Sharon (Hibbert) Seitz
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Sharon (Hibbert) Seitz Email & Phone Number

Founder at VoterPrime
Location: Corte Madera, California, United States 16 work roles 4 schools
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Current company
VoterPrime
Role
Founder
Location
Corte Madera, California, United States

Who is Sharon (Hibbert) Seitz? Overview

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Sharon (Hibbert) Seitz is listed as Founder at VoterPrime, based in Corte Madera, California, United States. AeroLeads shows a matched LinkedIn profile for Sharon (Hibbert) Seitz.

Sharon (Hibbert) Seitz previously worked as Co-Founder at (To Come) and Fractional CPO at Yes.Fun. Sharon (Hibbert) Seitz holds Edm, Technology, Innovation & Education from Harvard Graduate School Of Education.

Profile bio

About Sharon (Hibbert) Seitz

I'm a digital product executive looking for an opportunity to inspire teams to build impactful solutions that improve peoples’ lives. I'm an expert with 18 years of experience in custom software development and 8 years experience in new product development. My professional career has always been centered on stories. I believe that stories inspire us to learn and connect. Stories are how we tell ourselves about ourselves. Rewriting those stories is how we heal. And user stories are how we build great products! My entire career has been about following technological innovations and looking for ways to leverage them for good.For me, product development is the perfect combination of creative problem solving, human psychology, data analysis and team sports. As VP of Product I evolved a new product culture at Trigger the XR Agency, empowering them to deliver innovative solutions that leverage mixed reality technologies in entirely new ways. I built the foundations of a new department, implemented product discovery, user research, data analysis processes, and laid the foundation for product development in what has traditionally been a production agency.In my previous incarnations I have launched mobile tools to support parents of children who have ADHD. This was part of Akili Interactive's groundbreaking digital therapeutics offerings, which includes EndeavorRx, the first ever video game to be approved by the FDA as a treatment. I have launched: mobile apps for Star Wars and Björk, custom interactive museum exhibits for world-class museums including the American Museum of Natural History, The California Science Center, The Connecticut Science Center, and the San Diego Natural History Museum; NIH funded innovative games for health; a feature length science documentary for The Science Channel; website redesigns for major cultural centers including the Smithsonian National Museum of American History; educational games for PBS Kids and NSF grants to inspire STEM learning; and immersive eLearning applications for Fortune 500 corporations.SKILLS:*Cross-functional Team Leadership*Innovation*Strategy*Product Discovery*Product Definition*User Experience Design*Design Thinking*Concept Ideation*Product Management*Product Development*Product Roadmap Strategy*Agile Methodologies*Custom Software Development*New Product Development

Current workplace

Sharon (Hibbert) Seitz's current company

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VoterPrime
Voterprime
Founder
Corte Madera, CA, US
16 roles · 32 years

Sharon (Hibbert) Seitz work experience

A career timeline built from the work history available for this profile.

Founder

Voterprime

Corte Madera, CA, US

Co-Founder

(To Come)

Driving opportunity research, product discovery, definition, innovation, strategy for digital/AI solutions in the clinical mental health training space.

Feb 2024 - Jul 2024

Fractional Cpo

Distributed (US & Ukraine)

Yes.fun is an early stage start up development of a new mixed reality storytelling platform for children. I lead product discovery and definition, documented functional requirements, prioritized feature development for Alpha, and advised on their child privacy strategy.

Apr 2023 - Sep 2023

Vp, Product

Los Angeles, California, United States

I built the foundation of a new product function for Trigger by creating a user-centric, data-informed product culture to deliver the next generation of cutting edge XR solutions. As a member of the Leadership team I helped Trigger build it's capacity to apply product discovery and product development strategies for innovation projects.

Jun 2021 - Jan 2023

Senior Product Manager

Larkspur, CA

Akili Interactive is a prescription digital medicine company combining scientific and clinical rigor with the ingenuity of the tech industry to reinvent medicine. Akili achieved FDA approval for the first ever prescription video game, a digital therapeutic that treats attention challenges related to pediatric ADHD. As product lead for the web and mobile.

Apr 2018 - Mar 2021

Idea Partner And Writer

Novato, California, United States

I have had the pleasure over the past several years to collaborate with WE's Creative Director on new exhibit ideas, experience design, content research, concepts for group interactive experiences, and proposal development for new museum exhibits and cultural centers.

May 2016 - Jun 2020

Senior Manager, Product Manager Star Wars Digital Team/ Disney Consumer Products And Interactive

San Francisco Bay Area

As Senior Manager of Product, I launched the official Star Wars app and managed a roadmap of high profile feature releases including AR and VR experiences to promote Star Wars theatrical releases.My work involved facilitating collaboration with franchise, engineering, story group, creative, consumer insights, and legal teams across Lucasfilm, Disney.

Jan 2014 - Mar 2018

Advisory Board Member: Twin Cities Public Television'S Ready To Learn Project "Hero Elementary"

St. Paul, MN

Very proud to be part of the advisory board! This was a $36 million U.S. Department of Education funded, equity-driven, multi-platform initiative aimed to improve the school readiness and academic achievement of children in grades K-2 in science and literacy. The result -- "Hero Elementary" features TV, digital, outreach and research programs aimed at.

Apr 2016 - Feb 2018

Senior Producer

San Francisco

Allen Interactions is a creative studio that develops outcome focused eLearning solutions that leverage innovative digital technologies. As Senior Producer I acted as key client contact and project manager for a variety of eLearning courses delivered in flash and HTML5 for Fortune 500 Companies. I contributed heavily to art direction, content development.

Jul 2012 - Dec 2013

Senior Producer

Mediatrope

San Francisco

Produced online exhibitions, mobile sites and website redesigns for museums and cultural centers. I worked directly with clients to develop functional specifications to define their needs, developed wireframes to demonstrate the user experience, and then facilitated the work of designers, engineers and artists to deliver custom digital tools. Clients.

Aug 2011 - Apr 2012

Senior Project Manager, Björk Biophilia Mobile App And Tour Media

San Francisco, CA

As Senior Project Manager @ Snibbe Interactive/Scott Sona Snibbe Studio, I facilitated the work of an international team of talented software developers, designers, writers, artists, editors, and sound engineers working on Björk’s ground-breaking Biophilia Project. I shepherded five staggered releases of the Biophilia mobile app to the iTunes store to.

Mar 2011 - Sep 2011

Senior Producer/Creative Project Lead & Business Developer

Red Hill Studios

San Rafael, CA

Red Hill Studios designed and produced innovative media exhibits, educational games, and games for health. We collaborated with museums, design and fabrication firms, educational groups, PBSKids, and won awards to build experiences for the National Science Foundation and the National Institutes of Health.As a Senior Producer/Principal at Red Hill Studios I.

Sep 2005 - Apr 2011

Wardrobe Supervisor/Director Of Art Department,

Tensor Productions

I took the position initially as Production Assistant for “Never Enough,” a full length, independent feature film that was shot on location in Okland and San Francisco, largely to get to California and network towards finding a real job. Within a week or so I became responsible for pre-production planning, wardrobe for entire cast, props, set decoration.

Jul 2005 - Aug 2005

Program Coordinator For Risk & Prevention Master'S Program

  • My re-interpretation of my job as a staff assistant actually led to the creation of the title "Program Coordinator" at HGSE. I kept asking questions like... "Well if staff are assigned to faculty, who's job is it to.
  • I was the key administrator for a… Show more
  • I was the key administrator for a master's program called "Risk & Prevention" which was dedicated to developing strategies to serve at-risk children and adolescents through education, outreach, and counseling. In this.
  • I acted as program webmaster/video editor for core faculty projects: designed and build websites and online resources for faculty and staff
  • Marketed program to potential applicants, coordinated program admissions, and served as a reviewer
  • Acted as key player in decision making related to new initiatives, program development and licensure
2000 - 2005 ~5 yrs

Psychotherapist, Workshop Presenter, Music & Dance Therapist

Private Psychotherapy & Expressive Art Therapy Practice
  • In my private practice I applied principles of existential psychoanalytic psychotherapy to helping adults help themselves. I was a dedicated professional with very high standards for ethical behavior. My goal was.
  • Psychotherapist to children and families in community outpatient clinics
  • Dance/Music Therapist providing group therapy in psychiatric nursing homes, urban housing developments, day care centers for HIV positive toddlers, short-term inpatient treatment hospitals, and elementary schools
  • Developed online relationship course for Dreamlife.com.
  • Hip Hop Instructor/Dance Therapist for court involved adolescent girls in residential treatment Show less
1994 - 2002 ~8 yrs

Research Assistant & Formative Evaluator

  • RESEARCH & WRITING:
  • Edited manuscripts and researched references for one of the world's most dedicated educators, Jeanne S. Chall, Emeritus Professor of Education, Harvard University
  • Formative evaluation for Whitney Museum of Art and Harvard/Smithsonian Educational Group
  • Experience in qualitative social science research and narrative writing. I studied under Sara Lawrence-Lightfoot and Mary Catherine Bateson.
1994 - 1999 ~5 yrs
4 education records

Sharon (Hibbert) Seitz education

Edm, Technology, Innovation & Education

I focused my coursework in two key areas: the role of narrative in educational multimedia design, and qualitative approaches to social.

Master Of Arts - Ma, Clinical Mental Health Counseling

Lesley University Graduate School Of Social Sciences

Bs, Broadcasting & Film

Activities and Societies: Graduated magna cum laude from the School of Communications

Pragmatic Certified Product Manager Badge Pmc Level Iv

Pragmatic Institute
FAQ

Frequently asked questions about Sharon (Hibbert) Seitz

Quick answers generated from the profile data available on this page.

What company does Sharon (Hibbert) Seitz work for?

Sharon (Hibbert) Seitz works for VoterPrime.

What is Sharon (Hibbert) Seitz's role at VoterPrime?

Sharon (Hibbert) Seitz is listed as Founder at VoterPrime.

Where is Sharon (Hibbert) Seitz based?

Sharon (Hibbert) Seitz is based in Corte Madera, California, United States while working with VoterPrime.

What companies has Sharon (Hibbert) Seitz worked for?

Sharon (Hibbert) Seitz has worked for Voterprime, (To Come), Yes.Fun, Trigger - The Xr Agency, and Akili Interactive.

How can I contact Sharon (Hibbert) Seitz?

You can use AeroLeads to view verified contact signals for Sharon (Hibbert) Seitz at VoterPrime, including work email, phone, and LinkedIn data when available.

What schools did Sharon (Hibbert) Seitz attend?

Sharon (Hibbert) Seitz holds Edm, Technology, Innovation & Education from Harvard Graduate School Of Education.

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