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Shangyu Li Email & Phone Number

Unreal Engine/Unity Game Programmer | C++, C# at Velvix
Location: Epping, New South Wales, Australia 3 work roles 3 schools
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✓ Verified August 2026 3 data sources Profile completeness 86%

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Current company
Role
Unreal Engine/Unity Game Programmer | C++, C#
Location
Epping, New South Wales, Australia

Who is Shangyu Li? Overview

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Quick answer

Shangyu Li is listed as Unreal Engine/Unity Game Programmer | C++, C# at Velvix, based in Epping, New South Wales, Australia. AeroLeads shows a matched LinkedIn profile for Shangyu Li.

Shangyu Li previously worked as Software Engineer at Velvix and Unity Game Client Programmer at Kuaishou Technology. Shangyu Li holds Master Of Computer Science, 5.9 from University Of Adelaide.

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Email format at Velvix

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Velvix

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Profile bio

About Shangyu Li

With a Master of Computer Science from the University of Adelaide woven into a rich tapestry of game development, my journey has been marked by crafting immersive worlds at Kuaishou Technology. There, my hands shaped a seamless open-world mobile game, pushing it to the cusp of public release. Mastery in C# and Object-Oriented Programming served as my compass through this venture, ensuring each feature, from social systems to mini-games, was robust and engaging.As a collaborative force, my efforts were amplified by unity with a dynamic team, where we harnessed Unity's GUI and algorithms like Pathfinding to refine the player experience. My dedication to continuous learning propels me forward, always seeking to fuse the latest technological advancements with time-honored development practices to create gaming experiences that resonate and endure.

Current workplace

Shangyu Li's current company

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Velvix
Velvix
Unreal Engine/Unity Game Programmer | C++, C#
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3 roles

Shangyu Li work experience

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Software Engineer

Current

Sydney, New South Wales, Australia

Jul 2024 - Present

Unity Game Client Programmer

Beijing, China

--Developed a large-scale, seamless open-world action multiplayer mobile game using Unity, advancing it to the beta test stage.--Implemented a range of robust features using C# and Lua, encompassing a player social system, team and guild systems, breeding and riding mechanics, diverse game events, a roller coaster mini-game, a comprehensive skill system, and an in-game notification system.--Expertly proficient in utilising Object Pools, Finite State Machines, and Pathfinding algorithms to ensure efficient and dynamic game development processes.--Mastered Unity's GUI (UGUI) for UI development and interface animation production, enhancing user interaction and visual appeal.--Collaborated with a dynamic team of over 25 developers and cross-functional units to synchronise efforts and achieve key developmental milestones.--Executed significant performance improvements, enhancing game stability and overall performance, which led to a more reliable and smoother player experience.

Jun 2018 - Jun 2020

Game Client Programmer

Beijing Jg Game Technology Co., Ltd

Beijing, China

--Engineered a massively multiplayer online role-playing game using Unreal Engine 4 and C++ for the mobile platform, successfully published in the Korean game market. --Designed and implemented comprehensive game systems including events, equipment management, and team and social interactions to enhance user engagement and gameplay. --Developed a robust game user analytics system and user information management system to track player activities and manage user data effectively.--Maintained and enhanced systems for cutscenes and quests, ensuring dynamic and engaging story progression. --Developed and maintained payment and account systems using SDKs such as Alipay and WeChat, ensuring smooth and secure transactions.--Documented functions, interfaces, and code bases, ensuring up-to-date and accurate documentation for team collaboration and code reuse.--Diagnosed performance bottlenecks and optimised code, resulting in improved frame rates and enhanced overall game performance.--Collaborated with cross-functional teams to align game development with strategic objectives, ensuring a coherent and appealing product.

Dec 2015 - Sep 2017
3 education records

Shangyu Li education

FAQ

Frequently asked questions about Shangyu Li

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What company does Shangyu Li work for?

Shangyu Li works for Velvix.

What is Shangyu Li's role at Velvix?

Shangyu Li is listed as Unreal Engine/Unity Game Programmer | C++, C# at Velvix.

Where is Shangyu Li based?

Shangyu Li is based in Epping, New South Wales, Australia while working with Velvix.

What companies has Shangyu Li worked for?

Shangyu Li has worked for Velvix, Kuaishou Technology, and Beijing Jg Game Technology Co., Ltd.

How can I contact Shangyu Li?

You can use AeroLeads to view verified contact signals for Shangyu Li at Velvix, including work email, phone, and LinkedIn data when available.

What schools did Shangyu Li attend?

Shangyu Li holds Master Of Computer Science, 5.9 from University Of Adelaide.

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