Shahrin Khan
AeroLeads people directory · profile

Shahrin Khan Email & Phone Number

Producer and Programmer at Visai Games
Location: Toronto, Ontario, Canada 11 work roles 2 schools
LinkedIn matched
✓ Verified August 2026 3 data sources Profile completeness 86%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Producer and Programmer
Location
Toronto, Ontario, Canada
Company size

Who is Shahrin Khan? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Shahrin Khan is listed as Producer and Programmer at Visai Games, a with 6 employees, based in Toronto, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Shahrin Khan.

Shahrin Khan previously worked as Producer/Programmer at Visai Games and Producer at Visai Games. Shahrin Khan holds Bachelor Of Science, Computer Science from University Of Toronto.

Company email context

Email format at Visai Games

This section adds company-level context without repeating Shahrin Khan's masked contact details.

Visai Games

Review company-level records connected to Shahrin Khan before choosing the right outreach path.

Profile bio

About Shahrin Khan

Software engineer in games industry for 8 years; recent pivot into production.

Current workplace

Shahrin Khan's current company

Company context helps verify the profile and gives searchers a useful next step.

Visai Games
Visai Games
Producer and Programmer
Toronto, ON, CA
Website
Employees
6
AeroLeads page
11 roles

Shahrin Khan work experience

A career timeline built from the work history available for this profile.

Producer/Programmer

Toronto, Ontario, Canada

Producer

Visai Games

Toronto, Ontario, Canada

Sep 2021 - Aug 2023

Unity Programmer

- Developed features that millions of players worldwide are enjoying- Integrated game features with game network code in order to ensure synchronization across game clients- Code review others’ changes in order to catch bugs and uphold standards of coding practices- Updated our internal continuous builds system to support features in the codebase- Collaborated with designers, artists and production in order to build features and hit deadlines

Apr 2021 - Aug 2023

Principal Software Engineer

Lead Developer on game tools team (2020-2021) - Responsible for updates & maintenance of 20+ internal C# libraries used across the various game titles in the company - Helped game teams with shared issues such as 3rd party SDK updates (Firebase, MoPub) and internal library integrations (such as authorization) - Oversee other team member's progress and help find opportunities for growth - Touched base with lead developers on game teams to help find & address shared challenges

Feb 2021 - Mar 2021

Senior Software Engineer Ii

Lead Developer on game tools team (2020-2021) - Responsible for updates & maintenance of 20+ internal C# libraries used across the various game titles in the company - Helped game teams with shared issues such as 3rd party SDK updates (Firebase, MoPub) and internal library integrations (such as authorization) - Oversee other team member's progress and help find opportunities for growthDeveloper on Solitaire titles (2020) - Developed a battle pass feature to spec & fixed bugs/answered questions as they arose at the end of the development periodLead Developer on "Jeopardy! Words" (2019-2020) - Worked to release game into production within 6 months of beginning development - Architected entire codebase from scratch, applying learnings from previous & ongoing projects at the company, leaning heavily on dependency injection and onion architecture - Integrated common & internal services such as IAP, Firebase Crashlytics, analytics tracking, ads, authorization - Built many game features such as the core gameplay, daily challenge, login bonuses, rewarded ads - Handled build releases and error tracking on production builds, patching to improve crash rates, bugs and overall stability - Unit tested core pieces of logic, protecting against future regressions - Broke down design specifications into concrete implementation tasks and provide estimates to product team

Jul 2019 - Feb 2021

Senior Software Developer

Lead Developer on "Jeopardy! World Tour" (2017-2019) - Led a team of 3-4 developers to ship monthly releases - Performed rigorous code review and worked with teammates to improve code quality of an aging codebase - Helped newer team members ship features via pair programming, explaining existing features and their functionality, and helping with smaller tasks when teammates took the brunt of the feature work - Worked with QA to debug issues during pre-release periods and unblock them from any issues they were facing with builds - Maintained large unit test suite & continuously improved it with the team - Broke down design specifications into concrete implementation tasks and provide estimates to product team - Held monthly postmortems with development team to reflect & address issues that came up during the month - Provided feedback and held regular 1 on 1s with teammates to help them grow

Dec 2017 - Jul 2019

Software Developer

Toronto, Canada Area

Developer on "Jeopardy! World Tour" (2015-2017) - Wrote and updated many features, building much of the foundation of the game's codebase - Regular code review on other developers' work as well as receiving & responding to feedback on my own workDeveloper on "Titans" (Android, iOS) (2015) - Worked in HTML5/Javascript/Ruby on Rails to build features on both front end (Javascript) and back end (Rails) with a large team of developers - Regular code review on other developers' work as well as receiving & responding to feedback on my own work

Mar 2015 - Dec 2017

Software Engineer

Toronto, Canada Area

Jun 2013 - Feb 2015

Software Developer

Toronto, Canada Area

May 2011 - Jun 2013
2 education records

Shahrin Khan education

FAQ

Frequently asked questions about Shahrin Khan

Quick answers generated from the profile data available on this page.

What company does Shahrin Khan work for?

Shahrin Khan works for Visai Games.

What is Shahrin Khan's role at Visai Games?

Shahrin Khan is listed as Producer and Programmer at Visai Games.

Where is Shahrin Khan based?

Shahrin Khan is based in Toronto, Ontario, Canada while working with Visai Games.

What companies has Shahrin Khan worked for?

Shahrin Khan has worked for Visai Games, Innersloth, Uken Games, Soundhound, and Garner.

How can I contact Shahrin Khan?

You can use AeroLeads to view verified contact signals for Shahrin Khan at Visai Games, including work email, phone, and LinkedIn data when available.

What schools did Shahrin Khan attend?

Shahrin Khan holds Bachelor Of Science, Computer Science from University Of Toronto.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Shahrin Khan you were looking for.

View similar profiles