my goal for everything i create is to try and assess what i can do in order to further my own skillset as well as creating something that is both highly dynamic and easy to use. i always try to create the best possible solution the first time i develope something.Experience.i have a small experience creating a prototype for a small game company called ahoot media. where the focus was to create a mobile math game. focusing on teaching pre-schoolers math. i have also ventured into the world of VR in order to try and create a military anti air gunner simulation.i have been involved in a attempt to create a 2d game inspired by shadow of colossus. my primary task was to create a strong dynamic AI. that in theory would be able to adjust it's own tactical strategy based on what the player would doi have also been involved with throughline games, where i was tasked with creating a dialogue system.
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SoftwareudviklerAs3 May 2024 - Oct 2024Aarhus Kommune, Region Midtjylland, Danmark -
Fullstack .Net Software DeveloperExperis Academy Denmark Jan 2023 - Apr 2023Høje-Tåstrup, Hovedstaden, Danmark -
UdviklerIkontrol - Digital Kvalitetssikring Aug 2020 - Oct 2020Århus, Midtjylland, Danmark -
Intern ProgrammerThroughline Games Jul 2018 - Aug 2018Copenhagen Area, DenmarkPossibly the best experience i had in my entire life as a developer. really cool people and a really relaxed company.my primary assignments was to create tools and systems. and doing the 5 weeks i had this intern i managed to complete 2 tools and 1 system.the two tools was for their game Forgotton Ann. the first tools problems i had to solve was that they wanted a way to automate snap shotting animation key frames. the second tool problem i had to solve was a way to automate overriding unity's own animation controller instead of individually putting in new animations this tool required just two folders, one with original animations and the destination folder. the last thing i created was a Dialogue system a rather comprehensive one that is.this system made it possible for creating dialogues between characters easier and faster then most and also it was quite feature full with the ability to fully control the dialogue from line to line, setting text color, changing font, playing voice overs, triggering events and so on. -
PraktikantAhoot Media Jul 2017 - Sep 2017Denmark, Grenaa
Simon Løvschal Education Details
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Software Developer -
Speciale I Spil -
Medieskolerne _ Media College Denmark
Frequently Asked Questions about Simon Løvschal
What is Simon Løvschal's role at the current company?
Simon Løvschal's current role is Enthusiastic programmer who loves a challenge.
What schools did Simon Løvschal attend?
Simon Løvschal attended Erhvervsakademi Aarhus | Business Academy Aarhus, Erhvervsakademi Dania, Medieskolerne _ Media College Denmark.
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