Saul Abreu Email and Phone Number
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Saul Abreu personal email
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Saul Abreu phone numbers
I am an engineering polyglot with world-class expertise in Unreal Engine. I've over a decade of experience on the frontlines of game engine and live service game development, balancing the need to create lasting, well-principled systems versus the need to pragmatically solve emergent issues quickly. I've proven myself an invaluable self-managed remote worker - reliable, transparent, and proactive. I leave things better than I found them, I bias towards action, I uplift, educate, and force multiply.
Gardens Interactive
View- Website:
- gardens.dev
- Employees:
- 55
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Principal Software EngineerGardens InteractiveChicago, Il, Us -
Software EngineerGardens Interactive 2024 - Present -
Senior Staff Software EngineerSingularity 6 2022 - Mar 2024Los Angeles, Ca, Us• Established and successfully proselytized engineering best practices within Unreal Engine and C++.• Set up UI Frameworks and cohesive UI implementation guidelines across the studio.• Accelerated development and reliability of online platform features by creating Unreal-compatible HTTP service client code generation tooling.• Guided deployment and adoption of crucial DevOps tooling and policies: better source control organization, merge automation, seamless build arfitact fetching for non-engineers.• Enabled capacity for frequent releases with multi-platform certification timelines and live hotfix cycles through design and ratification of proven development and release lifecycle practices.• Set us on the path to sustainable feature development and incubation through tooling and mechanisms to isolate work-in-progress from production-ready content.• Paved the path to global markets via automation and management of localization pipelines and workflows.• Cross-training in build & release engineering, microservice development, and site reliability. -
Senior Software EngineerSingularity 6 Jan 2021 - 2022Los Angeles, Ca, Us -
Unreal Engine ConsultantSingularity 6 Jul 2020 - Jan 2021Los Angeles, Ca, Us -
Unreal Engine ConsultantEsdf Management Feb 2020 - Jul 2020Solo-contracted for ESDF Management as Sheevok LLC, primarily collaborating on two multiplayer, Unreal Engine 4 based games whose original developers had gone defunct.• Relaunched Rune II after completely revamping the tutorial experience.• Evaluated the feasability of salvaging an unannounced, ultimately canceled project.
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Ui Framework EngineerEpic Games Apr 2018 - Feb 2020Cary, Nc, Us• Managed and oversaw a team of engineering contractors contributing to maintenance of Fortnite: Save the World.• Delivered monetization improvements for Fortnite Battle Royale by implementing key functionality for showcasing and previewing monetized cosmetics to players.• Helped unlocked Nintendo Switch and mobile market for Fortnite Battle Royale by nativizing and deeply optimizing common UI elements across the game.• Helped unlock the console market for Fortnite Battle Royale by organizing and maintaing a unified framework for cross-platform UI, such as virtual cursors and gamepad navigation & input bindings.• Contributed to reinvigorating Fortnite: Save the World playerbase by delivering a near total revamp of NUX, requiring massive refactors of foundational UI and progression systems.• Vastly improved development workflows across Fortnite by converting rigid C++-implemented Slate UI into designer-friendly, extensible, Blueprint-scriptable UMG UIs. -
Ui Framework EngineerEpic Games Sep 2015 - Apr 2018Cary, Nc, UsSolo-contracted for Epic Games, as Sheevok LLC, primarily collaborating on game development of Fortnite Save the World and the early days of Fortnite Battle Royale. -
Ue4 Engine ProgrammerPhosphor Games Feb 2013 - Sep 2015Chicago, Il, UsFull-time employee of Phosphor Games primarily doing contract-work for Epic Games as an engine programmer on Unreal Engine 4.• Localization & Internationalization for Unreal Engine 4• Integrated customized version of ICU library for I18N purposes, implemented an abstraction layer.• Created & maintained automation for syncing localization data to/from 3rd party localization service providers.• Designed & implemented localized string data structures & manager to opaquely support changes in culture/locale at runtime.• Invented solution to gather localizable strings from assets without prohibitively expensive loading of all assets each time.• Implemented low-level redirection of asset loading to load localized versions.• Designed & implemented UI customizations and underlying data structures for localizable spoken dialogue with considerations for grammatical gender & number.• Designed & implemented Localization Dashboard UI to expose a usable localization workflow for non-engineers.• Created public-facing documentation for localization pipeline and workflow. -
Gameplay Programmer/Art ProgrammerHi-Rez Studios Apr 2011 - Jan 2013Alpharetta, Ga, Us• Jointly designed, developed, and delivered characters and skins with design and art departments: Agni, Ares, Artemis, Bakasura, Bastet, Cupid, Guan Yu, Ra, Sobek, Vamana, Vulcan, Xbalanque.• Enabled art department in delivering artistic vision by implementing animation tree nodes, notifications, metadata, skeletal controllers, and related code.• Optimized performance bottlenecks in order to maintain ideal user experience across a wide range of systems.• Maintained evolving gameplay systems and resolved key quality assurance issues.• Inherited a heavily modified, legacy codebase and independently familiarized self, absent documentation or majority of codebase contributors.• Collaborated with a small team of core programmers. Aided in training latest member.
Saul Abreu Skills
Saul Abreu Education Details
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Full Sail UniversityGame Development
Frequently Asked Questions about Saul Abreu
What company does Saul Abreu work for?
Saul Abreu works for Gardens Interactive
What is Saul Abreu's role at the current company?
Saul Abreu's current role is Principal Software Engineer.
What is Saul Abreu's email address?
Saul Abreu's email address is si****@****ail.com
What is Saul Abreu's direct phone number?
Saul Abreu's direct phone number is (312) 733*****
What schools did Saul Abreu attend?
Saul Abreu attended Full Sail University.
What are some of Saul Abreu's interests?
Saul Abreu has interest in Psychology, Aerospace Industry, Science Fiction, Tabletop Gaming, Philosophy, Neuroscience.
What skills is Saul Abreu known for?
Saul Abreu has skills like Unreal Engine 4, Internationalization, Localization, C++, C, Visual Studio, Unreal Engine 3, Unrealscript, C#, .net, Eclipse, Java.
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