As a Software Developer at Dpt. Creative Studio, I lead the development of cutting-edge interactive experiences, specializing in C++ editor development, VR/MR projects, and AWS infrastructure. My work includes architecting scalable entity component systems, optimizing point cloud manipulation algorithms, and integrating advanced AI-driven solutions.I hold a Bachelor's degree in Software Engineering from Polytechnique Montréal. My experience spans various roles, from enhancing artist workflows at Ubisoft to modernizing banking infrastructure at RBC. Passionate about innovation and highly motivated, I continuously seek opportunities to push the boundaries of technology in the creative and tech industries.