Simon Bøg
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Simon Bøg Email & Phone Number

Game Developer and Gameplay Programmer at Throughline Games
Location: Copenhagen Metropolitan Area, Denmark, Denmark 6 work roles 3 schools
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Current company
Role
Game Developer and Gameplay Programmer
Location
Copenhagen Metropolitan Area, Denmark, Denmark
Company size

Who is Simon Bøg? Overview

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Quick answer

Simon Bøg is listed as Game Developer and Gameplay Programmer at Throughline Games, a company with 9 employees, based in Copenhagen Metropolitan Area, Denmark, Denmark. AeroLeads shows a matched LinkedIn profile for Simon Bøg.

Simon Bøg previously worked as Game Programmer at Throughline Games and Unity C# Software Developer at Meetinvr. Simon Bøg holds Master Of Science - Ms, Games - Technology Track, 9,4 from It-Universitetet I København.

Company email context

Email format at Throughline Games

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Throughline Games

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Profile bio

About Simon Bøg

I'm a gameplay programmer and Unity developer that over five years have specialised in making single player or local cooperative games. I have a broad understanding of all fields in game development and can communicate effectively with both designers, artists and other programmers. I love working in a team of people, with unique capabilities, to develop a game experience, as there is nothing better than to watch players be engaged with your creation.

Current workplace

Simon Bøg's current company

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Throughline Games
Throughline Games
Game Developer and Gameplay Programmer
copenhagen, capital region, denmark
Employees
9
AeroLeads page
6 roles

Simon Bøg work experience

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Game Programmer

Current

Copenhagen, Capital Region Of Denmark, Denmark

Working on Forgotlings. Designing and building, mechanics, UI and editor tools. Game designing, play testing and fine tuning. I have done most things one would expect is needed under the hood when building a modern high quality indie game. Of specific highlights include, AI and system implementation of the boardgame within a game, INA. With seperation of.

Jul 2021 - Present

Unity C# Software Developer

Copenhagen Area, Capital Region, Denmark

MeetinVR is a virtual reality meeting application for enterprise customers that delivers a more immersive and natural online meeting environment than normal video calls. I designed, programmed and tested features for this application, from idea to consumer. Examples of features I developed: downloading, display and syncing of files(images, PDF, video), a.

Mar 2020 - Jun 2021

Game Programmer

Copenhagen Area, Capital Region, Denmark

Expanded and developed new game mechanics on an already developed Virtual Reality game in Unity for the Oculus Quest. Including a wand pattern recognition system.

Dec 2019 - Jan 2020

Game Programmer

Copenhagen Area, Capital Region, Denmark

Developed a network solution to control multiple Oculus Quest from an iPad. Expanded and developed new game mechanics on an already developed Virtual Reality game. Took part in testing and developement of an experience meant for a Primary School class.

Oct 2019 - Dec 2019

Gameplay Programmer

Dadiu - The National Film School Of Denmark

Copenhagen Area, Capital Region, Denmark

I was the main gameplay programmer on this project and worked in a team of 14 people that included, audio designers, visual designers, 3D artists, game designers, level designers, game directors and QA testers.This gave me an understanding of the whole process behind developing a full game

Aug 2018 - Dec 2018

Developer And Programmer

Fdf

Copenhagen Area, Capital Region, Denmark

Bachelor’s project, developed a 4+ player cooperative experience in Unity through research, workshops and testing on members of FDF. Used as one of the stops for Væbnermesterskabet 2017 (Event for the 1600 members of FDF) Was used again the following year. Made with four other students.

Feb 2017 - May 2017
3 education records

Simon Bøg education

Master Of Science - Ms, Games - Technology Track, 9,4

Activities and Societies: Tutor, running the introduction to MSc Games ; Auditor, Analog Cafe ; Barista, Analog CafeGame system design and.

Dadiu The National Academy Of Digital, Interactive Entertainment, Computer Programming/Programmer, General, Passed

The National Film School Of Denmark

Activities and Societies: Edge of Sanity - http://www.dadiu.dk/edge-of-sanityOne semester education that simulates work in a 14-person.

Bachelor Of Science - Bs, Medialogy, 9,3

Activities and Societies: Technical Assistant, ‘Game Theory and Design’ ; Treasurer, StudenterSamfundet Esbjerg ; Treasurer, Smuthullet.

FAQ

Frequently asked questions about Simon Bøg

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What company does Simon Bøg work for?

Simon Bøg works for Throughline Games.

What is Simon Bøg's role at Throughline Games?

Simon Bøg is listed as Game Developer and Gameplay Programmer at Throughline Games.

Where is Simon Bøg based?

Simon Bøg is based in Copenhagen Metropolitan Area, Denmark, Denmark while working with Throughline Games.

What companies has Simon Bøg worked for?

Simon Bøg has worked for Throughline Games, Meetinvr, Dadiu - The National Film School Of Denmark, and Fdf.

How can I contact Simon Bøg?

You can use AeroLeads to view verified contact signals for Simon Bøg at Throughline Games, including work email, phone, and LinkedIn data when available.

What schools did Simon Bøg attend?

Simon Bøg holds Master Of Science - Ms, Games - Technology Track, 9,4 from It-Universitetet I København.

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