Šime Matulić is a Marketing Lead at Pocket Worlds. They possess expertise in adobe photoshop, art direction, mobile marketing, game development, unity and 11 more skills. Colleagues describe them as "It rarely happens that you meet a person with such an incredible creative mind and high technical skills. On top of that, he knows how to pull the best from others and how to lead a team. Šime is simply all in one!" and "Sime came into my marketing team from production in my first week in the company. He was someone who I was so fortunate to bring on at this early stage as he massively helped structure and organise my team, as we rapidly grew it from 4 people to 11. Sime is an inspiration to the artists around him, and gave them the tools and mentorship to drive their technical skill, creative ability and most importantly their morale & work ethic for the team. Due to the creative processes he put in place we were able to hugely grow our marketing creative strategy, increase our user acquisition budget, and deliver unrivalled success to the company. It was an absolute honour of mine getting to manage someone like Sime, as he was so determined and driven to make a success of the work he did. He is a true asset to the company."
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Marketing LeadPocket WorldsZagreb, Hr -
Marketing LeadPocket Worlds May 2024 - PresentResponsibilities:- Managing UA campaigns on social and ad networks- Tracking, managing campaigns, ASO and creative optimisation.- Responsible for overseeing organic, owned and paid marketing for all games- Leading a creative team in efforts to bring high performing creatives.- Creating Playable and Video ads for marketing campaigns -
Cco & Cto At AceitAceit May 2022 - PresentZagreb, CroatiaResponsibilities:- Managing the creative vision for projects and marketing materials.- Analyzing game and marketing analytics.- Designing monetization funnels and balancing game mechanics.- Designing game features.- Optimizing the processes and workflows of the creative team.- Programming game features -
Creative DirectorPlayrix Croatia Sep 2020 - Oct 2021Zagreb, CroatiaResponsibilities:- co-head of all the art departments- establishing the creative vision of projects- planning the timeline of art deliverables so that the goals are met and clearly defined- education and improvement of art employees through leadership programs- optimization of art processes and implementing new technologies in order to improve technical standard of art content- scaling the art team by defining new job positions and recruiting- synchronization of art with other departments (programming, game design, narrative etc.) -
Creative Marketing DirectorPerformance Hunters Mar 2019 - Apr 2021Zagreb, CroatiaPerformance Hunters is marketing creative agency which focuses on creating the best performing creatives for our clients. Using our team's knowledge of creative analysis, art creativity and player psychology, we create the most optimized creatives for our clients needs. -
Creative Marketing DirectorNanobit Oct 2019 - Sep 2020Marketing creative director at Nanobit.Scaling the creative team for the purpose of advertising more games and networks.First established the trend of pregnancy ads which pushed our My story game to top 100 Grossing and top 50 Downloaded games in the US.In charge of publishing external games and in charge of creative strategy for all new products. -
Marketing Creative LeadNanobit Nov 2017 - Oct 2019Leading the Nanobit marketing creative team.Built a formidable creative team capable of doing interstitials, videos and playables in a timely manner.First established the trend of pregnancy ads which pushed our My story game to top 100 Grossing and top 50 Downloaded games in the US.In charge of publishing external games and in charge of creative strategy for all new products. -
Senior Technical ArtistNanobit Apr 2016 - Nov 2017Established the technical art position at Nanobit.Worked on mayor projects, one of them being Hello Kitty licenced game.Responsibilities:- Coordinated the art and programming team- Set up workflows for art production- Worked on shaders to improve the game quality- Optimized the art for better game performance -
Concept ArtistNanobit Apr 2015 - Apr 2016Creating concepts and polished assets for Nanobit games. -
Freelance Concept ArtistSelf-Emplyed Feb 2013 - Apr 2015Created maps and assets for different domestic game projects.
Šime Matulić Skills
Šime Matulić Education Details
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FesbComputer Programming
Frequently Asked Questions about Šime Matulić
What company does Šime Matulić work for?
Šime Matulić works for Pocket Worlds
What is Šime Matulić's role at the current company?
Šime Matulić's current role is Marketing Lead.
What schools did Šime Matulić attend?
Šime Matulić attended Fesb.
What skills is Šime Matulić known for?
Šime Matulić has skills like Adobe Photoshop, Art Direction, Mobile Marketing, Game Development, Unity, Creative Strategy, C++, Html, Zbrush, Php, Adobe Illustrator, Unity3d.
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