Sharon (Hibbert) Seitz Email & Phone Number
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Sharon (Hibbert) Seitz is listed as Founder at VoterPrime, based in Corte Madera, California, United States. AeroLeads shows a matched LinkedIn profile for Sharon (Hibbert) Seitz.
Sharon (Hibbert) Seitz previously worked as Co-Founder at (To Come) and Fractional CPO at Yes.Fun. Sharon (Hibbert) Seitz holds Edm, Technology, Innovation & Education from Harvard Graduate School Of Education.
About Sharon (Hibbert) Seitz
I'm a digital product executive looking for an opportunity to inspire teams to build impactful solutions that improve peoples’ lives. I'm an expert with 18 years of experience in custom software development and 8 years experience in new product development. My professional career has always been centered on stories. I believe that stories inspire us to learn and connect. Stories are how we tell ourselves about ourselves. Rewriting those stories is how we heal. And user stories are how we build great products! My entire career has been about following technological innovations and looking for ways to leverage them for good.For me, product development is the perfect combination of creative problem solving, human psychology, data analysis and team sports. As VP of Product I evolved a new product culture at Trigger the XR Agency, empowering them to deliver innovative solutions that leverage mixed reality technologies in entirely new ways. I built the foundations of a new department, implemented product discovery, user research, data analysis processes, and laid the foundation for product development in what has traditionally been a production agency.In my previous incarnations I have launched mobile tools to support parents of children who have ADHD. This was part of Akili Interactive's groundbreaking digital therapeutics offerings, which includes EndeavorRx, the first ever video game to be approved by the FDA as a treatment. I have launched: mobile apps for Star Wars and Björk, custom interactive museum exhibits for world-class museums including the American Museum of Natural History, The California Science Center, The Connecticut Science Center, and the San Diego Natural History Museum; NIH funded innovative games for health; a feature length science documentary for The Science Channel; website redesigns for major cultural centers including the Smithsonian National Museum of American History; educational games for PBS Kids and NSF grants to inspire STEM learning; and immersive eLearning applications for Fortune 500 corporations.SKILLS:*Cross-functional Team Leadership*Innovation*Strategy*Product Discovery*Product Definition*User Experience Design*Design Thinking*Concept Ideation*Product Management*Product Development*Product Roadmap Strategy*Agile Methodologies*Custom Software Development*New Product Development
Sharon (Hibbert) Seitz's current company
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Sharon (Hibbert) Seitz work experience
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Co-Founder
Driving opportunity research, product discovery, definition, innovation, strategy for digital/AI solutions in the clinical mental health training space.
Fractional Cpo
Yes.fun is an early stage start up development of a new mixed reality storytelling platform for children. I lead product discovery and definition, documented functional requirements, prioritized feature development for Alpha, and advised on their child privacy strategy.
Vp, Product
I built the foundation of a new product function for Trigger by creating a user-centric, data-informed product culture to deliver the next generation of cutting edge XR solutions. As a member of the Leadership team I helped Trigger build it's capacity to apply product discovery and product development strategies for innovation projects.
Senior Product Manager
Akili Interactive is a prescription digital medicine company combining scientific and clinical rigor with the ingenuity of the tech industry to reinvent medicine. Akili achieved FDA approval for the first ever prescription video game, a digital therapeutic that treats attention challenges related to pediatric ADHD. As product lead for the web and mobile team, I guided vision and strategy for innovative mobile experiences to support optimal treatment outcomes. I launched Akili's first commercial… Show more Akili Interactive is a prescription digital medicine company combining scientific and clinical rigor with the ingenuity of the tech industry to reinvent medicine. Akili achieved FDA approval for the first ever prescription video game, a digital therapeutic that treats attention challenges related to pediatric ADHD. As product lead for the web and mobile team, I guided vision and strategy for innovative mobile experiences to support optimal treatment outcomes. I launched Akili's first commercial product, a mobile app to help parents track their child's ADHD symptoms in order to inform treatment decisions. Show less
Idea Partner And Writer
I have had the pleasure over the past several years to collaborate with WE's Creative Director on new exhibit ideas, experience design, content research, concepts for group interactive experiences, and proposal development for new museum exhibits and cultural centers.
Senior Manager, Product Manager Star Wars Digital Team/ Disney Consumer Products And Interactive
As Senior Manager of Product, I launched the official Star Wars app and managed a roadmap of high profile feature releases including AR and VR experiences to promote Star Wars theatrical releases.My work involved facilitating collaboration with franchise, engineering, story group, creative, consumer insights, and legal teams across Lucasfilm, Disney Mobile, and Disney Interactive, as well as external vendors. I also produced and art directed Star Wars iMessage apps and advanced R&D… Show more As Senior Manager of Product, I launched the official Star Wars app and managed a roadmap of high profile feature releases including AR and VR experiences to promote Star Wars theatrical releases.My work involved facilitating collaboration with franchise, engineering, story group, creative, consumer insights, and legal teams across Lucasfilm, Disney Mobile, and Disney Interactive, as well as external vendors. I also produced and art directed Star Wars iMessage apps and advanced R&D projects with the Disney interactive mobile team. We placed virtual Star Destroyers over the Golden Gate Bridge, the Eiffel Tower and landmarks around the world to promote The Last Jedi. https://tinyurl.com/yd8sof9bStar Wars App awards:2017: Webby Awards, People's Voice Winner, Apps, Entertainment2016: Webby Awards, People's Voice Winner, Apps, Entertainment2016: Webby Awards, Honoree, Virtual Reality2015: Vuforia Vision Award: Best Campaign: Star Wars Event AR Google Play's Best Apps of 2015 Show less
Advisory Board Member: Twin Cities Public Television'S Ready To Learn Project "Hero Elementary"
Very proud to be part of the advisory board! This was a $36 million U.S. Department of Education funded, equity-driven, multi-platform initiative aimed to improve the school readiness and academic achievement of children in grades K-2 in science and literacy. The result -- "Hero Elementary" features TV, digital, outreach and research programs aimed at reaching Latino communities, English Language Learners, Children with disabilities, and children from low-income… Show more Very proud to be part of the advisory board! This was a $36 million U.S. Department of Education funded, equity-driven, multi-platform initiative aimed to improve the school readiness and academic achievement of children in grades K-2 in science and literacy. The result -- "Hero Elementary" features TV, digital, outreach and research programs aimed at reaching Latino communities, English Language Learners, Children with disabilities, and children from low-income households.https://pbskids.org/heroelementary/ Show less
Senior Producer
Allen Interactions is a creative studio that develops outcome focused eLearning solutions that leverage innovative digital technologies. As Senior Producer I acted as key client contact and project manager for a variety of eLearning courses delivered in flash and HTML5 for Fortune 500 Companies. I contributed heavily to art direction, content development and instructional design.
Senior Producer
Produced online exhibitions, mobile sites and website redesigns for museums and cultural centers. I worked directly with clients to develop functional specifications to define their needs, developed wireframes to demonstrate the user experience, and then facilitated the work of designers, engineers and artists to deliver custom digital tools. Clients included the Smithsonian National Museum of History, the International Museum of Women, Citi Performing Arts Center, Stanford University's Cantor… Show more Produced online exhibitions, mobile sites and website redesigns for museums and cultural centers. I worked directly with clients to develop functional specifications to define their needs, developed wireframes to demonstrate the user experience, and then facilitated the work of designers, engineers and artists to deliver custom digital tools. Clients included the Smithsonian National Museum of History, the International Museum of Women, Citi Performing Arts Center, Stanford University's Cantor Arts Center, and the Cleveland Museum of Contemporary Art. Show less
Senior Project Manager, Björk Biophilia Mobile App And Tour Media
As Senior Project Manager @ Snibbe Interactive/Scott Sona Snibbe Studio, I facilitated the work of an international team of talented software developers, designers, writers, artists, editors, and sound engineers working on Björk’s ground-breaking Biophilia Project. I shepherded five staggered releases of the Biophilia mobile app to the iTunes store to coincide with the releases of her song singles, and finally the full album. I simultaneously managed concert video production for the… Show more As Senior Project Manager @ Snibbe Interactive/Scott Sona Snibbe Studio, I facilitated the work of an international team of talented software developers, designers, writers, artists, editors, and sound engineers working on Björk’s ground-breaking Biophilia Project. I shepherded five staggered releases of the Biophilia mobile app to the iTunes store to coincide with the releases of her song singles, and finally the full album. I simultaneously managed concert video production for the Biophilia tour which launched at the Manchester International Festival. This was a six month project based position that resulted in the highly successful release of this first ever musical “App Album." Biophilia is the first mobile app to become part of the collection at New York MoMA. Winner of the Webby Award for "Artist of the Year" in 2012. 2014 MUSE Platinum Award. Show less
Senior Producer/Creative Project Lead & Business Developer
Red Hill Studios designed and produced innovative media exhibits, educational games, and games for health. We collaborated with museums, design and fabrication firms, educational groups, PBSKids, and won awards to build experiences for the National Science Foundation and the National Institutes of Health.As a Senior Producer/Principal at Red Hill Studios I coordinated staffing, provided high level project management, assisted with monitoring the companies finances, developed new… Show more Red Hill Studios designed and produced innovative media exhibits, educational games, and games for health. We collaborated with museums, design and fabrication firms, educational groups, PBSKids, and won awards to build experiences for the National Science Foundation and the National Institutes of Health.As a Senior Producer/Principal at Red Hill Studios I coordinated staffing, provided high level project management, assisted with monitoring the companies finances, developed new business opportunities, established management protocols, and built creative teams for projects that I directly produced. I developed new business opportunities and crafted proposals for RFPs as well as grants. I was also deeply involved in the creative, and contributed heavily to concept development, experience design, script writing, directing video productions and voice talent.Projects:California Science Center's -- permanent Ecosystems Exhibition Denver Museum of Nature & Science -- permanent Expedition Health Connecticut Science Center - Permanent exhibits: Exploring Space, Invention Dimension & Forces of Motion Exploring Time documentary for The Science Channel Show less
Wardrobe Supervisor/Director Of Art Department,
I took the position initially as Production Assistant for “Never Enough,” a full length, independent feature film that was shot on location in Okland and San Francisco, largely to get to California and network towards finding a real job. Within a week or so I became responsible for pre-production planning, wardrobe for entire cast, props, set decoration, art department and continuity. In other words I did eight people's jobs at once during this totally insane eight week production.… Show more I took the position initially as Production Assistant for “Never Enough,” a full length, independent feature film that was shot on location in Okland and San Francisco, largely to get to California and network towards finding a real job. Within a week or so I became responsible for pre-production planning, wardrobe for entire cast, props, set decoration, art department and continuity. In other words I did eight people's jobs at once during this totally insane eight week production. Imagine "Living in Oblivion" only stranger... Oh yeah.. and I got to play the ER Doctor who told the fabulous star (Barbara Niven) that her character was going to die of some strange rare medical condition. The highlight of the experience for me was figuring out that we could use the metal pole attached to the steam iron as the hanger for the IV drip in the "hospital room" on set. Show less
Program Coordinator For Risk & Prevention Master'S Program
• My re-interpretation of my job as a staff assistant actually led to the creation of the title "Program Coordinator" at HGSE. I kept asking questions like... "Well if staff are assigned to faculty, who's job is it to support the students?" With that in mind, I developed student orientation processes, coordinated community "check in" meetings, and collaborated with faculty and university webmasters to develop online resources for the master's programs. • I was the key administrator for a… Show more • My re-interpretation of my job as a staff assistant actually led to the creation of the title "Program Coordinator" at HGSE. I kept asking questions like... "Well if staff are assigned to faculty, who's job is it to support the students?" With that in mind, I developed student orientation processes, coordinated community "check in" meetings, and collaborated with faculty and university webmasters to develop online resources for the master's programs. • I was the key administrator for a master's program called "Risk & Prevention" which was dedicated to developing strategies to serve at-risk children and adolescents through education, outreach, and counseling. In this role I supported the program directors and acted as liaison among core faculty, adjunct faculty, and numerous school and community partners, as well as program alumni. (The program has since evolved into Prevention Science and Practice/CAS in Counseling)• I acted as program webmaster/video editor for core faculty projects: designed and build websites and online resources for faculty and staff• Marketed program to potential applicants, coordinated program admissions, and served as a reviewer• Acted as key player in decision making related to new initiatives, program development and licensure• Managed program budget, research accounts, and expenses; processed invoices and student payroll• Event planning for student events, research symposia, orientation, and graduation celebrations Show less
Psychotherapist, Workshop Presenter, Music & Dance Therapist
In my private practice I applied principles of existential psychoanalytic psychotherapy to helping adults help themselves. I was a dedicated professional with very high standards for ethical behavior. My goal was always to help people feel supported enough to take responsibility for their behavior and their lives and to realize their choices. I built my practice largely on the success of the workshops I designed and facilitated at adult education centers in Boston and Vermont. These… Show more In my private practice I applied principles of existential psychoanalytic psychotherapy to helping adults help themselves. I was a dedicated professional with very high standards for ethical behavior. My goal was always to help people feel supported enough to take responsibility for their behavior and their lives and to realize their choices. I built my practice largely on the success of the workshops I designed and facilitated at adult education centers in Boston and Vermont. These day long workshops, entitled "Longing for another and finding yourself" were about understanding patterns and the stories we tell ourselves about our lives and relationships, acknowledging the ways life has "thrown us," and perceiving the ways we can endeavor to take ownership and write new stories for ourselves. In addition to my private practice I also acted in these roles in the community:• Psychotherapist to children and families in community outpatient clinics• Dance/Music Therapist providing group therapy in psychiatric nursing homes, urban housing developments, day care centers for HIV positive toddlers, short-term inpatient treatment hospitals, and elementary schools• Developed online relationship course for Dreamlife.com.• Hip Hop Instructor/Dance Therapist for court involved adolescent girls in residential treatment Show less
Research Assistant & Formative Evaluator
RESEARCH & WRITING: • Edited manuscripts and researched references for one of the world's most dedicated educators, Jeanne S. Chall, Emeritus Professor of Education, Harvard University• Formative evaluation for Whitney Museum of Art and Harvard/Smithsonian Educational Group • Experience in qualitative social science research and narrative writing. I studied under Sara Lawrence-Lightfoot and Mary Catherine Bateson.
Sharon (Hibbert) Seitz education
Edm, Technology, Innovation & Education
Master Of Arts - Ma, Clinical Mental Health Counseling
Bs, Broadcasting & Film
Pragmatic Certified Product Manager Badge Pmc Level Iv
Frequently asked questions about Sharon (Hibbert) Seitz
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What company does Sharon (Hibbert) Seitz work for?
Sharon (Hibbert) Seitz works for VoterPrime.
What is Sharon (Hibbert) Seitz's role at VoterPrime?
Sharon (Hibbert) Seitz is listed as Founder at VoterPrime.
Where is Sharon (Hibbert) Seitz based?
Sharon (Hibbert) Seitz is based in Corte Madera, California, United States while working with VoterPrime.
What companies has Sharon (Hibbert) Seitz worked for?
Sharon (Hibbert) Seitz has worked for Voterprime, (To Come), Yes.Fun, Trigger - The Xr Agency, and Akili Interactive.
How can I contact Sharon (Hibbert) Seitz?
You can use AeroLeads to view verified contact signals for Sharon (Hibbert) Seitz at VoterPrime, including work email, phone, and LinkedIn data when available.
What schools did Sharon (Hibbert) Seitz attend?
Sharon (Hibbert) Seitz holds Edm, Technology, Innovation & Education from Harvard Graduate School Of Education.
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