Tim Huesken

Tim Huesken Email and Phone Number

Founder and Brand Manager and UX Researcher - Personal Project @ Tim Huesken Art
Vancouver, BC, CA
Tim Huesken's Location
Victoria, British Columbia, Canada, Canada
Tim Huesken's Contact Details

Tim Huesken work email

Tim Huesken personal email

About Tim Huesken

Experienced design leader specializing in guiding and empowering data-driven UX, creative, and production teams within the dynamic realm of live games and live ops/marketing. With over 15 years in the mobile game industry, my expertise lies in building games predominantly using Unity.My primary focus revolves around fostering an environment where UX, UI design, and art production teams can thrive. Engaging in entire product lifecycles, my approach involves rigorous testing, measurement, and iterative processes. I collaborate seamlessly with key stakeholders, from the central development team to Marketing, UA, and Live Ops, ensuring that games, sales, or campaigns are set up for the best possible chance at success.Managing teams as large as 15 artists, I take pride in having contributed to the development and successful launch of more than 10 casual mobile games on both iOS and Android platforms since 2015.Outside of work, I immerse myself in artistic pursuits, board games, cooking, following the F1 season, and hiking adventures with my wife and our dog.

Tim Huesken's Current Company Details
Tim Huesken Art

Tim Huesken Art

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Founder and Brand Manager and UX Researcher - Personal Project
Vancouver, BC, CA
Tim Huesken Work Experience Details
  • Tim Huesken Art
    Founder And Brand Manager And Ux Researcher - Personal Project
    Tim Huesken Art
    Vancouver, Bc, Ca
  • Vivid Solutions Inc.
    Product Designer
    Vivid Solutions Inc. Apr 2024 - Present
    Victoria, B.C., Ca
    - Manage the end-to-end experience journey of a product, from initial problem discovery to end delivery for the client.- Using UX and interaction design principles, collaboratively develop research-driven low and high-fidelity prototypes/wireframes for new and/or existing digital products/services - primarily web applications with complex business processes.- Plan, conduct, summarize, and communicate quantitative and qualitative user research.- Develop visual communications and infographics, including presentation materials, service blueprints, user journey maps, and other UX design artifacts.- Advocate for users’ needs in the prioritization and design of systems within an Agile environment.Iteratively improve upon wireframes and prototypes based on feedback received from testing, user reviews, and the technical development team.- Planning and facilitating workshops, seminars, and presentations (digital and in-person).- Client management and engagement.- Championing strategic design thinking and human-centred design in every project.
  • Big Viking Games
    Design & Art Director
    Big Viking Games Sep 2022 - Jan 2024
    London, Ontario, Ca
    Art & UX Director, managing internal creative production and outsourcing teams across two products. - Provide team coaching and career direction- Establish a design system to define UX with clear UI and an intuitive user flow.- Oversee and provide direction across the lifecycle of production to ensure deadlines are met and/or product brand consistency remains clear.- Partner with Marketing to build out ad campaigns and creative deliverables - store promos, creative templates, utilizing stills and video for all verticals.- Manage and regularly assess art pipeline and project planning in partnership with key stakeholders- Conduct regular retrospectives with Marketing and Live Ops to assess any testing or prototyping results and collaborate on data metrics for next steps.- Conduct process audits to improve pipeline/workflow with exploration and results in AI-generated art assets.
  • Kano
    Design & Art Director
    Kano Jul 2018 - Sep 2022
    Victoria, Bc, Ca
    Director, managing art, production managers and outsourcing teams across three products. - Provide career direction and guidance for art, video, and outsource teams.- Oversee and provide direction across the lifecycle of production to ensure deadlines are met and/or product brand consistency remains clear.- Oversee design of UI and UX flow.- Conceptualize all visuals and set standards required for production of new titles. - Partner with Marketing to build out ad campaigns, UA content, and creative deliverables - both stills and video for all verticals.- Manage and regularly assess art pipeline and project planning in partnership with key stakeholders- Conduct regular retrospectives with Marketing, UA and Live Ops to assess any testing or prototyping results and collaborate on next steps.- Conduct process audits to improve pipeline/workflow
  • Blastworks Inc.
    Lead Artist And Ui Designer
    Blastworks Inc. 2014 - Jul 2018
    Victoria, Bc, Ca
    Team Lead. Managed and trained design & art team in their work, in best practices for mobile games and in Unity developmentStudio work included:- Lead artist. Produced game map screens, background environments, UI, game icon design, VFX, animation, logo design, character design, maps and game screens. - Spoke to consistent game style across several products- Responsible for integration of art assets into Flash and Unity software.• Released 5 titles to iOS and Android stores •
  • Smoking Gun Interactive Inc.
    Lead Ui Ux
    Smoking Gun Interactive Inc. May 2017 - Oct 2017
    Vancouver, British Columbia, Ca
    Team Lead, Microsoft Game Project. Managed UI Team and UI asset pipeline.- Produced UI assets and icon designs for new game in development. • Worked on Microsoft Solitaire accessibility features for PC, iOS and Android •• Created icons and concept UI for Phobies game released on Steam, iOS, and Android •
  • Gamehouse Canada
    Senior Game Artist
    Gamehouse Canada 2012 - 2015
    Barcelona, Catalunya, Es
    - Lead a team of in-house artists through concept and final art for background environments and game screens. - Managed Art Pipeline for outsourced artists and their assets. - Character Design and animation. UX/UI, title screens, logo design, and game icon design. - Responsible for integration of art assets into Flash and Unity software.• Released 3 titles to iOS and Android stores •
  • Codename Entertainment
    Senior Character Artist
    Codename Entertainment 2009 - 2012
    Victoria, British Columbia, Ca
    - Designed and animated collections of characters and game art for four published game titles for facebook games.- Engaged in all levels of character design from beginning concept sketches to final product, animation and general VFX.
  • Gt2 Fun & Games
    Character Designer / Illustrator
    Gt2 Fun & Games 2004 - 2011
    Co-founder of board game company, GT2 Fun and Games Inc. Designed and created two XIG Series children’s boardgames distributed internationally. •Winner of the Vanguard Innovative Game Award at the 2005 Origins Awards.•
  • Oz New Media Inc.
    Character Designer, Lead Illustrator & Animator
    Oz New Media Inc. 2000 - 2001
    Created over 75 original characters for online educational software. Engaged in all levels of character design from beginning concept sketches, to final inks, costume design, historical accuracy, storyboards, key frame and story illustrations.

Tim Huesken Skills

Storyboarding Character Animation Illustrator Animation Illustration Concept Design Vector Illustration Video Games Graphics Art Graphic Design Photoshop Game Design Drawing Digital Illustration Art Direction Flash Maya Traditional Animation User Interface Design Game Development Creative Direction Concept Development Logo Design Mobile Games Casual Games Painting Posters Visual Arts Social Games Computer Animation Motion Graphics Actionscript Interaction Design Character Design Sketching Fine Art Conceptual Art Character Designs Mobile Game Development User Experience Unreal Engine 3 Adobe Illustrator Adobe Photoshop Ui Unity

Tim Huesken Education Details

  • Alberta University Of The Arts
    Alberta University Of The Arts
    Drawing And Sculpture
  • Applied Multi Media Training Centre
    Applied Multi Media Training Centre
    Animation
  • Udemy Alumni
    Udemy Alumni
    C#

Frequently Asked Questions about Tim Huesken

What company does Tim Huesken work for?

Tim Huesken works for Tim Huesken Art

What is Tim Huesken's role at the current company?

Tim Huesken's current role is Founder and Brand Manager and UX Researcher - Personal Project.

What is Tim Huesken's email address?

Tim Huesken's email address is hu****@****ail.com

What schools did Tim Huesken attend?

Tim Huesken attended Alberta University Of The Arts, Applied Multi Media Training Centre, Udemy Alumni.

What skills is Tim Huesken known for?

Tim Huesken has skills like Storyboarding, Character Animation, Illustrator, Animation, Illustration, Concept Design, Vector Illustration, Video Games, Graphics, Art, Graphic Design, Photoshop.

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