Spreadsheets and Miro for game design- Amazon AWS-based custom tools, Facebook Analytics, AppsFlyer, devtodev and MyTracker for analytics- YouTrack for task management- Slack, Zoom for team coordination+ Additionally I had actively participated in corporate governance and business development processes.
Ulyanovsk Region, Russian Federation
I had worked as a Project Manager on such mobile game projects as Parking Mania Maker, Golf Cats, Golf Mania and Big Rig Racing.I was used to apply Agile methodology through Scrum, Kanban and custom methods.Main responsibilities:- project scope definition- planning- task management- time control- budget control- communication with team and stakeholders- being responsible for release dates- people management: motivation, mood monitoring, surveys, 1-on-1 meetings- team members development- change management: management for changes adoption by team and playersTech stack:- YouTrack for task management- Notion and Miro for knowledge base- Slack and Zoom for communication
Ulyanovsk Region, Russian Federation
I had participated in development of mobile 3D PvP-battler game Warpets.Main responsibilities for Warpets project:- characters scripting through C# and PlayMaker- characters and location setup- features implementation- porting to Android- performance optimizationTach stack for Warpets project:- Unity- C#- C++/Objective-C/Java- PlayMaker- UniRx- WebSocket- Android SDKAlso I had worked on mobile game Golf Cats as a Software Architect on early stages, moving to project and product management work later on.Main responsibilities on Golf Cats project:- project architecture definition- fundamental codebase development- networking developmentTech stack on Golf Cats project:- Unity- C#- UniRx- Photon Bolt- Photon Unity Networking- Photon Server- Amazon AWS
Ulyanovsk Region, Russian Federation
A little indie gamedev startup of me and my partner.Main responsibilities:- ideas generation- creation and keeping project vision- game design: features, meta, economy- development- art direction: assets exploration and tailoring- sound direction: assets exploration and tailoring, custom sounds creation- Agile project management- office work maintenanceTech stack:- Unity- C#- Google Spreadsheets- Trello
Ulyanovsk Region, Russian Federation
I worked for a big russian TV channel developing a web-based social game in match-3 genre.I was combining Development Team Lead and Project Manager roles in that stage of the project.Main responsibilities:- project scope definition- planning- budgeting- time and budget control- task management- communication with team and producer- office work maintenanceTech stack:- Trello- Confluence
Ulyanovsk Region, Russian Federation
Worked for a big russian TV channel making a web-based social game in match-3 genre.Main responsibilities:- project scope definition- planning- time control- development team coordination (client/server)- Unity developers mentoring- features development- tools development- UI integration- communication with team members and departments lead membersTech stack;- Unity- C#- Unity WebPlayer- WebGL / HTML5- JavaScript- Erlang and Java on server side
Ulyanovsk Region, Russian Federation
Worked as a game programmer on several mobile game projects.Main responsibilities:- UI integration- features development- bug fixing- tools developmentTech stack:- C++- C#- OpenGL- in-house game engine- Marmalade- Xamarin / MonoGame- Unity
Ulyanovsk Region, Russian Federation
My first job.Main responsibilities:- apps development- legacy apps update and maintenance- bug fixingTech stack:- iOS SDK- Objective-C- C++- OpenGL
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Sergey Evseev is listed as Changing my life now....
Sergey Evseev is based in Ul’yanovsk, Russian Federation.
Sergey Evseev has worked for Mobirate, Jaimore Games, Digital Bullet, and Advanced Software Development.
You can use AeroLeads to view verified contact signals for Sergey Evseev, including work email, phone, and LinkedIn data when available.
Sergey Evseev holds Master'S Degree, Applied Computer Science (Economics Profile), 4.0 from Ulyanovsk State Technical University.
Sergey Evseev is listed with skills including Objective C, Webgl, Agile, Sound Design, Linux, Unity Engine, Marmalade, and Audio Mixing.
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