Simon Mercier Email and Phone Number
As a Software Developer at Dpt. Creative Studio, I lead the development of cutting-edge interactive experiences, specializing in C++ editor development, VR/MR projects, and AWS infrastructure. My work includes architecting scalable entity component systems, optimizing point cloud manipulation algorithms, and integrating advanced AI-driven solutions.I hold a Bachelor's degree in Software Engineering from Polytechnique Montréal. My experience spans various roles, from enhancing artist workflows at Ubisoft to modernizing banking infrastructure at RBC. Passionate about innovation and highly motivated, I continuously seek opportunities to push the boundaries of technology in the creative and tech industries.
Dpt.
View- Website:
- dptsolutions.com
- Employees:
- 220
-
DeveloperDpt. Jun 2023 - PresentMontreal, Quebec, CanadaC++ Editor Development:• Led the development of a C++ editor used for object detection and tracking in various interactive experiences.• Engineered point cloud manipulation algorithms using LiDAR and Azure Kinect, significantly improving detection accuracy and optimizing code efficiency by 98%. • Architected a modular and scalable entity component system, reducing code coupling. • Implemented the adapter pattern, enabling compatibility and efficient integration of multiple device APIs.• Standardized the UDP communication protocol, improving interoperability and data exchange reliability.AWS Infrastructure & ML Deployment:• Containerized and deployed an open-source human segmentation ML model on AWS for a client with 37,000 employees.• Architected a solution with front-end and back-end components to handle responses from the AWS instance.• Increased inference speed by 93% and proposed strategies to reduce AWS costs by 68%.VR/MR Development in Unity:• Developed VR and MR projects leveraging Apple Vision Pro and Meta Quest platforms.• Helped create a platform-agnostic object interaction architecture, ensuring seamless behavior and control across XR platforms.• Integrated OpenAI APIs to create a virtual guide, allowing users to ask questions and receive personalized responses.• Researched methods for importing ML models into Unity to create unique experiences in our projects. -
Teaching AssistantPolytechnique Montréal Sep 2021 - Jul 2023Montreal, Quebec, Canada• Organized, supervised, and controlled weekly practical work activities for 100+ undergraduate students, allowing them to apply their theoretical knowledge acquired in the course.• Taught operating systems concepts, following the POSIX standard, such as classic synchronization problems, process scheduling, process communication, deadlocks, and memory management in C. -
Software DeveloperRbc May 2022 - Aug 2022Montreal, Quebec, Canada• Re-platformed RBC’s Payment History and GIC page, serving over 17 million clients, using Angular and NgRx.• Applied best UI/UX and accessibility practices to deliver an intuitive and adaptable interface in the front-end.• Implemented Java Spring Boot API endpoints to modernize the back-end infrastructure.• Ensured high code quality through comprehensive unit and template testing.• Led daily squad stand-ups and bi-monthly retrospectives as Scrum Master. -
Tools ProgrammerUbisoft May 2021 - Aug 2021Montreal, Quebec, Canada• Designed, programmed, tested, and maintained tools on a Python, C++, and Qt plugin developed to help artists improve their workflow between Ubisoft's main game engine and their digital content creation software, namely 3DSMax and Maya.• Utilized Pixar Animation Studios' Universal Scene Description (USD) software to improve workflow and efficiency. -
Tools ProgrammerUbisoft Montréal May 2020 - Aug 2020Montreal, Quebec, Canada• Revised and implemented an architectural change to Ubisoft's internal animation tool in C#, optimizing memory and performance by decoupling hundreds of thousands of animation nodes, resulting in more maintainable code.• Investigated and corrected dozens of bugs and regressions reported in the C++ backend of the internal animation tool. -
Assistant CashierCostco Wholesale Canada Jun 2019 - Aug 2019Montreal, Canada Area• Worked in teams of 2 to maintain high productivity under pressure.• Communicated with hundreds of customers to understand their needs and wants.
Simon Mercier Education Details
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Computer Software Engineering -
Mathematics And Computer Science
Frequently Asked Questions about Simon Mercier
What company does Simon Mercier work for?
Simon Mercier works for Dpt.
What is Simon Mercier's role at the current company?
Simon Mercier's current role is Developer @ Dpt. Creative Studio |Software Eng. Graduate @ Polytechnique Montréal.
What schools did Simon Mercier attend?
Simon Mercier attended Polytechnique Montréal, Collège De Maisonneuve.
Who are Simon Mercier's colleagues?
Simon Mercier's colleagues are Rui Esteves, Maude Thibodeau, Tandis Shafai, Florian Jullien, Émilie Gélinas-Bellemare, Maeve Beaudry-Paré, Jaroonphan Ben.
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