Sho Kuwamoto

Sho Kuwamoto Email and Phone Number

VP of Product, Figma Editor @ Figma
Sho Kuwamoto's Location
San Francisco, California, United States, United States
About Sho Kuwamoto

Experienced technical leader with deep customer focus, strong UI skills, and a long track record of leadership on award winning products for writing, web authoring and application design, such as Medium, Dreamweaver and Flex.Specialties: product strategy, technical vision, user interface design, innovation, application frameworks

Sho Kuwamoto's Current Company Details
Figma

Figma

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VP of Product, Figma Editor
Sho Kuwamoto Work Experience Details
  • Figma
    Vp Of Product, Figma Editor
    Figma Aug 2015 - Present
    San Francisco, California, Us
    Working on Figma, mostly the editor part.
  • Medium
    Development Director
    Medium Mar 2012 - Aug 2014
    San Francisco, California, Us
    Part of the original team that brought Medium from concept to release. Helped define and manage the engineering process, and also did hands-on engineering in Medium's uniquely fluid organization (read more about Medium's org philosophy here: http://firstround.com/article/how-medium-is-building-a-new-kind-of-company-with-no-managers)* Led Medium's engineering processes during its early critical time of growth.* Was responsible for the design team, and overall product process.* Held regular one-on-ones to evaluate, mentor and provide feedback to other engineers.* Along with the CTO, helped with recruiting and hiring, particularly for the iOS team.* Implemented significant portions of Medium's early code, including the authentication system, notes system, email notification system, wire protocol, front-end data store, and various internal systems within Medium.
  • Phile
    Founder / Ceo
    Phile Sep 2007 - Mar 2012
    Along with a partner, created a small company with two products: * Notespark: an iPhone app for note taking and synching (was one of the top 100 paid iOS apps in the productivity category for a while) * Phile: an online service that allowed communities to crowdsource information around a topic of interest.
  • Adobe
    Sr Director, Engineering
    Adobe Jan 2006 - Sep 2007
    San Jose, Ca, Us
    Ran engineering for the tools portion of Flex, a framework for creating rich internet applications. Was also responsible for providing technical and strategic leadership across the Flex product line.• Successfully brought to market a robust Eclipse-based IDE that has changed customer perception of Adobe as a company that “gets” developers.• Drove many of the key ideas that defined v2 and v3 of the Flex Framework.• Tasked by the exec team to lead an effort to create a cohesive company-wide strategy against Microsoft. Helped drive these changes through the company across multiple business units.• Internally championed a new designer focused tool for Flex, Flash Catalyst. Built the team and led the initial design.• Raised awareness of Flex through speaking engagements, blogs, video tutorials, customer outreach, etc.
  • Macromedia
    Vp Product Development
    Macromedia 1999 - 2005
    Ran engineering for the HTML division of Macromedia (~150 people), which eventually grew to include Dreamweaver, UltraDev, Contribute, Fireworks, and HomeSite. During the latter years of this time period (2003-2004), was co-responsible for the P/L for the division.* Managed large budgets (~20M direct expenses) and large teams (~150 people)* Grew division revenue from ~40M to ~300M, with Dreamweaver becoming the #1 tool for Web professionals.* Drove product strategy for the HTML division.* Led the creation of several new products (Contribute, Flex Builder), built teams, and brought them to market.
  • Macromedia
    Architect
    Macromedia Feb 1997 - 1999
    Was one of the founding members of the Dreamweaver team and implemented many of its key features. Started out as a Sr Engineer and moved up to become architect for the product.* Implemented the CSS subsystem, the template engine, and the greatly expanded v3 extensibility architecture.* Served as architectural lead and mentor to other engineers.* Helped shape the design and feature set of UltraDev.
  • W3C
    Member, Css Working Group
    W3C May 1997 - 1999
    Wakefield, Ma, Us
    Served as Macromedia's representative to the CSS working group
  • General Magic
    Software Engineer
    General Magic Aug 1995 - Feb 1997
    Us
    Implemented the garbage collector for the Magic Cap operating system.

Sho Kuwamoto Skills

User Interface Design Product Management Application Frameworks Flex User Interface Software Product Management Scalability Saas Mobile Applications Amazon Ec2 Internationalization Enterprise Software Amazon Web Services Technical Leadership Product Planning Leadership Engineering Leadership Engineering Management Product Strategies Strategy Css Html Software Development

Sho Kuwamoto Education Details

  • Caltech
    Caltech
    Physics
  • Purdue University
    Purdue University
    Physics

Frequently Asked Questions about Sho Kuwamoto

What company does Sho Kuwamoto work for?

Sho Kuwamoto works for Figma

What is Sho Kuwamoto's role at the current company?

Sho Kuwamoto's current role is VP of Product, Figma Editor.

What is Sho Kuwamoto's email address?

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What is Sho Kuwamoto's direct phone number?

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What schools did Sho Kuwamoto attend?

Sho Kuwamoto attended Caltech, Purdue University.

What are some of Sho Kuwamoto's interests?

Sho Kuwamoto has interest in Boating, Kids, Cooking, Gardening, Outdoors, Electronics, Home Improvement, Reading, Music, Sports.

What skills is Sho Kuwamoto known for?

Sho Kuwamoto has skills like User Interface Design, Product Management, Application Frameworks, Flex, User Interface, Software Product Management, Scalability, Saas, Mobile Applications, Amazon Ec2, Internationalization, Enterprise Software.

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