Shane Parker

Shane Parker Email and Phone Number

Senior Software Engineer @ ProActive Technologies, LLC
Shane Parker's Location
Oviedo, Florida, United States, United States
Shane Parker's Contact Details

Shane Parker work email

Shane Parker personal email

n/a
About Shane Parker

Experienced and talented Software Engineer with a proven history of technical brilliance in creating software that exceeds expectations with unparalleled performance. Seeking to join a tight-knit team of exceptional individuals with a deep passion for solving ambitious challenges.

Shane Parker's Current Company Details
ProActive Technologies, LLC

Proactive Technologies, Llc

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Senior Software Engineer
Shane Parker Work Experience Details
  • Proactive Technologies, Llc
    Senior Software Engineer
    Proactive Technologies, Llc Dec 2019 - Present
    Oviedo, Florida, Us
    Description● ProActive Technologies provides state-of-the-art hardware and software design, engineering, and logistical support to the simulation and training marketplaces for Government and private industry.Responsibilities● Served as team lead on two projects through various stages of development.● Created Technical Design Documentation for feature development in Unity3D and WPF using MVC and MVVM.● Composed requirements and specification analysis documentation for customer review.● Authored company-wide unified plans for contract milestone events with customers.● Formalized company standard engineering practices concerning estimation and resolution of bugs using Agile methodologies.● Developed departmental policy regarding tracking of individual tasks and progress in Azure DevOps and Team Foundation Server.● Assessed early stage contract requirements and validated resource commitments for multi-million dollar novel company initiative as Lead Software Engineer. Environment: Agile, Azure DevOps, C#, Git, JSON, MVC, MVVM, .Net, Team Foundation Server, Unity3D, Visual Studio, WPF, XAML, XML, YAML
  • Electronic Arts (Ea)
    Game Analytics Software Engineer
    Electronic Arts (Ea) Oct 2018 - Dec 2019
    Redwood City, Ca, Us
    Description● The Game Analytics team works with Game Development, Quality Assurance, and Quality Engineering to support the creation and gathering of rich data for the purpose of assessing overall game stability and identifying opportunities for improvement.Responsibilities● Served as an individual contributor.● Created Technical Design Documentation for feature development.● Contributed to Design Review sessions with leadership from many highly diverse teams in both scope and purpose.● Invented a unified relay in C++ and ActionScript that supports sending data from all game systems to any number of endpoints as needed by each individual title.● Organized workflow adjustments to improve cohesion between different development, test, and design teams.● Selected for a highly specialized team of experts tasked with the creation of the core component in the latest game data analysis tool suite using .Net, MVC, SQL, ElasticSearch, and Docker.● Consistently executed assignments ahead of schedule.● Designed an efficient data analyzer using .Net that accurately identifies game systems that are not performing as expected.● Liaised with internal teams for the identification, prioritization, and tracking of User Stories as well as bugs using JIRA.● Designed tests, both unit and system, to ensure desired functionality of newly created features and prevent regression of resolved bugs.● Authored technical designs, product specifications, and training materials using Confluence.● Executed regular testing of system performance using ReSharper Ultimate.Environment: ActionScript, Agile, C++, C#, Confluence, Docker, ElasticSearch, FlashDevelop, Git, Jenkins, JIRA, JSON, MVC, MVVM, .Net, Perforce, SQL, Visual Studio, WebAPI, WPF, XAML, XML, YAML
  • The Disti Corporation
    Senior Software Engineer
    The Disti Corporation May 2015 - Aug 2018
    Orlando, Fl, Us
    ● Served as an individual contributor and as technical lead.● Participated is Design Review sessions with company leadership.● Contributed to numerous expansions to the Unity3D content processing pipeline.● Expanded the Unity3D Editor to support nested prefabs.● Constructed dozens of Unity3D MonoBehaviours.● Integrated SCORM compliant trainer with customer online Learning Management System using JavaScript and Unity3D.● Created .NET scheduler capable of operating in the kHz range in support of high-precision mechanical simulation.● Developed a strong-typed extension to the INotifyPropertyChanged ecosystem using LINQ Expressions and Reflection.● Leveraged .NET LINQ Expressions and Reflection to track history of INotifyPropertyChanged events.● Architected a three-way merge tool for proprietary data under version control with tools such as Git or Plastic SCM.● Implemented a pattern to support automated version migration of Data Contract and Protocol Buffer serialized data.● Designed a means of synchronizing execution state across multiple applications and machines.● Engineered an API for deterministic data communication in a multithreaded environment using JSON or Protocol Buffers.● Led the development of a .NET framework for the creation and execution of lessons.● Constructed a .NET SDK enabling engineers to rapidly implement State Machines for simulating complex systems.● Supported other teams with the creation of a dynamic project management interface built in C++ and Python.● Integrated tools with Subversion and Plastic SCM.● Liaised with internal teams for the identification, prioritization, and tracking of User Stories as well as bugs using JIRA.● Designed tests, both unit and manual, to ensure desired functionality of newly created features as well as prevent regression of resolved bugs.● Authored technical designs, product specifications, and training materials using Confluence.● Mentored junior team members.
  • Elite Simulation Solutions
    Software Engineer
    Elite Simulation Solutions Jan 2014 - May 2015
    ● Opened a new avenue for business growth by architecting SimControl, an iPad app that serves as an Instructor/Operator Station for use with several flight simulators in a personal capacity as well as in FAA approved pilot training.● Created a competitive advantage by reducing load times and improving user engagement through composition of an algorithm allowing for aircraft reposition that performs more than 10 times faster than industry alternatives.● Enhanced product line by allowing for advanced certification from the FAA through implementation of a weather control system that allows for robust and accurate definition of weather layers used for training in reduced visibility conditions.
  • University Of Central Florida - Intelligent Systems Lab
    Undergraduate Researcher
    University Of Central Florida - Intelligent Systems Lab Aug 2011 - Jul 2013
    ● Engineered a contextually sensitive knowledge base for dialogue management in expert systems.● Researched a new technique for processing natural language to identify the underlying purpose of sentences in the context of a larger body.
  • Sky Parlor Studios
    Software Engineer
    Sky Parlor Studios 2013 - 2013
    Orlando, Us
    ● Reduced operational costs for data acquisition by designing a web crawler tasked with identifying public events such as concerts, festivals, comedy acts, and so forth. The system accurately harvested approximately 80% of desired information with less than 1% error rate

Shane Parker Skills

Windows Presentation Foundation .net Objective C Software Design Algorithms C Object Oriented Programming Visual Studio Microsoft Sql Server Web Development Agile Methodologies Rapid Prototyping Protocol Buffers Engineering Software Natural Language Processing Html Programming Java Xml Javascript C++ Finite State Machines Sql Python Unity3d Software Development Machine Learning C#

Shane Parker Education Details

  • University Of Central Florida
    University Of Central Florida
    Electrical Engineering
  • Sarasota Military Academy
    Sarasota Military Academy
    Highschool Diploma

Frequently Asked Questions about Shane Parker

What company does Shane Parker work for?

Shane Parker works for Proactive Technologies, Llc

What is Shane Parker's role at the current company?

Shane Parker's current role is Senior Software Engineer.

What is Shane Parker's email address?

Shane Parker's email address is sh****@****ios.com

What schools did Shane Parker attend?

Shane Parker attended University Of Central Florida, Sarasota Military Academy.

What skills is Shane Parker known for?

Shane Parker has skills like Windows Presentation Foundation, .net, Objective C, Software Design, Algorithms, C, Object Oriented Programming, Visual Studio, Microsoft Sql Server, Web Development, Agile Methodologies, Rapid Prototyping.

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