I am currently senior sound designer at Gameloft in Montreal, Canada. I create the sound effects for objects, characters, ambiances, vehicles, interfaces and so on and so forth that are used in our mobile games. I then ensure that the content is integrated accordingly either by following up closely with the dev teams, or by integrating the sounds myself.For the last 10 years, I've had the pleasure of holding various different positions here at Gameloft. I started as a QA tester to get my foot in the door which turned out to be an amazing experience. From there I joined the sound team as a technician, and eventually working my way up to being a designer.My time here has awarded me with the luxury of witnessing the evolution of mobile gaming, and have seen it transform from its humble beginnings into the massive juggernaut that it is today.
Listed skills include Game Audio, Video Games, Sound Design, Computer Games, and 35 others.